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  1. hello, I'm looking for a roleplay family and friends who share the same interests.
  2. Good evening! I am a returning user to Second Life and I am very interested in finding an rp partner/group. My character is a female feral fox that is most at home in more animalistic settings. I am a very experienced rper and prefer paragraph roleplay but I am very flexible. I enjoy many different themes so if you are interested please just drop me a line. I am DragonEllie Resident or Kitsu Amagi in game. I look forward to speaking with you!
  3. A New Cyber Punk/Sci Fi Role Play in the making. With a build and concept like no other. The sim is still under construction, but it's close to completion. You can see the beautiful grand design of District 18 here http://maps.secondlife.com/secondlife/7 Nights/158/193/2705 or check it out for your self by searching 7 Nights in-world. You don't want to miss out on the opportunity to engage in this immaculate story that's coming to Second Life. The place is free for exploration and even some preemptive role-play if you just can't wait until the official opening after seeing this new superior build Skula and Abraham have to offer the SL Community! There's much to explore and so much life to the build. It's truly something any true role player or explorer could revel in. Adventure awaits! [Synopsis] (So far...) The year 2139, World War III began. A war which ravaged that once flourishing Earth we called home. That home we so foolishly took for granted. It's unclear how exactly the war began. Stories circulate around from our progenitors like a misleading virus falsely plaguing most who seek the truth. It's merely a grim legend lost to time, though we surely know of it's humbling end. This legend was no mythical tale, it's our somber lineage which carried us into the dystopian civilization with which our corporately bureaucratize society cradles us today. But let's not get ahead of our selves... The war, it raged on for only 6 years before we'd completely scourged our planet. In those 6 years, relations between what we called countries fell apart. Allies became enemies and enemies only became even more sown in discontent with one and other. Nations fell apart as bombs rained from the sky disrupting civilians with every quaking shower of metal and fire. None of these weapons of mass destruction could have pared with that of the ELF-HAND(Extremely Low Frequency - High Frequency Activated Nuclear Device) a nuclear powered bomb which had the ability to release enough energy to alter the planet's weather on a global scale. Legend has it the device was created through the reverse engineering of something known as the High Frequency Active Auroral Research Project, a program that was working on manipulating the ionosphere in the 21st century, and ultimately as a result the planet's weather. As such, the device was given a name to wave off it's predecessor, the ELF-HAND. The true science behind the device and how it functioned was lost in the chaos of it's affect, yet the outcome was grave and we lost our home to it's authority. Dropped on the year of 2145, the ELF-HAND release a high frequency wave into the adjacent environment, ultimately breaking down into extremely low frequency waves which would completely convex the ionosphere and spawn drastic results. The effects of the bomb were almost immediately noticeable globally. Weather patterns became more sporadic and more violent. Tsunamis crashed against shores swallowing the coasts. Raging storms ripped through cities, bringing along with them tornadoes like none ever having been scaled on Earth's surface. Blizzards covered the planet almost bringing with them another ice age. Seasons became more harsh, and ultimately living conditions began to dwindle into a state of disarray. When the storms ended and the shore lines finally receded to the sea, then came the droughts. Crops failed, animals died, and as a result, many of us died with them. Entire countries became barren starting with the already existing deserts. Pockets of radiation brought with them fallout which washed over the planet in dark ambient clouds, only aiding in the loss of life. Eventually, all life on Earth was threatened. The war having long since faded with the seasons, only left a sense of unity between those few struggling nations which remained. Though the ELF-HAND may have stripped life below, it had created a potential for it above. With the ionosphere having been stretch, it left a partial bubble in our planets atmosphere for where life could thrive once again. With advancements in technology being at their peak for the Age of Lander Dwellers, a global effort was conformed to in order to erect a hovering city above. All of the world powers invested their resources into raising this grand district. This sudden race for the skies created a vast opportunity for researchers and corporations to place their stake in what would become the new world. With their being no central government of old to push forwards the one of new, those with the most funding placed into the project found themselves in control of our future. This would only form a global government fueled by commerce and economy alone. The government which once held a globalized peace on this new venture slowly faded into the background as the grand sky city rose into prominence. Corporations and investors became the key figures of rule upon this ark of ours. Some gaining more control than others as these corporations found themselves eventually resourced and funded by the nations which they had once helped to raise into the sky. Some say it was the worlds way of paying back what was given, other's believe the corporations simply took advantage of their investment and turned our society into one large collection of stocks. In time, one corporation rose above all others as it brought forth an age of technological advancement. And age of complacent acceptance and conformity in something that distracted the land dwellers