I don't think that I am making my question clear. I do NOT want to do any texturing or image adding in blender. I just want a separate UV map for different parts of my mesh object.
For example, I made a boat model. I want a UV map for the body of the boat, a UV map for the sails of the boat, and a UV map for the base. These parts (body, sails, and base) are all one mesh but I would like 3 UV maps so that I can take those UV maps into photoshop and work with them there.