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  1. Second Life Server: https://releasenotes.secondlife.com/simulator/2020-05-15T18%3A31%3A37.542403.html Scheduled Tuesday 2020-05-26 03:00-09:00 PDT Second Life RC: https://releasenotes.secondlife.com/simulator/2020-05-22T18%3A10%3A49.542737.html Scheduled Wednesday 2020-05-27 07:00-10:30 PDT On Region Restarts: Regions will be restarted if they have been running for more than 10 days on Tuesday (Main Channel) and Wednesday (RCs) regardless of whether or not new code is being deployed, for the general health and well being of the Simulators. Nothing beats turning it off and then on again ... once in a while. As always please plan events around these maintenance windows. However, if you are hosting an event on Tuesday or Wednesday when we're not deploying new code, you can restart your region ahead of time to avoid interruptions.
  2. Second Life Server: https://releasenotes.secondlife.com/simulator/2020-05-08T19%3A15%3A39.541970.html Scheduled Tuesday 2020-05-19 03:00-09:00 PDT Second Life RC: https://releasenotes.secondlife.com/simulator/2020-05-15T18%3A31%3A37.542403.html https://releasenotes.secondlife.com/simulator/2020-05-15T17%3A44%3A47.542391.html Scheduled Wednesday 2020-05-20 07:00-10:30 PDT On Region Restarts: Regions will be restarted if they have been running for more than 10 days on Tuesday (Main Channel) and Wednesday (RCs) regardless of whether or not new code is being deployed, for the general health and well being of the Simulators. Nothing beats turning it off and then on again ... once in a while. As always please plan events around these maintenance windows. However, if you are hosting an event on Tuesday or Wednesday when we're not deploying new code, you can restart your region ahead of time to avoid interruptions.
  3. Second Life Server: https://releasenotes.secondlife.com/simulator/2020-05-01T18%3A46%3A43.541440.html Scheduled Tuesday 2020-05-12 03:00-09:00 PDT Second Life RC: https://releasenotes.secondlife.com/simulator/2020-05-08T19%3A08%3A23.541969.html https://releasenotes.secondlife.com/simulator/2020-05-08T19%3A15%3A39.541970.html https://releasenotes.secondlife.com/simulator/2020-05-08T17%3A55%3A14.541952.html Scheduled Wednesday 2020-05-13 07:00-10:30 PDT On Region Restarts: Regions will be restarted if they have been running for more than 10 days on Tuesday (Main Channel) and Wednesday (RCs) regardless of whether or not new code is being deployed, for the general health and well being of the Simulators. Nothing beats turning it off and then on again ... once in a while. As always please plan events around these maintenance windows. However, if you are hosting an event on Tuesday or Wednesday when we're not deploying new code, you can restart your region ahead of time to avoid interruptions.
  4. Second Life Server: https://releasenotes.secondlife.com/simulator/2020-04-24T20%3A13%3A35.540928.html Scheduled Tuesday 2020-05-05 03:00-09:00 PDT Second Life RC: https://releasenotes.secondlife.com/simulator/2020-05-01T18%3A46%3A43.541440.html Scheduled Wednesday 2020-05-06 07:00-10:30 PDT On Region Restarts: Regions will be restarted if they have been running for more than 10 days on Tuesday (Main Channel) and Wednesday (RCs) regardless of whether or not new code is being deployed, for the general health and well being of the Simulators. Nothing beats turning it off and then on again ... once in a while. As always please plan events around these maintenance windows. However, if you are hosting an event on Tuesday or Wednesday when we're not deploying new code, you can restart your region ahead of time to avoid interruptions.
  5. Second Life Server: https://releasenotes.secondlife.com/simulator/2020-04-14T23%3A08%3A20.540213.html Scheduled Tuesday 2020-04-28 03:00-09:00 PDT Second Life RC: https://releasenotes.secondlife.com/simulator/2020-04-24T20:13:35.540928.html Scheduled Wednesday 2020-04-29 07:00-10:30 PDT On Region Restarts: Regions will be restarted if they have been running for more than 10 days on Tuesday (Main Channel) and Wednesday (RCs) regardless of whether or not new code is being deployed, for the general health and well being of the Simulators. Nothing beats turning it off and then on again ... once in a while. As always please plan events around these maintenance windows. However, if you are hosting an event on Tuesday or Wednesday when we're not deploying new code, you can restart your region ahead of time to avoid interruptions.
