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Caelicorn

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  1. Brilliant! Thanks Mac, that's super helpful :-)
  2. Nevermind, I was using the wrong syntax when typing in "mesh sandbox 1," trying again did it!
  3. Hi guys, sorry if this is the wrong forum... I had to have a manual refresh of my aditi inventory, and it seems that after that I have now been moved to some safe hub place I can't teleport off (no other islands there. I'm trying to get to a mesh testing area - have tried the in game search etc as well as old landmarks for the mesh sandboxes I've found online. Typing mesh sandbox in the search doesn't help (I see only agni landmarks it seems), and I've tried joining the inworld group 'second life beta' but it seems everyone is offline. Anyone able to help out and/or give me a link to TP away from this random place with??? Thanks :-)
  4. Oh man it's shameful if the problem was a standard SL issue with such an easily solution, but I'll have a look at it when I log in next and let you know (but hey, I am a SL noob so I'm happy to learn about this). I hope it does fix things up, I'm super hopeful after seeing the difference demonstrated in your post, and I will have more of a play with the settings. Because there aren't transparent mesh near the head and no inverted normals either (I did check for this), I'm hoping that the answer is as simple as what you've defined! I actually haven't seen some of the settings you have open in your ss, but I do have FS so first I will try to replicate what you have there, then have a play for myself. I'm sorry if it's frustrating for you guys to deal with so many silly questions sometimes, but it is highly appreciated!
  5. Hi guys, yes I have frapsed it and put it on youtube for you to look at. I hope you can help me figure it out >.< Just today I had my friend (you can see her sitting in the chair) see if she saw a similar problem on ultra (with another head I am also working on), and she screenshotted for me the same effect I have been seeing. I'm not sure what her computer stats are though, but she also plays a lot of new games so I'm assuming it's decent. https://www.youtube.com/watch?v=JTgsvF__Iy8&feature=youtu.be If you look at the nape of the neck around the start of the vid you can see what I mean, though I was trying to catch it when it was more pronounced, sometimes I see huge ribbons of this effect along the neck, especially on the second model I am doing. When I turn the head around you can see the distortion I am meaning on the temple and around the nose. If you would like to see if you can see this effect in game, I can message/note you with the demo of the mesh head I have found on the market place which does the same thing? It might help me to see if you can see the same effect on the neck? Otherwise I think Ive determined this is not the shadow flickering we've mentioned here. I was looking at my friends maitreya body and my niramyth one (I also have a slink one which isn't so pronounced), and the shadows sort of flickering as they creep about seems to be a different issue. This one looks like roaming pixelation??? Thank you again for your time >.< I hope we can figure it out!
  6. Hi guys, thank you again for all the input! I just had a look and Im currently on 16.5 FPS while Im seeing the issue... I'm not sure if that helps to identify it or not... Whirly, I just tried unticking the OOC but it didn't work, however I disabled sun+moon projectors and it was completely fine, so the problem is definitely with the shadows Arton, if it is indeed a problem with my computer(s) - which is actually what I am starting to think now (it's all very confusing), I'm actually heartened in the fact that I can most likely do what I do, ignore the weirdness, and just hopefully get some people on other computers to come and look at my stuff from time to time to tell me if its borked! Basically my main concern here wasn't my system, but that I was worried I was making some sort of broken mesh, and if I ever entertain putting it on the MP, I'd had to put something munted up there. But as far as this situation goes, I'm thinking if people don't see the same issue with the head as I do, it's probably ok?