of old from their harsh transition Bio-robotics. That company, the largest funding element of them all was Biological Robotics Incorporated. With B.R.I ushering in a new grand regime of self enhancement, it distracted the masses from the grip that was slowly reaching around their lives. Cybernetics and genetic modification became a trend and aspiration for those who sought to harbor a better life, and a better self. As B.R.I grew so did their advancement in such technologies. Eventually they'd have become the pariah of our future. People unquestionably threw themselves into the reign of B.R.I, accepting it as the new power of their city known as District 18. B.R.I had control and soon the functionality of government and the resources it provided were retrofitted to it's own needs. The social structure remained such as police, civil services, and the military, yet it was fueled and retained by that of a corporation now. That same corporation which grew to become the one so many of our citizens praise and now swear by as their commander and chief of all civil and foreign affairs. Even with the government and it's structure becoming the prize puppet of B.R.I that did not leave the corporation with out it's own devices and operations for dealing with matters of negative affect. Finding it to be unwise to leave their true companies power to that of a global government, they'd use most of their internal resources to fund their own high society sort of structure, leaving none of the true power to the people. Though this was never something they'd outwardly make obvious. They had created their own information department for investigating and policing matters directly related to the infrastructure of what they deemed the "internal affairs" of B.R.I. This division is known as the Bio-Intelligence Department. This department was used for top classified matters pertaining to B.R.I and it's genetic operations and consequently anything the conflicted the corporation directly. Most of their work is done in secret, and the true purpose of their function never outwardly administered to the public. In terms of public knowledge, the BID are here to investigate matters which were related to unsanctioned Bio-robotics Operations and Applications, their agents being coined Inquisitors. It wasn't long until the police became a para-military and the military itself became a special operations division used for direct action conflict purposed to engaged and thwart threats of up rise against District 18 and B.R.I. This overwhelming dominance created by B.R.I was seen as a service by the middle-upper class sectors of society, while the down trodden dissidents of the lower levels found the oppressive nature of B.R.I to be something of a strangle hold on their libertarian way of life. This would bring forth the incarnation of the Rogue Resistance, a body of lower class citizens and deviants seeking to break that grasp of totalitarianism and gain independence from the bureaucratic empire that loomed over them. By the year 2502 riots and full scale conflicts would find their way into the heart of District 18. This vigilant agenda was a swift means to begin recruiting any who were brave enough to take on the corporate power which controlled their way of life. Unwelcome by the high society, those of lesser standing found themselves with out a say in the new regime, and quickly found themselves under the care and protection of the Rogue Resistance's representation. As time went on, the rebels grew in number and increased through the influence of the poor. The rich grew tired of the lingering threat of such opposition and B.R.I declared a sanction for the military to engage and eradicate the threat, leaving the rebels to loom in the shadows and plan out their war against B.R.I and the globalization effort they'd brought forth. The lower levels became a dangerous place for any peace keeper trying to police the populace down below. As a result of the tension District 18 became engaged in a civil war of sorts, as B.R.I attempted to silence the rebel propaganda and remove the threat of opposition. Now the year 2517, B.R.I and it's technologies prevalence are at an all time high. Most consider the corporation to be the sole power to guide them in their new era of prosperity, while their remain those forgotten which the company who wish to gain a foothold in this new world they are force to remain in. Life and the hope for prosperity still tread on as the populace thrives within the grungy midst of hardship and conflict. Small business still strives for capital gain and the civilians endorse the idea of a corporate empire in the sky. Many flock to the idea and concept of how B.R.I came to power, and even aspire to gain a precedence in the same manner. It remains the constant fuel of commerce and economy to aspire to live in the image B.R.I and the upper class which live among their finest. District 18 pushes the idea that any man can rise to the top to gain a standing in society. A city where the ones below look up to the ones above with the faith that they will one day find themselves living among the high rise above. Even with B.R.I being the leading power of society, it still remains just a corporation and business. Competition is high in District 18, and it's always glorified that a hard worker can find themselves in the CEO chair of B.R.I. Will you fight your way to the top? Earn your way their through business? Or gain the connection you need to became the boss of District 18? Though keep in mind, you always need to watch out for who's toes you step on trying to get to their, there's another hopeful just as cut throat looking to stake their claim in the grand floating city of District 18.
  4. Hello! I am seeking an experienced scripter to make a dice HUD that ALSO has a built in titler for a RP sim. The overall concept is easy, so if you feel up to it please reply here or drop me a NC or IM in world. Messages often cap, however, so NC is probably best. I am happy to pay, and that will be discussed via IM.
