I'm using MD to make some dresses. When I import them in SL I don't see the back of those (inside is transparent usually so no problem). I see them good in Blender or in 3ds Max. Anyone did solve this problem? I'm looking for a trick to avoid the transparent part. I've yet tried to duplicate, flip normal, join then rigg... I see only an inverse mesh in the back. Too many polygons perhaps? Thanks in advance.