thimblemunch Posted February 13, 2017 Share Posted February 13, 2017 Hello again, I am a bit confused about something and it's hard to explain so keep with me here.I have a box that I can drop an item in and it will read the items name and key. I want to be able to save that item and send it to others when they click it.Do I need to save the items in a object on my land and distribute them that way, or is it possible with just using keys and a database?I don't really have much script for example cause I'm asking how to go about doing it.Thanks! Link to comment Share on other sites More sharing options...
Caenir Posted February 13, 2017 Share Posted February 13, 2017 If i understand you correctly you want to distribute an item to clicker... You may see snippets and examples at http://wiki.secondlife.com/wiki/LlGiveInventoryList Link to comment Share on other sites More sharing options...
Qie Niangao Posted February 13, 2017 Share Posted February 13, 2017 Note, though, that llGiveInventoryList() only works within a region. To distribute "across the grid," try the ugly stepsister function llGiveInventory(). (That's usually not a problem if the recipient is touching the very object that's doing the distributing, because they're almost always in the same region.) Link to comment Share on other sites More sharing options...
LamyaeNeferati Posted February 13, 2017 Share Posted February 13, 2017 hello, normally llgiveinventory should work on the whole grid to send toward avi. I've a similar issue but to address items to object. I used llgiveinventory within the same sim, the sender object sent correctly the item toward the receiving object. I tried to set one object in a sim, and the other on other sim... it does not work without messaging. So, aiming to simulate caravans between sims would like to send items from mesh animal i script to corresponding receiver mesh animal in the grid. I used correctly the receiver UUID as destination... but llgiveinventory does not allow outside sim. Is there a way to do it? ty Link to comment Share on other sites More sharing options...
Rolig Loon Posted February 13, 2017 Share Posted February 13, 2017 That's right. llGiveInventory between objects will only work if both objects are in the same region. The only solution is to establish a giver object on each region that you expect to visit and then send a triggering message to the region where your receiving object is at the moment. Link to comment Share on other sites More sharing options...
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