Hellos! I've been working on a mesh house for my friend and I. I've almost finished modeling it but I've gotten stuck.. I'm not sure how I should "structure" the mesh. I have searched around and can't seem to find much information on this. Basically, I'd like to know how most of you, when creating houses, separate separate the finished house into meshes, how you organize them. (roofs = 1 mesh object, walls another or each part as its own object, etc.) I'd also like to know how you go about texturing or UV mapping your parts. I'm tempted to just use the planar texture options in-world because I don't want to go through the trouble of UV mapping things I might change later. :S Thanks for any help!