For awhile now, I've had problems with smaller mesh items rezzing properly. Especially on some plants, hair, and mesh attachments like lashes. I haven't really made an effort to figure out why this is happening or what to do to correct it, and now that I have a mesh attachment with eyelashes -- and many residents are utilizing these types of appearance upgrades - everyone's lashes look like they've all gotten into a cheap tube of mascara and put on as many coats as possible. Here's an example: I have an AMD card. I tried upping the aliasing on my viewer settings first, but to no avail. Then, I went into my driver settings to see if they were overriding SL, so I turned them off just to see what happened. No change. So back into my diver settings, I bumped up the aliasing settings and I'm still facing a world of clumpy lashes. As I like to practice photography in SL, this is an issue for me. Can someone lend some insight?