  5. Have you heard about the 2017 UAC Medieval Faire benefiting Relay For Life? We have been fundraising for Relay For Life the last 3 weeks and are now coming into our final week. We have two beautifully designed sims filled with activities and shopping. Our shield of strength hunt is a HUGE hit as well as exclusive Relay For Life gacha garden. Don't miss your opportunity to explore these to beautiful regions. We even have two, male and female, Bento Avatars on auction! Donated by Bento Alive! Come on over to Magical Heart and place your bid now! http://maps.secondlife.com/secondlife/Magical Heart/146/141/23 The Bento Avatars come complete with the following: Bento Lord WildFire Tempest Avatar Complete with: Bento Bones Mesh Avatar Bodysuit Head with Hood Gloves Tempest Spell Caster Shape and Alpha Bento Valorina Magic Female Avatar Complete with: Bento Mesh Body Head with Covering Gloves Boots Belt Wings Cape Eyebrows Darkness Force Staff Shape and Alpha For questions regarding the Medieval Faire contact any of our faire staff: Mary Teodosio, Gen. Manager Ricci Juliesse, Tournaments Tayren Theas, Merchants Cracker Taggart, Travelers' Camp/Roleplay Rhiannon Colclough, Bloggers
  6. Hello there everyone I have not posted here in a while but I recently have went to a sim with a park and I saw the cutest little kid avatars and it got me craving a family that I can Roleplay with as maybe a older teen daughter or a young adult kid but what i think would be cool is to have younger or older siblings. Even if the Family thing doesnt work out I would like to have a group of friends that I can roleplay with and go to parks and roleplay as roomates. If you have any any ideas or would like to do some roleplay of any sort let me know in world at Slick505 as i wont check here as much but not meaning i wont check her
  7. I'm looking for a family to join, I'm quite new to family roleplay, If you're interested feel free to message me (:
  8. Hello! I'm pretty new to scripting, in which I mean that I don't know how to at all, lol! I would however like some help learning, or figuring out if there's a script that already exists that I need. So, some friends and I are starting just a mini rp-sim kinda thing that's very loosely based on D&D in which it uses dice rolls, a grid system, and a bit of math to add or subtract health from either players or monsters that they're fighting. Since a lot of them have lower-end PCs the traditional fighting and battle huds won't work for us, since a lot of them require your character to physically move around and attack/hit other players with certain weapons and whatnot. A lot of time some of them lag a lot more than others who have higher end PCs, so it makes the fighting unfair and not very fun. I've been trying for a while to figure out how to make a HUD, or a script that when you click on object you're wearing it'll bring up a menu and do the following: Set a base HP amount, so when you level up your HP can be increased. Type in an amount to either add or subtract from your HP and it'll automatically do the math and show above your head, or the monster's head. So like "42/100 HP" I'm just not sure where to start with all of that, and I've been looking for about an hour or more. Any help or advice would be greatly appreciated!!
  9. After reading this, if you are interested or have any questions, please contact me (Dhuanolil) in-world. I'm a paragraph-roleplayer (not someone who takes 15+ minutes to make a post, however). I am hoping to find someone who is interested in roleplaying my sorcerer's apprentice in the sim Conquest of Elysium. I'm unconcerned over the race, gender, alignment, or age (a child is fine, though I'd rather it not be under ten years of age - and my character will not act as a parent) of your character. It'd just have to stick to the sim's guidelines, which you can find by clicking the link. I'm up for having more than one apprentice, too, if you choose to bring a friend or partner along. With that said, my character hails from a rather seedy, underground area ruled by unsavory types. He himself is a Drow of NE alignment. So if you choose to play a good-aligned or light (angel or light elf, etc.) character, a good story will need to be thought out for how s/he wound up in such a dangerous place. Now, time for the disclaimer: Ain't no sex / cuddling happening. My sorcerer would shank ya for trying. Ain't no coddling happening. My sorcerer's a NE Drow, sweetness is an alien concept to him. Ain't no abuse happening. Sternness when necessary, sure, but he won't beat up your character. Here is a summary of how my character (Naukhel) and his apprentice wound up in Elysium: Situated on an island, Atropa was a dangerous underground civilization full of wicked beings ranging from powerful entities to mere scoundrels. Naukhel was a lowly wizard for one of the Drow Houses that were situated near Atropa's entrance to the surface world. He had several apprentices, though one or two or preferred over the others. One of the schools of magic he knew was Divination, and during a demonstration of one of its spells he received foresight of oncoming destruction. Following the end of the vision, he swiftly packed as much as he could carry and he instructed his favored apprentice to do similarly. The two left immediately, sneaking away from the Drow House and slipping out of Atropa during the night. They stole a rowboat and traveled to the mainland, where they hid in a random cave in the forest. Two days later, Atropa met its sudden and violent end when Elysium's dragons flew to the island and collapsed the underground civilization. Thus Naukhel and his apprentice became refugees in a strange land.
  10. Jacques Bay - a new Family Role-play Community based in virtual Cape Cod area of Massachusetts. A pretty town nestled around the harbor. We have many opportunities to try something new. Emergency Services and any other roles are open and waiting for YOU! Pretty homes and stores at competitive prices are ready for you and your family. Come visit us...and especially come role-play with us. We hope you decide to stay. For more information, message Pixie Aulder or any of our staff for a quick response. http://maps.secondlife.com/secondlife/KOROBA City/58/93/26
  11. Hiya all. Im looking for roleplays or scenarios....really anything that may be in need of a four legged canine. I have a few different avatars ranging from wolf to domestic.....consider myself a decent RPer.... and would be on very often. Not sure what kind of genres this may apply to but really willing to give anything a try. Feel free to send me a message or reply here as well as contacting me inworld at Steele Griffith. Thanks for taking the time to read this.
