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Sim/parcel flickering at high Draw Distance
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Question
anselm Hexicola
Take the case where your camera looks from on high (say, from a skybox) to distant ground-level terrain. There can be a distracting flicker that seems to follow sim boundaries.
I know there is a Debug setting (or is it in Preferences?) that fixes this because I used to have it set - but it got lost in a Viewer update.
Remind me what it is - I have scrolled through the 1 zillion Debug settings, but none of them "leaps out" as the obvious one.
Thanks in advance.
@Theresa Tennyson - YES,that was it. Nice one.
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