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trying to build a working flask


Joetic Whitman
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Aside from the flask and glass, you'll need to create scripts and animations. You will need the animations for the flask and a drinking animation for the glass.  Drinking animations are available, but the rest will probably require a custom animation.

You will need a script to run the animation of pouring into the glass and returning it to your belt.  You'll need a script for the glass to attach it to your hand, then to run a drinking animation as well as to fill the glass and make it disappear.

If you don't know how to do that you can hire someone to do it.  Post in the Inworld Employment forum to hire a scripter and/or animator.

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You would need a flask attached to your waist, a flask attached to your hand and a glass attached to your other hand. At first, only the waist flask is visible and hand attachments are invisible. Second, a script runs a flask grabbing animation that makes the waist flask invisible and the hand flask and glass visible. Third, the script runs a pouring animation. To show liquid pouring into the glass you could, 1. Not show it and let people assume it, 2. start a particle source to resemble liquid bring poured, 3. have invisible prims that look like liquid in flask and glass that turn visible on pour. Fourth, the script runs animation to return flask and makes hand flask invisible and waist flask visible. Fifth, script runs animation to drink from glass and turns it invisible. This is one way. There are many other ways to do it. 

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