  12. Hello I am currently in the process of setting up a sim which with hold a Maximum security prison, and seeking roleplayers who may be interested , Will be looking to employ people in a variety of officer, healthcare, chaplaincy, managerial, support and administrative roles ect Inmates will also be required .. building roleplay with staff and also with other inmates, do you want to be the perfect prisoner or plan your escape , roleplay your time your way This is still in the building stage , but wanted to put word out with the hopes of finding some interest I would like to stress this is not a BDSM prison Would also consider opening the roleplay to a family sim that has a judicial system in place and looking for somewhere to house there criminals if wanting to extend the roleplay Thank you
  13. Hello, I'm trying to get back into roleplaying. I haven't roleplayed in years, not since I was an "illiterate" tween. I would prefer it if we would rp through PMs primarily, rather than inworld. As it's less likely that I have the access to a suitable environment, me being a year underage and a free member. If you are recently experienced, I will gladly take notes for improvement upon what's necessary. As stated above, paragraphs are desired for responses. Two paragraphs minimum, please. I'm used to discussing the initial setting with a partner one on one, so if that's acceptable, let's please do that. <3
  14. Hi all! Please forgive me if what I'm about to share is known to most of you, but after a disappointing experience with a SL "medical school," I wanted to share what I've learned in case there are others like me out there who are eager to get involved in medical RP and are considering paying to attend a medical school to get started. I signed up for a medical school in large part because I was eager to learn quality skills and because every clinic I went to wouldn't hire me unless I had "school" or experience. Hence, I think new people like me can be easily convinced that to be considered good at medical RP and sought after, they must pay for some sort of medical school. The pitch was that lots of people claimed to be good doctors, but this school was the best one for learning how to be the best SL doctor (or nurse, or admin, etc) out there. Sincerely wanting to learn how RPing worked in SL, I fell for it. These are some general things I wish I had truly considered before I paid for schooling and accepted the major time commitment: 1. Your "diploma" likely doesn't mean anything to future employers - As much as I was told this school would teach me "how it's done" across SL, the reality is, after talking to several different hospital and clinic owners, here's the bottom line: Your diploma doesn't mean anything to anyone outside of those associated with the school where you bought it. No person looking to hire you is going to trust that you know what you're doing for their clinic or place of business simply because someone else they've never met decided you were good enough. 2 If you want realism with creativity, you're better off googling it - I never expected my instructors to have RL medical training, but I did expect them to encourage outside research and realistic detail. Instead, students were expected to literally copy and paste information from lessons to do their homework assignments, which is not only lazy, but also plagiarism. Lessons contained limited or downright inaccurate medical or RP knowledge, and students received lower grades if they incorporated outside research and details with references. 3. You will be graded, but don't expect them to make sense - In short, you will only learn as much as your instructors know, and if they don't know a lot about medicine or what it means to be a teacher, you may find yourself confused and frustrated by your grades. You may receive a comment like, "This was good, but some words need changing." That's fine as long as you know which words the instructor is talking about. When you ask for specifics, you shouldn't be told to figure it out for yourself. A number of us had points taken for things we were never told to do in the first place, and considering instructions were given in text, that's not hard to establish, yet we were often told we "just weren't listening well enough." 4. .The equipment and procedures you learn at "school" may be completely different where you hope to work - Every clinic or hospital has their own procedures and equipment, and depending on where you hope to work, you may spend a lot of time unlearning things you may be told are standard. For example, where I work now, our equipment is all custom made, which means none of what I learned in school applied to the equipment I actually use. Ask yourself if you're prepared to undergo re-training later and if that's worth a four to six week commitment now. 5. It's about the $$$ - Unless you're well-established in SL and just happen to decide to attend medical school, you're probably a newbie with limited funds. 