Kaie Kaur Posted September 21, 2012 Share Posted September 21, 2012 Hi. I recently imported a mesh model that I made in mudbox and when I went to apply the texture, the mesh remained white. No matter what texture I apply to it, it just stays white or sometimes turns to black.. What do I do?Picture: http://i.imgur.com/Pxjfx.png Link to comment Share on other sites More sharing options...
Dilbert Dilweg Posted September 21, 2012 Share Posted September 21, 2012 kind of sounds like it is missing the proper UV map information. If the texture is not mapping correctly in world then you need to rework or find out whats wrong with the UV map. If there is export options to include UV textures, then make sure you chose those options on export. I do not use mudbox but there is deffinately something wrong with the uv map if this is the case. Link to comment Share on other sites More sharing options...
Kwakkelde Kwak Posted September 21, 2012 Share Posted September 21, 2012 This? Mesh/Texture-refusing-to-be-applied-correctly Link to comment Share on other sites More sharing options...
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