- 0
Max Video Ram and rendertexturememorymultiple
You are about to reply to a thread that has been inactive for 4772 days.
Please take a moment to consider if this thread is worth bumping.
Please take a moment to consider if this thread is worth bumping.
Question
Ehrman Digfoot
Hi everyone, I've come across some conflicting information concerning the maximum amount of video ram we can use in Second Life.
Is it really possible to use more than 512mb?
And, if I want to use a total of 1gb of my video ram and reserve the rest for my operating system will an adjustment to rendertexturememorymultiple in debug systems really accomplish this or not?
Link to comment
Share on other sites
3 answers to this question
Recommended Posts
Please take a moment to consider if this thread is worth bumping.
Please sign in to comment
You will be able to leave a comment after signing in
Sign In Now