  6. Second Life Server: No grid-wide roll is scheduled. Second Life RC: https://releasenotes.secondlife.com/simulator/2020-04-14T23%3A08%3A20.540213.html https://releasenotes.secondlife.com/simulator/2020-04-16T22%3A38%3A28.540369.html https://releasenotes.secondlife.com/simulator/2020-04-10T18%3A15%3A50.540032.html Scheduled Wednesday 2020-04-22 07:00-10:30 PDT On Region Restarts: Regions will be restarted if they have been running for more than 10 days on Tuesday (Main Channel) and Wednesday (RCs) regardless of whether or not new code is being deployed, for the general health and well being of the Simulators. Nothing beats turning it off and then on again ... once in a while. As always please plan events around these maintenance windows. However, if you are hosting an event on Tuesday or Wednesday when we're not deploying new code, you can restart your region ahead of time to avoid interruptions.
  7. Second Life Server: https://releasenotes.secondlife.com/simulator/2020-04-03T19%3A49%3A49.539684.html Scheduled Tuesday 2020-04-14 03:00-09:00 PDT Second Life RCs: https://releasenotes.secondlife.com/simulator/2020-04-10T18%3A15%3A50.540032.html https://releasenotes.secondlife.com/simulator/2020-04-10T18%3A39%3A41.540037.html Probably not an updated release of https://releasenotes.secondlife.com/simulator/2020-03-30T23%3A37%3A53.539435.html as we need to fix BUG-228456 Scheduled Wednesday 2020-04-15 07:00-10:30 PDT On Region Restarts: Regions will be restarted if they have been running for more than 10 days on Tuesday (Main Channel) and Wednesday (RCs) regardless of whether or not new code is being deployed, for the general health and well being of the Simulators. Nothing beats turning it off and then on again ... once in a while. As always please plan events around these maintenance windows. However, if you are hosting an event on Tuesday or Wednesday when we're not deploying new code, you can restart your region ahead of time to avoid interruptions.
  8. Second Life Server: No grid-wide roll is scheduled. Second Life RC: https://releasenotes.secondlife.com/simulator/2020-04-03T19%3A49%3A49.539684.html https://releasenotes.secondlife.com/simulator/2020-03-30T23%3A37%3A53.539435.html https://releasenotes.secondlife.com/simulator/2020-03-27T22%3A22%3A06.539362.html Scheduled Wednesday 2020-04-08 07:00-10:30 PDT On Region Restarts: Regions will be restarted if they have been running for more than 10 days on Tuesday (Main Channel) and Wednesday (RCs) regardless of whether or not new code is being deployed, for the general health and well being of the Simulators. Nothing beats turning it off and then on again ... once in a while. As always please plan events around these maintenance windows. However, if you are hosting an event on Tuesday or Wednesday when we're not deploying new code, you can restart your region ahead of time to avoid interruptions.
  9. Second Life Server: https://releasenotes.secondlife.com/simulator/2020-03-20T18:40:52.538914.html Scheduled Tuesday 2020-03-31 03:00-09:00 PDT Second Life RC: https://releasenotes.secondlife.com/simulator/2020-03-27T23:25:44.539377.html Scheduled Wednesday 2020-04-01 07:00-10:30 PST (no joke!) On Region Restarts: Regions will be restarted if they have been running for more than 10 days on Tuesday (Main Channel) and Wednesday (RCs) regardless of whether or not new code is being deployed, for the general health and well being of the Simulators. Nothing beats turning it off and then on again ... once in a while. As always please plan events around these maintenance windows. However, if you are hosting an event on Tuesday or Wednesday when we're not deploying new code, you can restart your region ahead of time to avoid interruptions.
