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how to open the wiz daxter avatar importer to blender?


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Current export from the SL Linden viewer is by shape paramter in an XML file. These parameters are specific to Second Life. So, there is no native feature in Blender that handles them.

There are 3 or so third party addon's to Blender that can translate the XML into something useful; AvaStar, MayaStar, and Wiz Daxter's Avatar to... You'll find them in the marketplace.

For some more information see: http://blog.nalates.net/2013/04/23/second-life-shape-export/ (2013) There are some gotcha's problems the article explains.

There are some third party viewers that allow shape export via an OBJ file. I don't remember which ones.

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