thimblemunch Posted January 20, 2017 Share Posted January 20, 2017 Hello I'm trying to mess around with llAllowInventoryDrop and I'm wondering how the best way is to go about finding out what items were dropped.Would I just create a list of the original items in the inventory, then compare them on changed? Or is there a better way I'm not thinking about right now.Thanks for your time! Link to comment Share on other sites More sharing options...
Rolig Loon Posted January 20, 2017 Share Posted January 20, 2017 That's exactly how you do it. There are a handful of extended functions that you may find useful for doing different kinds of list comparisons >>> http://wiki.secondlife.com/wiki/Category:LSL_List#Extended_List_Operations . In particular, you'll probably want to use ListXnotY. The trickier job is figuring out who dropped the new items. There are no sure-fire solutions to that one, since ownership changes as soon as an item is dropped in your object's inventory. Link to comment Share on other sites More sharing options...
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