  10. Second Life Server: https://releasenotes.secondlife.com/simulator/2020-03-17T20%3A08%3A11.538605.html Scheduled Tuesday 2020-03-24 03:00-09:00 PDT Second Life RCs: https://releasenotes.secondlife.com/simulator/2020-03-20T18:24:06.538907.htmlhttps://releasenotes.secondlife.com/simulator/2020-03-20T18:40:52.538914.html Scheduled Wednesday 2020-03-25 07:00-10:30 PST On Region Restarts: Regions will be restarted if they have been running for more than 10 days on Tuesday (Main Channel) and Wednesday (RCs) regardless of whether or not new code is being deployed, for the general health and well being of the Simulators. Nothing beats turning it off and then on again ... once in a while. As always please plan events around these maintenance windows. However, if you are hosting an event on Tuesday or Wednesday when we're not deploying new code, you can restart your region ahead of time to avoid interruptions.
  11. Second Life Server: https://releasenotes.secondlife.com/simulator/2020-03-09T23%3A50%3A45.538236.html Scheduled Tuesday 2020-03-17 03:00-09:00 PDT Second Life RC: https://releasenotes.secondlife.com/simulator/2020-03-17T20:08:11.538605.htmlhttps://releasenotes.secondlife.com/simulator/2020-03-16T22%3A59%3A06.538550.htmlhttps://releasenotes.secondlife.com/simulator/2020-03-13T15%3A22%3A37.538450.html Scheduled Wednesday 2020-03-18 07:00-10:30 PST On Region Restarts: Regions will be restarted if they have been running for more than 10 days on Tuesday (Main Channel) and Wednesday (RCs) regardless of whether or not new code is being deployed, for the general health and well being of the Simulators. Nothing beats turning it off and then on again ... once in a while. As always please plan events around these maintenance windows. However, if you are hosting an event on Tuesday or Wednesday when we're not deploying new code, you can restart your region ahead of time to avoid interruptions.
  12. Second Life Server: https://releasenotes.secondlife.com/simulator/2020-02-26T20%3A56%3A18.537423.html Scheduled Tuesday 2020-03-10 03:00-09:00 PDT Second Life RCs: https://releasenotes.secondlife.com/simulator/2020-03-09T23%3A50%3A45.538236.html https://releasenotes.secondlife.com/simulator/2020-03-09T21%3A37%3A50.538222.html Scheduled Wednesday 2020-03-11 07:00-10:30 PST On Region Restarts: Regions will be restarted if they have been running for more than 10 days on Tuesday (Main Channel) and Wednesday (RCs) regardless of whether or not new code is being deployed, for the general health and well being of the Simulators. Nothing beats turning it off and then on again ... once in a while. As always please plan events around these maintenance windows. However, if you are hosting an event on Tuesday or Wednesday when we're not deploying new code, you can restart your region ahead of time to avoid interruptions.
  13. Second Life Server: https://releasenotes.secondlife.com/simulator/2020-02-05T22%3A16%3A31.536040.html Scheduled Tuesday 2020-02-18 03:00-09:00 PDT Second Life RCs: https://releasenotes.secondlife.com/simulator/2020-02-05T22%3A16%3A31.536040.html (No Roll) Scheduled Wednesday 2020-02-12 07:00-10:30 PST Other Versions TBD on RC On Region Restarts: Regions will be restarted if they have been running for more than 10 days on Tuesday (Main Channel) and Wednesday (RCs) regardless of whether or not new code is being deployed, for the general health and well being of the Simulators. Nothing beats turning it off and then on again ... once in a while. As always please plan events around these maintenance windows. However, if you are hosting an event on Tuesday or Wednesday when we're not deploying new code, you can restart your region ahead of time to avoid interruptions.