1000L of tuition for a month's worth of classes may not be a lot in the long run, but for a newbie trying to earn Linden on a free account, that isn't an insignificant amount...and surprise! It's actually 1050L because you must wear their uniforms to attend. Expect to pay again if you fail or miss more than 2 classes (Not unreasonable per se, but not something said upfront before purchase either) 6. Be prepared to spend more time inworld than advertised - The school was promoted as a three night per week commitment, with each session lasting about an hour. What we weren't told until after we signed up, is Hands on Training (HOT) with the equipment was done either on the other two nights of the week or right after class. Depending on the number of people in class, which in the beginning was about 6, class itself could be up to two hours, not even counting HOT... Homework was given every class day and sometimes required going places to observe, if you were lucky to find a place, that is. In short, don't trust the advertisement and ask questions about the time commitment. I was told the extra time required was implied in the "and more" part of the advertisement, as in, "You will learn X, Y, Z, and more..." 7. To be "certified," you must complete an internship of approximately 40 hours. You can graduate without it but that doesn't mean you're "cleared" to work anywhere independently until the Dean signs off on your hours of shadowing someone else. Where do you do that? At her clinic of course! Unless, that is, you manage to find a clinic who'll let you work as a doctor with your (sorta) diploma. See #1. Maybe what I've offered is a no brainer to most of you. I readily acknowledge I was naive and just eager to learn, and I'm prepared for the tomatoes that might get thrown my way for being so naive, but if I can help one person with this, all of that will be worth it. My advice? A. Learn basic role-play first. There are lots of classes and friendly sims out there that will allow you to observe RP before you associate with a school. Observation was actually harder once I was in school because people thought I was spying for another clinic or the school itself. B. Ask yourself what you want from medical RP and identify where you want to work so you know what's expected. That way, you can tailor your learning to a specific clinic or hospital. If you express a sincere desire to learn what's needed for your dream job, people will be more inclined to help or at least point you in the right direction. Demanding to be a doctor or simply calling yourself one when you have no clue what to do will turn people off. I was honest with people and I periodically stopped by my desired clinic to show I was still in SL and still interested. C. Join a SL group for medical role-play - There are several, and some are mostly used for sexual RP, but keep reaching out because there ARE people who will train you and let you observe them if you are polite and sincere. Thanks for reading my semi-ramble, ~Lori
  15. The Pride [Planet][Population: 23,000,000] Common Religion: Gaia The belief that a Divine Entity known as Gaia the Harbinger predestined that the people of Pride were a holy race. Due to this understanding of them being holy, it is believed that Gaia brought forth the creation of the Pride race of humans., carry them forth upon herself and planting them on Pride. The first of these humans was known as the Director a godly figure lost to time. To remain in his stead were his three bodies of creation The Envoy, The Engineer, and The Baron. Each ethnicity and culture is believed to descend from one of these holy bodies, creating the three regions. All brought forth by Gaia through the Director, and all descended from there on. Gaia is god, The Director is god’s son and savior of bloodlines, and the three holy bodies that fall from him are the life. Gaia The Harbinger, The Bringer of Life. The Director, The Savior. The Trinity or The Three Saints. -Envoy of Diplomacy and Order -Engineer of Crafting and Labor -Baron of Trade and Resource – The Broken Saint Regions: Interior: Missus 15-12 Ipsum 11-5 Baro 4-3 Lacum Inferos / The Underworld 2-0 Exterior: Dusk Desert Badlands The Evercold Abyss In Game Locations: DECK 15 – Norther Most Point of the mountain/spire. [The Overwatch] {Small Size Location} (Windowed/Open Area overlooking a decline into a misty mountainous surrounding. Along with the desert leading into a dark misty back drop. Above being the pale green sky filled with ominous clouds hanging over the continent.) DECK 14- The Capital [The Citadel] {Small Size Location} (An ethereal interior of The Spire surrounding a luminous wall donning the colors of the URC and original Missus Empire. Royal Blue-White) - The Ministry Hall (UCR Territory) - The Citadel Military Base (UCR Base) DECK 10- Commercial Area [Pax Square] {Medium Size Location} (A city scape metropolis filled with various night clubs/bars, restaurants, and social locations. High Grade Housing Rentals Applicable.) - Silver Minx Nightclub (Syndicate 43 Territory) - Sovereign Saint Pub (UCR Territory) - Ace of Spades Casino (Syndicate 43 Territory) - Regent Point Luxury Apartments (Rentals) - Laguna Grande Fine Dining - Bravado Theater DECK 5- Industrial Area [Eastern Quarter Bluffs] {Large Size Location} (A muggy area filled with thin layers of smog that surround the drab metal complexity of the area. Pipes, rafters, and many other various cracks and crevices