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camera control window Too Big!


Gregg Torgeson
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I've used that from time to time- but when on an animation or pose- the view is still centered on the avatar so you dont have a full range of motion as is the case with the camera control- to go laterally or across the field.  Also when  building- or adjusting animation positons, you need to be able to see from angles that arent available just using the mouse and Ctrl-Alt based on the avatars postion-- it also fails in "zoom" mode for the same reason. And--It takes too many fingers!

 

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