  14. Second Life Server (No Roll): https://releasenotes.secondlife.com/simulator/2019-12-04T20%3A29%3A26.533447.html Second Life RCs: https://releasenotes.secondlife.com/simulator/2020-01-23T00%3A43%3A42.535128.html (no roll) https://releasenotes.secondlife.com/simulator/2020-02-05T22%3A16%3A31.536040.html Scheduled Wednesday 2020-02-12 07:00-10:30 PST
  15. Second Life Server (No Roll): https://releasenotes.secondlife.com/simulator/2019-12-04T20%3A29%3A26.533447.html Second Life RCs: https://releasenotes.secondlife.com/simulator/2019-12-04T20%3A29%3A26.533447.html (no roll) https://releasenotes.secondlife.com/simulator/2020-01-30T23%3A51%3A10.535702.html Scheduled Wednesday 2020-02-05 07:00-10:30 PST
  16. Second Life Server: https://releasenotes.secondlife.com/simulator/2019-09-13T20%3A04%3A44.530946.html (2019-09-13T20:04:44.530946) Scheduled Tuesday 2019-09-24 03:00-09:00 PDT Second Life RC Magnum: https://releasenotes.secondlife.com/simulator/2019-09-20T23%3A03%3A22.531148.html (2019-09-20T23:03:22.531148) Second Life RC BlueSteel and LeTigre: https://releasenotes.secondlife.com/simulator/2019-09-24T17%3A23%3A00.531200.html (2019-09-24T17:23:00.531200) Scheduled Wednesday 2019-09-25 07:00-10:30 PDT On Region Restarts: Regions will be restarted if they have been running for more than 10 days on Tuesday (Main Channel) and Wednesday (RCs) regardless of whether or not new code is being deployed, for the general health and well being of the Simulators. Nothing beats turning it off and then on again ... once in a while. As always please plan events around these maintenance windows. However, if you are hosting an event on Tuesday or Wednesday when we're not deploying new code, you can restart your region ahead of time to avoid interruptions.
  17. Second Life Server: https://releasenotes.secondlife.com/simulator/2019-09-06T22%3A03%3A53.530715.html (2019-09-06T22:03:53.530715) Scheduled Tuesday 2019-09-17 03:00-09:00 PDT Second Life RC BlueSteel: https://releasenotes.secondlife.com/simulator/2019-09-13T19%3A08%3A35.530941.html (2019-09-13T19:08:35.530941) Scheduled Wednesday 2019-09-18 07:00-10:30 PDT Second Life RC LeTigre: https://releasenotes.secondlife.com/simulator/2019-09-13T19%3A08%3A35.530941.html (2019-09-13T19:08:35.530941) Scheduled Wednesday 2019-09-18 07:00-10:30 PDT Second Life RC Magnum: https://releasenotes.secondlife.com/simulator/2019-09-13T20%3A04%3A44.530946.html (2019-09-13T20:04:44.530946) Scheduled Wednesday 2019-09-18 07:00-10:30 PDT On Region Restarts: Regions will be restarted if they have been running for more than 10 days on Tuesday (Main Channel) and Wednesday (RCs) regardless of whether or not new code is being deployed, for the general health and well being of the Simulators. Nothing beats turning it off and then on again ... once in a while. As always please plan events around these maintenance windows. However, if you are hosting an event on Tuesday or Wednesday when we're not deploying new code, you can restart your region ahead of time to avoid interruptions.
  18. Second Life Server (special deploy times): https://wiki.secondlife.com/wiki/Release_Notes/Second_Life_Server/19#19.08.23.530380 Scheduled Wednesday 2019-09-04 02:30-9:00 PDT Second Life RC BlueSteel: https://releasenotes.secondlife.com/simulator/2019-08-29T20%3A20%3A39.530516.html (2019-08-29T20:20:39.530516) Scheduled Wednesday 2019-09-04 10:00-13:30 PDT Second Life RC LeTigre: https://releasenotes.secondlife.com/simulator/2019-08-29T20%3A20%3A39.530516.html (2019-08-29T20:20:39.530516) Scheduled Wednesday 2019-09-04 10:00-13:30 PDT Second Life RC Magnum: https://releasenotes.secondlife.com/simulator/2019-08-29T20%3A20%3A39.530516.html (2019-08-29T20:20:39.530516) Scheduled Wednesday 2019-09-04 10:00-13:30 PDT On Region Restarts: Regions will be restarted if they have been running for more than 10 days on Tuesday (Main Channel) and Wednesday (RCs) regardless of whether or not new code is being deployed, for the general health and well being of the Simulators. Nothing beats turning it off and then on again ... once in a while. As always please plan events around these maintenance windows. However, if you are hosting an event on Tuesday or Wednesday when we're not deploying new code, you can restart your region ahead of time to avoid interruptions. Important Comment: Only this week , we are deploying Second Life Server on Wednesday 09-04-2019. As soon Second Life Server roll completes, we are rolling out the RCs with server versions in the format of 2019-08-29T20:20:39.530516. Please, take note of the estimated deployment time slots. We are resuming to normal schedules the following week. Thank you!.
