Yuriko Nishi Posted December 6, 2015 Share Posted December 6, 2015 hi =) just saw a character with an animated rigged mesh tail. it used the BUTT bone (usually used for avatar physics) for that. i would really like to mess around with animating the additional bones, but i have no idea how. i have poser 6 and 3dmax 2009 to work with. are there any (free) tools or usefull info, like tutorials, or poser skeleton files with the new bones? i couldnt find anything. thanks =) Link to comment Share on other sites More sharing options...
Yuriko Nishi Posted December 6, 2015 Author Share Posted December 6, 2015 interesting read on the topic, but no explanation how it´s done =) https://jira.secondlife.com/browse/BUG-10543 Link to comment Share on other sites More sharing options...
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