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Showing results for tags 'size'.
Found 4 results
Hello! How to set the size of the mesh model in a Blender? I have shown in a blender: 0.591 x 1.132 x 0.730 (x,y,z) and when uploading in sl size: 23.263 x 44.574 x 28.726 (x,y,z) Of course, I can change it in sl after uploading, and what to do if this is a rigged avatar?
Hello, I would like to try and create my own eyes applier with Gimp, but I was wondering what size of of new image should I create ? I was thinking 1000x1000 but not sure if that is ok any tip would be greatly appreciated Thank you
My animated texture (32 frames, 8x4) works perfectly on the face of a prim cube, but when applied to a triangular mesh surface insists on 'tiling' itself into many small squares each static and displaying the moving animation at a different stage. I can change the angle of the texture, but not the scale at which it displays. Any ideas, please ?
Hi all, I repetitively change the size of an attached prim by script using the llSetLinkPrimitiveParamsFast(LINK_THIS, [PRIM_SIZE, mysize]); function and I have a problem of refreshing : the prim is not always displayed at the right current size and I need to right click on the prim to have it refreshed and displayed correctly. Do you know this issue yet or is it a new one (I am using Firestorm 5.0.11 (53634).) ? Is there a workaround I can use to oblige the viewer to refresh ? Thank you in advance