  19. Second Life Server (No Roll): http://wiki.secondlife.com/wiki/Release_Notes/Second_Life_Server/19#19.06.14.528215 Second Life RC BlueSteel: https://wiki.secondlife.com/wiki/Release_Notes/Second_Life_RC_BlueSteel/19#19.08.07.529856 Scheduled Wednesday 2019-08-12 07:00-10:30 PDT Second Life RC LeTigre: https://wiki.secondlife.com/wiki/Release_Notes/Second_Life_RC_LeTigre/19#19.08.07.529856 Scheduled Wednesday 2019-08-12 07:00-10:30 PDT Second Life RC Magnum: https://wiki.secondlife.com/wiki/Release_Notes/Second_Life_RC_Magnum/19#19.08.06.529800 Scheduled Wednesday 2019-08-12 07:00-10:30 PDT On Region Restarts: Regions will be restarted if they have been running for more than 10 days on Tuesday (Main Channel) and Wednesday (RCs) regardless of whether or not new code is being deployed, for the general health and well being of the Simulators. Nothing beats turning it off and then on again ... once in a while. As always please plan events around these maintenance windows. However, if you are hosting an event on Tuesday or Wednesday when we're not deploying new code, you can restart your region ahead of time to avoid interru Edit: That last word was supposed to say interruptions, but I got interrupted typing it
  20. Second Life Server: https://wiki.secondlife.com/wiki/Release_Notes/Second_Life_Server/19#19.06.14.528215 Scheduled for Tuesday 2019-07-02 03:00 to 09:00 PDT Second Life RC BlueSteel (No Roll): https://wiki.secondlife.com/wiki/Release_Notes/Second_Life_RC_BlueSteel/19#19.06.14.528215 Second Life RC LeTigre (No Roll): https://wiki.secondlife.com/wiki/Release_Notes/Second_Life_RC_LeTigre/19#19.06.14.528215 Second Life RC Magnum (No Roll): https://wiki.secondlife.com/wiki/Release_Notes/Second_Life_RC_Magnum/19#19.06.14.528215 On Region Restarts: Regions will be restarted if they have been running for more than 10 days on Tuesday (Main Channel) and Wednesday (RCs) regardless of whether or not new code is being deployed, for the general health and well being of the Simulators. Nothing beats turning it off and then on again … once in a while. As always, please plan events around these maintenance windows. However, if you are hosting an event on Tuesday or Wednesday when we’re not deploying new code, you can restart your region ahead of time to avoid interruption.
  21. Second Life Server (no roll) http://wiki.secondlife.com/wiki/Release_Notes/Second_Life_Server/19#19.04.22.526534 Second Life RC BlueSteel https://wiki.secondlife.com/wiki/Release_Notes/Second_Life_RC_BlueSteel/19#19.04.25.526669 Scheduled Wednesday 2019-05-01 07:00-10:30 PST Second Life RC LeTigre https://wiki.secondlife.com/wiki/Release_Notes/Second_Life_RC_LeTigre/19#19.04.25.526669 Scheduled Wednesday 2019-05-01 07:00-10:30 PST Second Life RC Magnum https://wiki.secondlife.com/wiki/Release_Notes/Second_Life_RC_Magnum/19#19.04.25.526669 Scheduled Wednesday 2019-05-01 07:00-10:30 PST On Region Restarts Regions will be restarted if they have been running for more than 10 days on Tuesday (Main Channel) and Wednesday (RCs) regardless of whether or not new code is being deployed, for the general health and well being of the Simulators. Nothing beats turning it off and then on again … once in a while. As always, please plan events around these maintenance windows. However, if you are hosting an event on Tuesday or Wednesday when we’re not deploying new code, you can restart your region ahead of time to avoid interruption. 
