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performance question about land types


tabletopfreak Toocool
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A Homestead sim is assigned a quarter of the server computing powers of a full sim and an Open Space sim a quarter of a Homestead but they also give the server less work, with fewer prims and fewer avatars allowed, so the server performance should be the same. Actual performance may actually be better since less content also means less load on your computer.

There is no performance difference between mainland and private sims as such but an isolated sim, with no other sims bordering to it, will always perform better. This is usally barely noticeable though.

Some sim owners advertise that their sims are run on higher performance "Class 8" servers. That's just false advertising.

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If you're talking about raw server-side performance, like if you want to run a script farm or something, yeah, a full sim will handle more scripts before saturating than will a homestead. (AFAIK, Homesteads are still hosted 4 to a core compared to 1 per core for full sims, but the current hardware has a range of cores per server which isn't generally relevant to performance.)

If you're talking about perceived performance, viewer side, there's unlikely to be much difference although, as ChinRey points out, the density of content will necessarily be more limited on a Homestead, so may well have better viewer-side performance, especially for lower-end clients.

It's complicated, but for several reasons Mainland will generally "feel" slower than Estate sims. Part of it is that there are usually more neighbouring sims, and also there's usually a wider array of textures used by all the different landowners, all of which adds to the rendering burden. But that's reallly comparing apples and organges. Land on an Estate sim with lots of alpha-blended landscaping, particles, large animated textures, and update-flooding breedables and it'll lag like no Mainland sim you can find.

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All this talking about cores is outdated and wrong.

Open this url: http://gridsurvey.com/index.php

Then search your sim and click on the sim name.

You see how many sims are hosted on the same IP. (At the moment this snapshot was taken)
There is some load balancing and sims hop between servers on every restart so you will never see an accurate status. I see about 10-30 sims hosted on one machine. (I tracked only a few sims) Of course nobody knows how many cores this specific machine has. But it's pretty clear that there is no core rule anymore.

 

 

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