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  1. I will try to explain what I am looking for .. I want to be able to make a sticker (a panda for example) .. and once i click on the panda sticker it will show up in a sticker collections book. The original panda sticker can be trashed and cant be used any more and then you just go about getting more stickers to click on and add to a book It doesnt have to be a book either.. can be a board you put in your house (sort of like those chore charts that display a sticker when someone does a chore??) I have a million ideas for stickers but want a place where people can
  2. Hello there! I have an attachment that is used to push/pull users for a combat weapon. The object uses llPushObject from an attachment. For some reason or another, the script just loses all power and can no longer move anything. It can SLIGHTLY move things but the power is significantly decreased. Using llGetEnergy returns that the object has plenty of energy left. Things I've tried: Changing mass of attachment Moving object to different attachment point. Resetting the scripts. Trying it on LIGHT objects/avatars. Relogging Changing sims. Taki
  3. Hello, I am wondering how does aeros production (HUD<->prims) or other separate objects communicate. I red that it works via linked-messages. But in wiki it writes that Linkedmessage function can communicate only in the same prim between scripts. Therefore, if there is 2 separate object, does the only solution is e.mail and http? Thank you ^^
  4. Hello! I have recently been attempting to convert one of my land-based planes into a seaplane. I have successfully installed floats on it, but find that my aircraft sinks like a rock. The aircraft in question is an mm_MXS-R 1.2 by Michie Yokosuka, and the mm_MXS-R_script_1.2 it contains is marked as 'no modify'. Therefore, I have since been trying to learn how to create a patch script which I can insert into my plane's root prim, that will allow my plane to float on water. Based on past forum posts, I have crafted the following script, but it does not seem to work: default { st
  5. Hello im looking for either a guide on how to make a RP hud/script. Im looking to start a new RP/Breedable system and need a guide that can help get me started or looking for people that are interested in the same thing and are looking for work Any help is appreciated ty!
  6. ParticleImage(string tex, vector scale) { list params; //set texture and size params += [PSYS_SRC_TEXTURE, tex]; params += [PSYS_PART_START_SCALE, scale]; //make particles follow source params += [PSYS_PART_FLAGS, PSYS_PART_FOLLOW_SRC_MASK]; //use drop pattern, which has no velocity params += [PSYS_SRC_PATTERN, PSYS_SRC_PATTERN_DROP]; llParticleSystem(params); } default { state_entry() { //make the prim invisible llSetAlpha(0.0, ALL_SIDES); if (llGetTexture(ALL_SIDES)) { string tex = llGet
  7. Hello every one, I have been searching for the script that strips mesh clothing in a 10 Stage Strip or less to put in my clothes, I can't find a scriptor who knows how this is done, if any one knows some one or where i can buy this script pleAse message me in world, thank you in advance- just removed like old days I'am not looking for- i need clothes removed in stages , like a sexy stripper opps & done by a click with public or private to strip you-thank you be blessed
  8. As part of my work on workarounds for region crossing problems, I need for a vehicle script to be able to talk to seated avatars during the semi-broken condition of a half-unsit, where a region crossing has failed. I want to tell the avatar to teleport itself back to the vehicle. This works when vehicle and avatar extension can communicate. The communication is a problem: llShout will work up to 100m across region boundaries, but sometimes the avatar is more than 100m from the vehicle. Seldom if ever more than a few hundred meters, though. llEmail has a lot of open bugs dated back
  9. Hello! Help please who can! I need to make the object (of a supposedly cylindrical shape) to rotate at an angle of 45 degrees to the root about a constant fixed axis. As if it were a globe on a stand. Should I use this script or something like that? default { state_entry() { llTargetOmega(<1.0,0.0,0.0>*llGetRot(),0.1,0.01); } } Many many many many thanks! _________________________________________________________________ Ok i think i found an answer! This is what needed. Works well so far!
  10. Looking for an experienced scripter who can made some modifications to a full perm script that I have. Please contact me in-world for details and discussion. Work will be paid. CalumCatan Resident
  11. Hello, I need your help. I've this script and I need to modify in order to allow it to split a 100% percentage to another avatar. The point is that this script opens a menu window that makes it possible to buy the item as a gift, for this reason I can't use a simple vendor script with the percentage split. I copy the script here. Can anyone please modify it for me? I really can't make it work. I'd like to reward the first one that will make it work, so please contact me inworld ( NymphaeaMK Resident ) or specify your name inworld and I'll be glad to offer you 50 L$
  12. My boyfriend and I are starting a club, however any time we leave scripts will stop working. Rezzers won't work, games stop functioning, basically anything with a script in it dies until we log back in. Obviously we need to know how to fix this. We don't have anything set to group only and we have scripts enabled on the parcel. Please help!
