Is it possible to use a cloth simulation mesh from an external modelling/animation package to script it to animate/deform in sync with the same model it was simulated on outside sl? for example. animate yr av in blender while simulating a cloth item on yr av. then bake that simulation into a mesh animation on that cloth item. then upload to sl the animated cloth mesh, to be worn on yr av, and scripted to deform in sync with the walk /leg movements of yr av? whew!!! that wasa mouthful lolol