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Kelborn Denfu

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  1. Update: Linking the seat last didn't work, so I figured it was the non-pilot seats that was causing the problems (they are just meant to be furnature afterall, probably not meant to be linked). I pulled the scripts out of them and just dropped regular poseballs ontop, but the problem still persists, I just go to the poseballs now instead of the pilots seat. I also tried moving the pilots seat to an open area so nothing was blocking the way and stood directly ontop of it, but I still get bumped to the back. Finally I rezzed a new pilot seat and flight script cube by themselves, made sure it was working, then linked it in to the ship and Ta Da! It works now! I fly the ship by default, but if i directly select a poseball, I sit there instead. Thanks a lot for the help, everyone!
  2. What's strange is that even when I walk right up to the pilots seat and right click > sit on it directly, it still boots me to the back of the ship onto a chair instead (occasionally I'll sit on the pilot seat for a split second before getting booted, and can actually still fly the ship from the back, or at least the camera angle adjust as if I was flying it). When I get home I'll try to link the pilot seat last and see if that works, otherwise I'll try to put a different pilot seat in I guess? Thanks for the suggestion, I'll post the results as soon as I try it out!
  3. I have a cube with the flight scripts as the root prim and that hasn't changed but I'll definitely look into llLinkSitTarget and llAvatarOnLinkSitTarget. Thanks for the reply!
  4. Hey guys, I've been building/modding a space ship and I keep running into a problem. Every time I add chairs / couches inside, my avatar sits on them instead of the pilots seat (even when I am selecting the pilots seat directly) making it impossible to fly. I can't view the script in the non-pilot chairs, but i've tried 2 separate chairs with separate scripts and the same problem occurs. 1 of the chairs I tried was actually part of the originally purchased ship before I started moding it. Any suggestions would be appreciated. Here is the script in the pilots seat: list primsetting = [PRIM_TYPE,PRIM_TYPE_SPHERE, PRIM_HOLE_CIRCLE, <0.65, 0.85, 0.0>, 0.90, <0.0, 0.0, 0.0>, <0.35, 0.90, 0.0>]; list primsize = [PRIM_SIZE,<1.100,1.310,2.250>]; default { state_entry() { list check = llGetPrimitiveParams([PRIM_SIZE]); if(llList2String(check,0) != llList2String(primsize,1)) { llSetPos(llGetPos() + <0,0,1>); } llSetPrimitiveParams(primsetting + primsize); llSetSitText("Get in"); llSitTarget(<0.0,0.0,-0.6>, <0,-0.2,0,1>); llSetCameraEyeOffset(<-35.0, 0, 8.0>); llSetCameraAtOffset(<0.0, 0.0, 1.0>); } changed(integer change) { if (CHANGED_LINK) { key agent = llAvatarOnSitTarget(); if (agent) { llMessageLinked(LINK_SET,0,"pilotsit",agent); } else { llMessageLinked(LINK_SET,0,"pilotunsit",agent); llUnSit(agent); } } } }
  5. SUCCESS! All signs seemed to be pointing to my graphics card being the problem, but the singularity viewer finally worked, thanks so much for the replies!
  6. I haven't played SL in years, decided to download it last night on a computer that has never ran SL before. As soon as I launch, I get to the 'initializing vfs' then my monitor goes black and says 'unsupported mode' and I can't do anything but hold the power button until the computer turns off. I've updated all my drivers, reinstalled the viewer, tried firestorm but get the same results. I hear people saying clear cache manually from appdata, but I have never ran SL on this computer before and I am using windows 10 that doesn't have an 'appdata' folder. I've also tried unplugging my USB headset no no avail. Specs: windows 10 I5 6500 RX 480 8GB RAM Thanks for reading, I've had such an urge to get back into this game, but can only find fixes for other windows versions. Any suggestions would be greatly appreciated!
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