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Hello, is mudbox good for creating high quality skins for avatars? and if so does anyone know any good tutorial for that, i searched a lot but i couldnt find useful ones. Do we use the standered sl mesh avatar for the texturing or what, and how we can export only the texture to sl...im so confused, if someone can help me please!! thank you so much 

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I love mudbox, but I usually only use it for normal/bump/occlusion map making. If you're making a skin, I'd assume that means you're using the texture painter, which I never use.

But to export a texture in Mudbox, you go to UVs&Maps > Extract Texture Maps and select whatever map you want to extract. For a painted skin, you'd go to Transferred Paint Layers. You can also extract the occlusion maps and overlay it in an image editing program to make it look better.

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