for people to venture through. Mostly construction sites and mining/drilling locations for drawing Mana. This would be a part of the main RP area in the project build. This location would lead directly into the slums. Mid-Grade Housing Rentals Applicable.) - Quest-Mart Shopping - Yum-Yom’s Diner - Eastern Quarter Apartments (Rentals) - Construction Site - Mana Drilling Site - Mana Reactor - Babylon Hospital DECK 4- Baro Pits {Medium Size Location} (A slum ridden location taken by poverty and crime. Mostly shacks and low grade housing. Vendors and outdoor markets being the primary source of supply. Bars/Crime locations.) - Loveless Saloon (Syndicate 43 Faction Base) - Cold Steel Firearms - Slo-gain Bazaar (Market) ( Baro Stukas Territory) - Favela Housing – Slum Shacks (Rentals) - Hope of Solace Hostel and Free Clinic (Feign Alliance Territory) DECK 2- Lacum Infernos (A dark ominous cavern location with low lighting and nearly no housing locations for the common Pridian. Unfinished drilling projects. Left behind construction. And nearly non-inhabited. The Feign Empire houses a secret HQ in this area.) - Sanctuary ( Feign Alliance Base) Badlands- [Open Territory] {Large Size Location} (Desert Wasteland with little to no builds. Scraps of junk being the most common presence in the area. Ridden with dangerous wild life and deadly creatures. There being one major complex in the region, that being the Badlands Raiders Base.) - Hangman Haven (The Dusk Raider Base) _ Unified Continental Republic of Pride [UCR ] -New Continental Army- Continental Guard – Internal Police/Para-Military[80,000+ Strong in Total] [Army Size] Law Enforcement, Internal Security, and Civil Rescue Service. The Continental Guard serves as the military police force within the Continental Republic. Its purpose is to provide law enforcement, infrastructural security, and aid as an emergency rescue element be it a para-medical, fire, or a search and rescue situation. They are the first line of defense against threats to the Republic. Often considered a Para-Military due to the nature at which it doesn't particularly pertain to the common standards of a public service. Their service is to The Ministry and they apply their policing methods in tandem with its will. AND Royal Ranger Regiment [2,000 Strong] [Regiment Size] Direct Action Conflict, Foreign Defense, Counter-Insurgency/Terrorism, Hostage Rescue, Special Operations, Reconnaissance, Non-Conventional Warfare. Often considered the brutes of the UCR War Machine. These are professional soldiers, trained in advanced applications of combat which make them a devastating foe to any who is to make an enemy of the Republic. The Rangers are a very selective unit; though once a Ranger, always a Ranger. A true brotherhood of warriors, serving under the direct orders from The Ministey of Defense. When a conflict arises that needs a heavy hand and a trained set of operators, the Royal Rangers are called in. Advanced Weapons, Advanced Equipment, for Advanced Soldiers. 1. Private (Beginner) 2. Lance Corporal (Novice) 3. Corporal (Novice) _ RR3. Specialist (Able to join RR) (Experienced) 4. Sergeant - Can Apply for Lancers or Officer. (Experienced) _ [RR](Advanced) 5. Ensign {Not for RR} 6. Lieutenant (Advanced) _[RR](Expert) 7. Captain(Expert) _ RR5. Commander (Veteran) 8. Major (Veteran) 9. Colonel (Legend) 10. General (Champion) [Ares Kraft] The Ministry 11. Minister - Minister of Defense – Continental Guard General of the Defense Department -- Sageous Cerulean – Prior [Lancer Representative] Minister of Civil Affairs – Ambassador from the Civil Affairs Department Minister of Development – Director of the Research and Development Department Minister of Science - Lead Professor of the Science Department 12. Prime Minister [Regius D. Cerulean III] -- Chief Inquisitor [Inquisitor Representative] Lancers - Elite Mana expending soldiers. [800 Strong] [Battalion Size] Diplomatic Relations, Extreme Priority Operations, Specialized Deployment, Classified Operations. The Lancers are a contingent of diplomatic soldiers, purposed in serving The Ministry and it's interests. In a matter which requires absolute perseverance, these are the operators to call on. Often considered the Royal Officers of the Military, they serve as an example for all other Guardsman hoping to show true loyalty and commitment to The UCR. They have each earned the right to hold a lance; a powerful Mana transferring conduit, expelling all use of other weapons in honor of the Republic. The lance is not merely a weapon of their trade, but a tool of their craft. Each Lance is matched with a Mana Sigil that is specific to each individual Lancer. Such as in the case Sir Sageous Cerulean the Immaculate Lancer, some Lancers learn to superiorly master the use of their Sigil in order to channel enough Mana to do without the weapon, and still be effective in the use of Mana Based Combat applications. 