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EliavahAzaleia

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  1. Hey ya'll! I just wanted some assitance on some good latex shader settings, and studio setup. I'm pretty ohkayy with my bake as it is, but I feel like there is still some major room for improvment. I use 3ds max with Vray and just 2 or so Vray IES light (or omni light i guess, forgot the name, but it looks like a spotlight icon) And then the plain white studio background. I'm reccentely obessed with this shader by RealEvil Industries https://www.flickr.com/photos/126581417@N03/29608584973 And i really would like to know how to improve on my shader, or if anyone with a good shader themeslves would like to share screenshots of their studio setup, and maybe shader settings? I read something about using a sphere with a white shader applied onto it and stuff. I guess like something for the latex to bounce off of instead of just the lights? Is the omni light a good way to go? Are plane lights a no no for latex shading, or better? I just would like to achieve this level of amazing latex haha.
  2. Thanks you two! I actually talked to the creator and they told me that they don't use the offical kit, they just guestimate their weights ^^ And they helped me out with which bones and weight value would be helpful to rig. Thank you anyways for taking a look ^^ And I already applied for the Maitreya kit, but I don't think I'll get a kit untill I have more "credbility" I guess ^-^
  3. Hey everyone :) Not 100% sure if this is the correct place to put this, but recentely i've been trying to convert my nipple chain i made for Sims to Secondlife. I had a issue where if the boobs got too big the middle section of the chain would distort. (And the chain floated a bit off the boobs and werent placed were the nipples were) I want to get my chain to work with booby physics like this: https://marketplace.secondlife.com/p/Maitreya-Lara-DEMO-Cuffed-Chains-and-Piercings/8270233? It works perfectly and even when you resize the boobs and body fat slider it still stays in place, and doesnt really distort(Only slightly with the clevage slider pushed together but eh) So I played around with weighting different things. And it seemed I got it to resize fine//not distort when I weighted the chain 100% to the left & the right pec. And it worked with boob physics. But I still cant seem to fix the issue where the chain is floating a bit off the boobs( just a little) and the barbels are not where the nipple are. But in blender they are. Here is a old 3d render of how its suposed to look by the way : http://eliavah.tumblr.com/post/139393990011/also-while-waiting-for-sims-3-to-load-when-testing If anyone needs a screenshot of how it looks in Secondlife I can provide, but basically its like I said, it floats a bit off the boobs (no matter what size) and the little ball parts are not next to the nipple lke in the old render. I even tried weighting some of it to the chest bone etc but it's still not working, and after 5-6 hours of trying I decided to maybe try to get help XD. I use Firestorn Viewer, Blender, and Avastar, and I'm rigging for the Maitreya body
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