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Hello! I continue to struggle with my seaplane script. and I got a little problem. the fact is that in the script there are several states - above water, on water, above the ground and on the ground. the problem is that when driving (taxiing) on "above water surfaces", the script thinks that I am in the air above the water. Such surfaces are common at many airports. it's a little uncomfortable. is there a way how to make the script think or act like I'm on LL default land at such a moment? I set a separate buoyancy for each throttle. I have not found any other solution at the moment except to set buoyancy to 0 up to 4th throttle.
Hello! I have this situation with the physics of the mesh. I upload the building, do the analysis, set it to prim - all successfully. But when I try to walk on it, I stand a little in the air.When I rez a prim, it appears where it should be. But if you turn it into a physical it pops up a bit. And it does not even touch a physics highlighted blue and hangs over it. Why is this happening? (You can see a small doorstep, I did for it a separate cube in the physics, I tried even the model completely without the doorstep but the situation repeated.) Please help! THANK YOU!
I have my property lines activated on Firestorm viewer in the preferences [ctrl, alt, shift, P] however they are not showing up? I cannot see them at all. I'm not sure how to fix this or if it will ever be an option to fix on this specific computer.. Also, for some apparent reason my camera view is above my head and far away? Makes it impossible to walk around. I have gone into preferences and edited the view and distance but it is still not right. It does allow me to walk around easier though.. What would be a good solution to these problems?