0. Squire (Advanced) 1. Knight - Gamma Grade – Sergeant > Lieutenant (Expert) 2. Templar - Beta Grade – Lieutenant > Captain (Veteran) 3. Paladin - Alpha Grade - Captain > Colonel (Legend) 4. Prior - Omega Grade – General (Ultimate) [Sageous Cerulean] Royal Armored Crusading Brigade- [RAC-B / Crusaders][Colonel Marek Craven] [2,000+ Strong] Armored Vehicle Transport(Ground), Heavy Armored Transport, Heavy Armored Vehicles, Heavy Ground Artillery. Aerial Dragoons (Cutlass) [Colonel Cristobel Lavey] [400+ Strong(Aerial Vehicles)] [Battalion Size] Armor Vehicle Transport(Air), Air Support, Aviation Operations, Para-Troopers. Inquisition [Inquisitors] – Secret Police Intelligence, Counter-Intelligence, Espionage, Infiltration, Surveillance, Black Operations The Inquisition is a highly secretive and classified agency within the Republic. They serve not merely the Republic’s Interest, yet the Prime Minister himself, Regius D. Cerulean. Commonly only known by their disguises and covers, there are few who may be close enough to know them for who they truly are, but even then, merely a code name is all The Ministry grants them the privilege to reveal, such as in the case of Mr. 23. 1. Inquisitor (Advanced) 2. Special Inquisitor(Expert) [Mr. 23- Solomon Snowden- (Cover) Leopold Sharp] 3. Chief Inquisitor(Veteran) [Chief] - _ Feign Alliance [20,000+ Strong] Feign Independent Militia [Freedom Fighters] 1. Dicentes – Initiate (Beginner) 2. Munifex – Full Rebel (Novice) 3. Evocati – Veteran [I,II,III,IV,V] Five Generations (Experienced-Legend) Legion of Vanguard Feign [The Feign] 4. Immunes – Apprentice in Mana Application (Experienced) 5. Decanus – Journeyman in Mana Application (Advanced) 6. Optio – Adept in Mana Application (Expert) 7. Centurion – Master of Mana Arts (Veteran) The Coven- Masters of Mana Secrets / Council 8. Augurs – Grandmaster of Mana Arts [ Shadar Khan] (Veteran) 9. Legatus- Commander of the Legion [ Strum ] (Legend) 10. Princep Pontifex Maximus [Dr. Elric Zweihander/The Magus] (Champion) - _ Minor Factions: The Dusk Raiders {Territory: Dusk Desert Badlands} -The Savage King Krieger [The Savage King’s Brood] (Champion) -Other Various Raider Clans under the Savage King. Syndicate 43 – Lower Pride Crime Syndicate -Don [Don House/ The House] {Champion) The Baro Stukas -Leader [Crew] (Champion) Titans [Nephilim/72 Mana Giants] (Legend – Champion) 13 STILL ALIVE =Timeline= ----------Prologue---------- 2068 eBI - Trace amounts of Mana are found in a meteorite that struck the planet Earth. (Purgatory to Pridians) - Earth Federation (Arth Federation) estimates the chance of survival post global catastrophe to be minimal. Preparations to find a new home world are set in place. - Gaia Project begins with the founding of the Gaia Federation. - Plans for Gaia Ark are set in place to traverse the galaxy in search of a new home world. 2062 eBI - Gaia Ark is completed. - Pride is located and determined to be the most viable location for colonization. 2057 eBI - Apocalyptic estimations prove to be valid and those chosen for the Gaia Project are chosen in preparation to launch for Pride. - Gaia Ark is launched. 2037 eBI - Gaia Ark crash lands on Pride after calculations for entry being incorrect. Mana Storms violently take down the Gaia Ark. A Space Craft with 250,000 passenger’s losses 34% of all life onboard, including the lead of the project Director Victor Seth. - 165,000 passengers prepare for colonization. - Three project leads remain only recalled to as The Envoy, The Engineer, and The Baron. Each having their own objective and goal. 2035 eBI - Relations break down between project leads after disagreements in what the Director’s original plans meant to implement. 2030 eBI - The Project leads decide to send an excavation and exploration team down into the deeper levels of the planet upon determining an unknown frequency below (Gaia Federation had already known of Mana deposits.) The hollow chambers of Pride proved to be viable for life. Each level was quartered off for living space. Called Divided Environmental Coordinates of our Kingdom. DECKs - The Envoy establishes a capitol upon the upper decks, claiming DECK 15 to 12 to be bureaucratic territory. It was dubbed Missus. - The Engineer and his large contingent of the project citizenry and staff descend to DECKs 11 to 5. The Region was known as Ipsum. - After finding the lower level to be too dangerous for colonization at the time, the lowest DECKs were deemed uninhabitable. Going against the council of the other leading figures in Missus, The Baron descended to the lowest levels with his department. From DECK 4-1 It became known as Baro. 2020 eBI - Baro discovers Mana, beginning study on its affects and potential applicability as a resourceful commodity. - Missus decided along with Ipsum to disavow Baro as a part of the Federation. - Mana is deemed dangerous, costly, and invaluable by Missus. Trade of Mana is rendered illegal. 2019 eBI - Baro discovers value in Mana continuing study if its effects. - Trade embargo is placed against Baro. 2010 eBI - Skirmishes between Baro and Ipsum breakout due to illegal trade between smugglers supported by Baro. 2008 eBI - Mana Wars begin. - Missus and Ipsum forge an alliance to remove the supposed threat of Baro and its ever growing industrial economy. 2000 eBI -Baro proves to have developed weapons of mass destruction. 605 eBI - Mana Wars End - Baro Rangers are imprisoned, majority of them were ordered to serve the Missus-Ipsum Alliance Forces. “Mostly” Non-Officers. 