AkumaShadowWolf Posted October 12, 2016 Share Posted October 12, 2016 So i was able to solve my previous issues be importing another skeleton and scaling the body as closeto it as possible. My currentissue is that aftr testing and seeing that my skeleton worked, I unbinded and deleted all history of the smooth skin to begin UV mapping. Now that I have a finished UV map I rebound the skeleton, painted weights and for some reason my bottom half disappears....it doesn't make any sense XD.https://puu.sh/rFZt4/71dd840ca6.png Ive checked to make sure none of the joints or bones have been rotated, even re doing the UV map on the legs doesn"t help. Ive tried deleting all non deformer history...and that simply deletes the skeleton in Second Life. quite a bit of confusion..again any help is welcome. Link to comment Share on other sites More sharing options...
AkumaShadowWolf Posted October 13, 2016 Author Share Posted October 13, 2016 Update, problem solved...the previewer isn't showing the legs but they appear in game no problem..how odd! Link to comment Share on other sites More sharing options...
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