Hi there, I have a mesh that I am trying to export from 3DS Max 2014 and import into SL. The mesh itself works and will appear in the upload screen of SL but it does not show any textures and I have to manually upload the texture and apply it to the mesh. I have created UV's for the mesh and the texture is applied to the object in max. Is there something I am doing wrong with exporting the object from max? Side Note: I should mention that I can login to the Aditi Beta Server and everything works fine. The model imports with textures applied to it and I don't have to upload a seperate texture to get it to work.