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collisions? is there any way to get flexiprims to simulate collisions with meshes/prims at all?
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megadude Frenzy
collisions? is there any way to get flexiprims to simulate collisions with meshes/prims at all?
if an avs geometry can react to and collide with meshes/prims physics , is there a way to use the same physics to collide with flexi prims?
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