  13. float sun_height;vector sun_position; default{ state_entry() { llSetTimerEvent(150); } timer() { sun_position = llGetSunDirection(); sun_height = sun_position.z; if(sun_height < 0.0) { llSetPrimitiveParams([PRIM_POINT_LIGHT,TRUE,<1.0, 1.0, 1.0>,1.0,15,0.750, PRIM_GLOW, ALL_SIDES, 0.4]); } else { llSetPrimitiveParams([PRIM_POINT_LIGHT,FALSE,<1.0, 1.0, 1.0>,1.0,15,0.750, PRIM_GLOW, ALL_SIDES, 0.0]); } }} float glow;float time; //------
  14. I need a couple of new scripts for a WIP. Maybe they already exist and I just haven't found them yet, or maybe I need something from scratch. Here's the project needs: 1. lighting: I have a linked set that needs multiple faces (on each set) to light up and some to glow on touch (and shut off again on touch). I want only one touch on the object to control the whole thing. 2. texture changer: I have a texture changer that allows for the change of individual faces, but i want all of the faces to change at once. for 3 separate themes. They won't look good to mix and match, I thin
  15. Hello, I am Tomix, and I am new to scripting LSL. I was wondering how I would be able to create a touch limit on an Object. The Limit being one, I already have the object playing a sound and increasing a count by one per click, sort of like signing a guestbook. vector color = <0.5, 1.0, 1.0>; string default_text = "//default_text// \n "; string text; string sound1 = "sound1"; //uuid or name of item in inventory string sound = "sound"; //uuid or name of item in inventory integer count=0; default { state_entry() { text = default_text; llSetText(text, color
  16. Estoy en busqueda de alguien que se conecte seguido, y trabaje con script, ya que soy diseñadora de items y objetos del market place, y necesito alguien que pueda colaborar con mis proyectos me gustaría saber precios por script y eso, si alguien esta interesado, comuníquese conmigo los requisitos son : basicamente cosas de apuntar y disparar como lo son las armas, y la creacion de efectos de disparo, crear un sistema facil de editar script para puertas corredizas u otros... de ese nivel.
  17. Hi everyone. There are fullperm lights in the lantern you have seen in the picture below. How can we open this light that is separate from the lantern. I want you to open it with the touch of a lantern. Please help in this regard.
  18. I have a mountain tram and found an excellent script to get it up the mountain. The problem is that before it begins moving, the whole tram flips 90 degrees on its side and 180 degrees around so that is goes up the mountain sideways and backwards. I am new at this and I do not know what to do. Here is the script integer direction; integer curPoint; list points; string route; integer nextStation =-1; integer isPaused; float OFFSET=0; float SPEED = 1.75; //meters /second vector INITROTATION=<0,0.0>; float WATERHEIGHT = 20.05; integer ch
  19. Friday: 4pm to 6pm Friday Night Dance Party. Saturday: 7am Make an AO Class. 8am Intermediate Building Class- make a flying pedal vehicle. 11am to 1pm DJ Blue Party. Sunday: 7am Scripting Class- Physics. 8am to 10am Breakfast Club. 12pm to 2pm DJ Tim Party. All classes are free and held in sandbox unless otherwise stated on class notices. More details at http://helpinghaven.weebly.com http://maps.secondlife.com/secondlife/Helping%20Haven%20Gateway/42/52/25
  20. Hello, I am looking for a long-term employment for a script writer to write code and PHP for a new breeable in SL. Please only apply if you are looking for a long-term commitment please. I have items ready to script and test. If you are interested, please send me a notecard with your information in Second Life to: Markphoto Resident ( Markcus Williams ) Thanks…
  21. Hello, How do i loop the llSetKeyFrameMotion i am trying to script elevator which is meant to move from 0 to 500 m smooth moving but finding hard to make it reach there. its either going above 1000m or not. here is the link was following the script.of course i was using the KFM_FORWARD http://wiki.secondlife.com/wiki/User:Dora_Gustafson/Harmonic_Oscillator_motion thank you.
  22. Friday: 4pm to 6pm Friday Night Dance Party. Saturday: 7am Hosting Class. 8am Introduction to Building Class. 11am to 1pm DJ Hippie Party. Sunday: 7am Scripting Class- Rotations 12pm to 2pm DJ Tim Party. All classes are free and held in sandbox unless otherwise stated on class notices. More details at http://helpinghaven.weebly.com http://maps.secondlife.com/secondlife/Helping%20Haven%20Gateway/42/52/25
  23. Hello! Anyone know where to get Openstage Script for DJ with full permission? Please, help!
  24. We have developed a new table game in SL and are looking for individuals to create trivia content with associated sound files for the game. You would need to source trivia questions & answers, let's say it is music, you find question with 4 possible answers, then you would need to source a sound file (song clip), record it and save as a wav file for importing to SL, then create a question/answer nc following a specific scheming format. If you think you would be interested, please contact shane Foresight or Kaijah Chrome. The salary is based on 20 question/answer/sound files, o
  25. Friday: 4pm to 6pm Friday Night Dance Party with DJ TarzanTom. Saturday: 7am DJ Class. 8am Introduction to Building Class. 11am to 1pm DJ Hippie Party. Sunday: 7am Learning to Script Class- Sensor and Collision. 12pm to 2pm Halloween Party with DJ Tim. All classes are free and held in sandbox unless otherwise stated on individual class notices. More details at: http://helpinghaven.weebly.com http://maps.secondlife.com/secondlife/Helping%20Haven%20Gateway/42/52/25
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