  22. We are working on the TP & sim crossing disconnect issue, and making several changes over this week. These may be a little bit more disruptive than our usual grid roll process and we apologize in advance for the inconvenience of those. We’ll do our best to keep this disruption to a minimum. We have a simulator update which we will roll to BlueSteel and LeTigre on Tuesday. Depending on the results we will make additional plans for gridwide rolls as soon as practical. We thank you for your patience and fully realize both the urgency and the frustration this has been causing. Monday: No rolls Tuesday: https://wiki.secondlife.com/wiki/Release_Notes/Second_Life_RC_LeTigre/19#19.04.22.526534 https://wiki.secondlife.com/wiki/Release_Notes/Second_Life_RC_BlueSteel/19#19.04.22.526534 Rolls for Second Life RC LeTigre and Second Life RC BlueSteel, ending by about 7 AM Pacific. Wednesday: https://wiki.secondlife.com/wiki/Release_Notes/Second_Life_RC_Magnum/19#19.04.22.526534 https://wiki.secondlife.com/wiki/Release_Notes/Second_Life_Server/19#19.04.22.526534 Rolls for Second Life RC Magnum and Second Life Server, ending by about 10 AM Pacific Thursday: TBD On Region Restarts Regions will be restarted if they have been running for more than 10 days on Tuesday (Main Channel) and Wednesday (RCs) regardless of whether or not new code is being deployed, for the general health and well being of the Simulators. Nothing beats turning it off and then on again … once in a while. As always, please plan events around these maintenance windows. However, if you are hosting an event on Tuesday or Wednesday when we’re not deploying new code, you can restart your region ahead of time to avoid interruption. 
  23. Second Life Server (Maintenance Release) https://wiki.secondlife.com/wiki/Release_Notes/Second_Life_Server/19#19.04.09.526122 Scheduled Tuesday 2019-04-16 03:00-09:00 PDT Second Life RC BlueSteel (TBD) https://wiki.secondlife.com/wiki/Release_Notes/Second_Life_RC_BlueSteel/19#19.04.09.526122 Second Life RC LeTigre (TBD) https://wiki.secondlife.com/wiki/Release_Notes/Second_Life_RC_LeTigre/19#19.04.09.526122 Second Life RC Magnum (TBD) https://wiki.secondlife.com/wiki/Release_Notes/Second_Life_RC_Magnum/19#19.04.09.526122 On Region Restarts Regions will be restarted if they have been running for more than 10 days on Tuesday (Main Channel) and Wednesday (RCs) regardless of whether or not new code is being deployed, for the general health and well being of the Simulators. Nothing beats turning it off and then on again … once in a while. As always, please plan events around these maintenance windows. However, if you are hosting an event on Tuesday or Wednesday when we’re not deploying new code, you can restart your region ahead of time to avoid interruption. 
  24. Second Life Server (Simulator OS Upgrade) https://wiki.secondlife.com/wiki/Release_Notes/Second_Life_Server/19#19.03.15.525315 Scheduled Tuesday 2019-04-02 03:00-09:00 PDT Second Life RC BlueSteel Release notes forthcoming, major change includes depreciation of UDP for asset fetching Scheduled Wednesday 2019-04-03 07:00-10:30 PDT Second Life RC LeTigre Release notes forthcoming, major change includes depreciation of UDP for asset fetching Scheduled Wednesday 2019-04-03 07:00-10:30 PDT Second Life RC Magnum Release notes forthcoming, major change includes depreciation of UDP for asset fetching Scheduled Wednesday 2019-04-03 07:00-10:30 PDT
  25. Second Life Server (no roll) https://wiki.secondlife.com/wiki/Release_Notes/Second_Life_Server/19#19.01.25.523656 Second Life RC BlueSteel https://wiki.secondlife.com/wiki/Release_Notes/Second_Life_RC_BlueSteel/19#19.02.16.524516 Scheduled Wednesday 2018-02-20 07:00-10:30 PST Second Life RC LeTigre https://wiki.secondlife.com/wiki/Release_Notes/Second_Life_RC_LeTigre/19#19.02.16.524516 Scheduled Wednesday 2018-02-20 07:00-10:30 PST Second Life RC Magnum https://wiki.secondlife.com/wiki/Release_Notes/Second_Life_RC_Magnum/19#19.02.16.524515 Scheduled Wednesday 2018-02-20 07:00-10:30 PST On Region Restarts Regions will be restarted if they have been running for more than 10 days on Tuesday (Main Channel) and Wednesday (RCs) regardless of whether or not new code is being deployed, for the general health and well being of the Simulators. Nothing beats turning it off and then on again … once in a while. As always, please plan events around these maintenance windows. However, if you are hosting an event on Tuesday or Wednesday when we’re not deploying new code, you can restart your region ahead of time to avoid interruption.
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