BabyGia Posted August 26, 2015 Share Posted August 26, 2015 A few months ago we saw mesh heads from Lelutka responding to a couple of the shape sliders. Is there the posibility that we see in the future mesh heads responding to more shape sliders and becoming more customizable? Link to comment Share on other sites More sharing options...
HughJegow Posted August 26, 2015 Share Posted August 26, 2015 Yes. In fact, the Many Worlds Interpretation demands that it is a certainty. You just have to inhabit the relevant universe. Link to comment Share on other sites More sharing options...
Cerise Sorbet Posted August 26, 2015 Share Posted August 26, 2015 Mesh heads can be rigged to use head size, head stretch, head length and face shear, none of the other sliders affecting the head are avaible to meshes.The unavailble sliders don't touch the skeleton, they only run morph target animations on the legacy body. It is also possible to borrow some of the attachment points in the head for animations, and if those animations are static poses they can be used as proxies for shape changes. Link to comment Share on other sites More sharing options...
BabyGia Posted August 26, 2015 Author Share Posted August 26, 2015 So basically what you are saying is that it can be done? Right? Link to comment Share on other sites More sharing options...
HughJegow Posted August 26, 2015 Share Posted August 26, 2015 That's what I said. Link to comment Share on other sites More sharing options...
Cerise Sorbet Posted August 26, 2015 Share Posted August 26, 2015 BabyGia wrote: So basically what you are saying is that it can be done? Right? I'm saying that there is room for a little more customization or better facial expressions (a few heads already use this stuff), but you'll never see a mesh head in Second Life that can use all the shape sliders. They simply weren't made to be used that way in the ancient times. Link to comment Share on other sites More sharing options...
HughJegow Posted August 27, 2015 Share Posted August 27, 2015 Cerise Sorbet wrote: BabyGia wrote: So basically what you are saying is that it can be done? Right? I'm saying that there is room for a little more customization or better facial expressions (a few heads already use this stuff), but you'll never see a mesh head in Second Life that can use all the shape sliders. They simply weren't made to be used that way in the ancient times. In another universe you could do it. Link to comment Share on other sites More sharing options...
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