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PersistentDigger

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  1. Yesterday I was given useful info here when I asked about the wisdom (or otherwise) of clearing Cache - link Rolig gave a link to a Firestorm Support page. On there, I read the following .. "We get asked a lot about what to set cache size to; the simple answer is to set it to the maximum possible in the viewer, as long as you have room on your hard drive. In Firestorm, the cache size can be increased to 9,984 MB." As it happens, I use the LL Viewer; out of curiosity, I took a look at my Cache size in Preferences. It is set at 512 MB - which must either be a default or a judgement as to what is appropriate for my PC (similar to the Graphics settings they give you). That 512 MB seems quite low to me and I am planning to increase it. Beyond the considerations of what else one uses the computer for (ie.files and programs other than SL), is there any downside to increasing Cache? [If it is relevant to my query, these are my machine's specs:- Processor: Intel(R) Core(TM) i3-4150 CPU @ 3.50GHz 3.50GHz RAM: 8 GB Graphics card: NVIDIA GeForce GTX 660 OS: Windows7 ]
  2. I often hear (in Local Chat) other avatars saying they are going to log off, clear cache and log back in again. Now, if I TP to a different sim/parcel, it can often take a little while for the textures and meshes (especially avatar bodies) to either change from grey or become visible. I am thinking that this must be my cache getting re-populated. Myself, I just wait. Can anyone give me an Idiot's guide to this matter? OR pass on a Link to an imformative page. [EDIT :- Reply to the Replies] All three answers were clear and helpful - and it was worth distinguising between the types of Cache. I think I can safely continue as before and not bother with clearing Textures,etc And Madelaine, my spade rarely disturbs the sub-soil ...
  3. Auburn every time - not sure if they have more fun, but it does it for me ...
  4. Anyway, if your "Health Bar" is a HUD, then it will need to llListen to an inworld object and change its texture accordingly.
  5. Your English is fine; way better than my German. But I dont understand how you are able to do all the things you mention, viz. " creating the weapons, textures and sounds is for me not any problem also not the idea behind the fight system which should more work with traps, knife fight and some guns" and still call yourself a noob in scripting.
  6. .... for a day LL disabled the Teleport and Fly menu options (for Mainland) ? To get from A to B, your avatar has to walk/run or drive/sail/pilot a "vehicle". I would relish the challenge. Almost certainly I would a) see "builds" (good and bad) I would not have otherwise come across, and b) utter bad language at the obstacles posed by selfish Ban-lines and "Security Orbs".
  7. But I am sure such a "mashup" could be done! Your tastes in music are even more catholic than my own - afraid I have to pass on the classic rock,(only some of it) jazz, and Tchaikovsky.
  8. KarenMichelle Lane wrote: As a SL DJ I specialize on the genres I grew up with and experienced directly [Classical Music [from the Middle Ages onward], Blues [all of it], Jazz [all of it], Classic Rock, R&B, Soul, Pop Rock, Street Performance, Zydeco, Folk, Folk Rock, Country [both Classic & Modern Electric] and the like]. I would love to attend one of your gigs - cant imagine what Monteverdi,John Coltrane and Tammy Wynette would be like, played back to back.
  9. Lexia Moonstone wrote: What I really wonder is what is the impact of prim count on the economy, if we had land with more pims, then would people shop more to buy more things to put on their land? Interesting thought - boost the inworld economy by inflation ... But are Californians Keynesian?
  10. " ... what does the rest of the world think?" Well, as a European, the Confederate flag is a very familiar image; we might vaguely know about its origin in the American Civil War, but for us it doesn't generally come freighted with awkward moral or ideological worries. (Though I can see how it would be so much "closer to the bone" for you Americans. Incidentally, where we tend to see it most often is on the leather jackets and machines of hard-core bikers.
  11. Even in the right mood, I get tense about the past interfering with the present.
  12. Surely "Joe" is confusing mood and tense here.
  13. I don't think you get the essence of either orthography or numeracy. There is no misspelling, "punnish" or otherwise, required to derive DESERTS from each half of the clue for 1. across.
  14. (new grid, same theme) 1. across Abandons the arid wastes. (7) 1. down Under pressure? Go back! Mere trifles. (8)
  15. 1.across Celtic troll hearing an arm-bone on a sheltered shore. 1.down Fair puddings.
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