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Blender blues....


Sixx Yangtz
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1.  When I bake shadows I get this using Blender 2.6...

http://grabilla.com/02b12-e2cc3a84-4f89-418b-ac09-41c84d197914.png

Its all pixalated, not the smooth surface it's suppose to be?  I followed a tutorial but not sure what I"m doing wrong?

 

2. Also, where do I find the "Quick Edit" or "Quick Project" in 2.6?  I watched a tutorial on this but when i have my paint side bar open I can't find it anywhere?  Is it an add on?  I looked and couldn't find it either?

 

:matte-motes-frown:

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Your pixelated shadow map could be due to overlapping uv faces or maybe wrong settings in the world properties. But could be a lot of other things too. Can you expose a blendfile ? ( for example to http://pasteall.org/blend )

"Quick edit" is in the texture paint tool shelf. You will also have to define an image editor to get it to work. This is a nice tutorial: http://www.blendtuts.com/quick_projection

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