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Showing results for tags 'ambient'.
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I was looking at a mod that adds sound physics for Minecraft, made me think that maybe Sound Physics and Sound Filters could be added to Second Life. We have Windlight, mesh, shadows, ambient occlusion, our visual side can be breathtaking, but the sound improvements has been forgotten, I think it would improve the SL Immersive experience a lot more, allowing creators to deliver more realistic experiences. Here are some videos demonstrating the sound improvements: https://youtu.be/qOQNSZBzD9Q https://youtu.be/Gi-6M6uslzM do you think that SL sound engine needs an improv
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SAT 3/2: Mysteries of UB 39 feat. new audio works from JONATHAN SEGEL and Big City Orchestra (live video event) 10am-1pm PST(SLT) / 18.00-21.00 GMT / 19.00-22.00 CET MYSTERIES of UB experimental TEE VEE live video event online www + Autonomous Media Playground in Second Life > location: (Sinfro 203, 239, 100) this month's featured sound artists: JONATHAN SEGEL http://jonathansegel.com/ & Ballet Codett Operator (BCO) http://ubuibi.org/ with all new HYPNO-IMMERSIVE VISUALS by uBmonkey plus weird & strange film shorts… MYSTERIES OF UB… The film length is 2 hours from start to finis