  7. Hi Chin, thank you for the response! And please go off topic you two, as much as you like, I'm happy to try to absorb and learn what I can and if it doesn't make sense to me now I hope one day it will. As for hardware, the 'best' system I tested it on was this one, which is pretty old now: i7 Sandy Bridge Processor 3.4GHz Sapphire ATI Radeon HD6970 2GB GDDR5 Graphics card 6GB RAM All three computers are about on par though. I did also test in the standard viewer only, not Firestorm etc... So while I was wondering if it was related to diffuse texture in alpha blending mode (because my mesh certainly is using this technique), it's not in Firestorm? Could this still be the issue? I also checked to see whether or not my mesh was simply too complex and tried a simplified version, and it did -seem- at first to help, but then I noticed the flickering effect had just moved to different points on the head >.< I haven't actually checked if the head from the MP (in the first picture I showed you) used multiple textures or this diffuse in alpha blending mode, but I will have a look when I log in today. I don't want to name names as its a popular product, but I'd be happy to point anyone to the demo if they want to bring it up in their game and see if it does the same thing? But yes... it just seems more likely the problem is my end! Grrr! When I log in today I will play with settings as per Chin's suggestion, and see if they alleviate the situation. Thank you for your responses and your discussion. I love the feeling of something I am trying to get a grasp on going over my head - it means there is so much more to explore and learn!
  8. Hi guys, I'm sorry if someone has already asked this somewhere. I've spent a few days trying to trawl through the forums (and google) for a solution. For some reason a mesh head I am making shows this gradient like shadow flickering when atmospheric shaders/advanced lighting model is on, and my graphics are set to ultra. I've tried things out on a few different computers, and though the effect is lesser/greater depending on the computer used, I can still see this effect. I've actually noticed it on a few other head meshes I have demo'ed or bought from the MP (or for example, on on some of the mesh bodies I use - where shadows sort of flicker across the mesh in a pixelated fashion). I have attached a screenshot of the flickering I mean - one is from mesh on the MP, another is from one I have been making. I have also noticed this effect coming from the shadow of a palm tree over my head (and just turning really pixelated on me!) Can anyone shed any light on why this is happening or how it might be fixed?  Thank you for your time!
  9. I don't usually respond to these, because I'm pretty sure you're not here to act on any advice that differs from whatever course of action you find appropriate. But just in case you're listening, this is what I think: What you want to say isn't that she's boring, right? It's that she's not giving you the attention you want (in order to not bore you). So you're feeling overlooked? If this is the case, this is how you politely tell her - not "you are boring," but "hey, I just wanted to say I'm feeling overlooked at the moment and it's hurting my feelings." However if she's actually boring you, why are you her friend? Someone said above that she's not responsible for catering to your boredom, -you- are. It's true. So if she's boring you, you either make your own fun with her, or you move on. Now how do you move on? Not by telling her (unless you really do think it's likely she'll change, which most people won't by the way), but by starting to cut off any emotional investment you may have in her and pulling away from the friendship. It's not black and white either. You can still remain acquaintances, sure. You can chat every once in awhile. But the fact that you're getting upset about it is something only you can deal with - it's not her issue. She might have issues with you, but they're -her- issues. Sometimes, as an ex hardcore gamer of various kinds, I have found that while you bond intensely -in- whatever game it is, you really don't have any friendship chemistry outside the game (skype, facebook, if you meet irl etc). The internet is an intense experience in how you surpass all the other important details in a RL friendship and get to the nitty gritty at times. But all those other random things also comprise a friendship, imo. So you might fool yourself into thinking you're close. You might fool yourself IRL too, it's just one of those life things. But what you do here is identify what it is you're looking to satisfy in her, and find a way to cope with it, or find another way(person) to get it from. Good luck, brah!
  10. That's true. I never thought to check sellers profiles before I mashed away a message before, but you've given me something to consider next time. Thanks again! It was really bothering me to not know. You've been helpful and informative!
  11. Oh I see! And I guess it explains why the seller never replied to me? I still like that hair enough to buy it! Thank you very much for your help :-)
  12. I'm a Kiwi but I love my Aussie friends ;-) Feel free to say hello!
  13. Hi there, I'm trying to figure out what hair the seller has used in the pic here, as its not what theyre actually selling. I've spent ages trawling the marketplace using different search strings to no avail, and also messaged the seller but heard nothing back from them. https://marketplace.secondlife.com/p/OKARA-MESH-BEARD-2K15-1422-05/6824912 Anyone recognise the hair? Cheers
  14. I know of one. It's not owned by me in game though, and maybe private - so IM me and I'll give you the landmark. Then you can talk to the owner if interested.
  15. Hi there! I'm not sure, though I have had more luck finding SL groups on deviantart and advertising it there I'd love to take a look at your work, just hit me up in game :-)
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