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"Combining" Objects to use same texture face


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I'm sorry if this has been asked before, I looked around and couldn't find anything on it.

I am running in to a fairly basic problem and I can't seem to find the solution.

I am trying to build a wall, this wall has a door and so I need to do it in three pieces. Left of the door, above the door, right of the door.

The problem I am facing is that when I select the white wall texture (Meadowbrook white wall) for each there is a noticeable seam, I think it is created by lighting but I am not sure. Any input here would be appreciated, thanks.

 

http://imgur.com/AeK8L4H < Pic of issue.

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