Jump to content

Duke Parkin

Resident
  • Posts

    251
  • Joined

  • Last visited

Reputation

0 Neutral

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. Thanks for the help, ill try a few things.... i could also try the official viewer too and see if that has the same problem? its very strange, i never used to have this problem was on SL almost daily for years... ive taken a years break and updated viewer etc, now this? Ive had the same ISP through all this time too. I play World of warcraft and dont have any connection problems there...so i presumed it must be SL only related. Like i say ill keep trying
  2. Sorry if this subject has been discussed already, but a search returned nothing relevent. I log in either at the last place i was or at home, and i then TP anywhere i arrive with no problem. BUT if i then decided to go anywhere else, im logged out during TP I get a message saying im logged out read IMs or Quit ...bla bla Its always like this... i get one free TP when i log in, and then thats it! I joined the Support group and they pointed me to a wiki guide ... nothing helped :( Has anyone else had this problem and managed to fix it?
  3. Gaia Clary wrote: Duke Parkin wrote: I think the point here to me is this... that bedpost could be made with a 1 prim sculpty. In fact all 4 posts could be made from a 1 prim chopped cylinder scuplty? Or am i missing something? Well, you can do that. Remind that for sculpties the UV Map is fixed and the fractions need a whole lot of "collapsed" vertices". Hence you will waste a lot of texture space to get the fractions defined. I believe fractional sculpting is a bad option when you have meshes as an alternative. Thats true also however in the case of this bedpost that is likely to be either a metal or wood texture, its easily done as a sculp. I think this forum topic is a good reminder that Mesh doesnt replace sculpts. A good build can be a combination of both mesh and sculpts, to get the best detail and prim count ratio, dependant of course on what your building. sorry to keep refering to them as "prim counts" ahah old habits The suprise of the Land impact/Prim count on newly built Mesh objects is a topic that will rage on for a while yet Not only have you got to learn how to build, now its important to learn how to actually import your object too!
  4. I think the point here to me is this... that bedpost could be made with a 1 prim sculpty. In fact all 4 posts could be made from a 1 prim chopped cylinder scuplty? Or am i missing something?
  5. I agree this is a great leap forward..potentially. Do we know how this will effect lag? more client side resources needed perhaps. Especially if a few prims are animated in close proximity I guess this testing phase will tell us all we need to know Great news though
  6. you sure your not clicking replace instead of wea? When did this start, after you upgraded your viewer maybe? And have you tried this on another viewer?
×
×
  • Create New...