Guilty as charged, Your Honor! Tbh, I have never really understood what I am in fact baking, or why for that matter. I have just learned, perhaps erroneously, that before you can bring an object into second life, and have it texturable, you have to bake it. It is not that I am turning off my brain, but I have never had anyone explain it to me, or even broach the subject. If there are links explaining these concepts of how to properly bring our models into second life, I would dearly love to read them. I have no formal education in computer science, graphics, or animation. I am just trying to bring things into second life, that reflect my best effort.
If I don't bake a part of my mesh creation, won't that prevent me from texturing it? And, I do appreciate your comments, even if I have to admit I don't fully understand them.