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Persistent world map issue in the last few days


MBeatrix
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In the last 4/5 days, some regions have been just holes both on the world map and mini map. This is especially annoying when sailing in areas I don't know well, so I can't see where I'm going until it's too late.

At first, I thought I might have a corrupted viewer cache, but I just did a clean install of the latest Firestorm release and the problem persists. Many times not even the texture of my home region shows on the world map and mini map.

Possibly CDN related? Or is everyone else experiencing this?

 

Here's the info about my system:

Firestorm 4.7.1 (45325) Apr 30 2015 19:22:46 (Firestorm-Betax64) with OpenSimulator support

Release Notes

You are at 10.2, 101.8, 22.3 in Nuggy located at sim10082.agni.lindenlab.com (216.82.48.148:13003)
SLURL: http://maps.secondlife.com/secondlife/Nuggy/10/102/22
(global coordinates 286,730.0, 270,438.0, 22.3)
Second Life Server 15.04.08.300724
Release Notes

CPU: Intel(R) Core(TM) i7-4790 CPU @ 3.60GHz (3600.01 MHz)
Memory: 8134 MB
OS Version: Microsoft Windows 7 64-bit Service Pack 1 (Build 7601)
Graphics Card Vendor: NVIDIA Corporation
Graphics Card: GeForce GTX 660/PCIe/SSE2

Windows Graphics Driver Version: 9.18.0013.4752
OpenGL Version: 4.5.0 NVIDIA 347.52

RestrainedLove API: (disabled)
libcurl Version: libcurl/7.38.0 OpenSSL/1.0.1i zlib/1.2.8
J2C Decoder Version: KDU v7.5
Audio Driver Version: FMOD Ex 4.44.41
Qt Webkit Version: 4.7.1 (version number hard-coded)
Voice Server Version: Not Connected
Settings mode: Firestorm
Viewer Skin: Firestorm (Grey)
Font Used: Deja Vu (96)
Draw distance: 128
Bandwidth: 1500
LOD factor: 2
Render quality: High-Ultra (6/7)
Advanced Lighting Model: Yes
Texture memory: 512 MB (1)
VFS (cache) creation time (UTC): unknown
Built with MSVC version 1600
Packets Lost: 0/2,829 (0.0%)

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