Ciaran Laval Posted November 19, 2012 Share Posted November 19, 2012 I've uploaded a very simple Mesh, it's just a floor with five faces (as it's a floor I don't need the underside). When I upload and leave my Mesh floor as convex hull, the physics shape doesn't go all the way to the edges, so you fall through the edges.I can see that the phyics shape doesn't go all the way to the end when I render metadata/Physics Shapes, they are green at the edges.My workaround is to change the physics shape to prim and then everything seems to work nicely and there's no green edges.However, I feel I'm missing a trick here, should convex hull physics shapes cover the whole mesh item? Link to comment Share on other sites More sharing options...
Drongle McMahon Posted November 19, 2012 Share Posted November 19, 2012 I guess this is a long-standing bug. So old that everyone can still see the jira! My guess is they can't be bothered to fix it because the workaround is easy. Link to comment Share on other sites More sharing options...
Ciaran Laval Posted November 19, 2012 Author Share Posted November 19, 2012 Thanks Drongle, I didn't even think to search the Jira. Ah well, it's not a showstopper I can still get on with my workflow. Link to comment Share on other sites More sharing options...
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