Kangen Posted November 29, 2012 Share Posted November 29, 2012 HI everyone I have a script that starts looping a sound using "touch_start(integer num)" but what do I use to stop the sound from looping on the second touch? Link to comment Share on other sites More sharing options...
Innula Zenovka Posted November 29, 2012 Share Posted November 29, 2012 Try something like integer toggle;default{ state_entry() { //llSay(0, "Hello, Avatar!"); } touch_start(integer total_number) { toggle=!toggle; if(toggle){ llLoopSound("my sound", 1.0); } else { llStopSound(); } }} 1 Link to comment Share on other sites More sharing options...
Kangen Posted November 29, 2012 Author Share Posted November 29, 2012 Thanks, I'll give it a go, let you know how I get on. Link to comment Share on other sites More sharing options...
Kangen Posted November 29, 2012 Author Share Posted November 29, 2012 Added the parts you suggested into the script and it works Perfect thank you. Link to comment Share on other sites More sharing options...
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