604 eBI - Lacum Inferos is sealed off to non-work related traffic and slowly begins evacuation to higher DECKs. - Missus and Ipsum clear operations in Baro for Mana drilling. 595 eBI - Unified Continental Republic of Pride is formed upon signing of treaty. - Majority of the “Baro Rogue Rangers” are integrated into the UCF Military Forces as direct action combatants that were highly functional in war time, yet without spilling Missiish or Ipsuman blood. 589 eBI - The Riots of Unity Square, where Baro and Ipsum are adjacent result in mass civilian casualties after the Baro Rogue Rangers were used as the primary contingent for subduing the uprise. As a result of this ill action by native Baro soldiers it permanently hindered relations between Baro and the upper DECKs, Missus decreed the Reformation Act of 589. In this decreed it was determined that the Rogue Rangers needed to be under the direct command of Guard Officers to ensure that the capital’s best interests were kept. 587 eBI - 77 Baro Rogue Rangers revolt against the Continental Guard Officer in charge, resulting in 48 Ranger deaths before a surrender was forced. All Rangers are arrested on war crimes against the capital, the revolted being sentence to exile in the Badlands. - 2 Months after the Rogue Revolt, the Baro Rogue Rangers are released under orders to strictly service the UCR’s interests. New Continental Guard Officers were assigned to trained and reform the Baro Rogue Rangers, renaming the detachment, the Royal Rangers. Non-Baro citizenry was then officially allowed to join the Royal Rangers, with the hope that the new populace would dilute the pre-war aggressions and instill a new reformed element of specialized war fighters. 559 eBI - The Badlands form an alliance between prisoners. The survivalists were kept and recruited, and the weak were disposed of. - Raiders find alternative ways back into UCR territory. 403 eBI - First Raider attacks on the UCR are implemented. - Raider attacks continue for 332 days. - “Royal Rangers” are used for the first time against the Raider threat. 402 - The location of the Raider's primary entry is discovered. - Raider attacks on the UCR cease after 332 days. - Baro is left a war ravaged Ruin. 400 - Project Stimuli is created with conditions to restore the Baro region. 361 - Baro creates conflict in form of protest after not finding the results Missus promised to have been fully implemented. 359 - Baro Act is set in place to thwart all violent resistance in Baro. Imprisonment of suspicious individuals of resistance nature are to be arrested. - First sign of aggressive resistance from the New Baro people is encountered in the UCR. 30 eBI - Regius D. Cerulian I is elected Prime Minister. - Inquisitor Program is formed to investigate and thwart any rising threats against the republic, primarily counter insurgency. - The Ministry is established in the Capital City, serving as the governing body of Pride. 32 eBI - Syndicate 43 smuggles various commodities through decks 3-4. Weapons and Technology being a major trade. - Plans for Mana Based weapons are created using schematics and technology from Baro. 34 eBI - Heavy Mana Operated weapons are produced as prototypes. 9eBI - First contact with the first Titans results in ill relations due to increased Mana Operations. - Lacum Inferos is rendered a dead zone and all operations are ceased below DECK 3. 0 eBI - First Titan Incursion takes place in Baro. - UCR Forces are devastated and vastly diminished, being pushed out of Baro by Titans. Civilians in Baro being left behind. - Regius D. Cerulean II is elected at age 45. 1 ePI - New Era (era Post Incursion) begins with the intent of forging a powerful war economy that will be able to dismantle any given threat. 3 ePI - Extreme preparation for another incursion is set in place. 6 ePI - Project Lancer begins. - Crusader Class Heavy Armored vehicles are placed into service along with the Aerial Cutlass. - Royal Crusaders and Royal Rangers are trained in uniformed tactics to fight as a single team. The Rangers serving as the ground force of the Crusaders, while the Royal Crusade Division severe as the Heavy Armored vehicles to delivery and support long term war efforts. - Aerial Dragoons are trained and placed into service. - Sageous Cerulean is born. 8 ePI - Aeon Godrick is born. 12 ePI - First Lancers are Knighted. - Leon Godrick in Knighted as one of the first lancers. 13 ePI - Second Incursion takes place. - Titan threat is thwarted. All Titans are pushed back into the lowest depths of Lacum Inferos. - Leon Godrick dies fighting the Titans in Lacum Inferos. 23 ePI - Rebel Resistance on Pride begins to rise. - Regius D. Cerulean II is assassinated. - Regius D. Cerulean III is elected 23rd Prime Minister of the UCR. - “Static Conflict” Begins. (Between Rebel Resistance and the UCR.) - The UCR sends the Crusaders along with the Royal Rangers into the Badlands to colonize and eradicate the Raiders. Primary objective was to scout for an alternative source of Mana. “Operation Holy Grail” begins. 32 ePI - Sageous becomes the first Omega Grade Lancer, retaining the rank of General at age 27. ----------Chapter 1---------- 33 ePI - The Task Well is found by Doctor Zweihander. - First excavation into Lacum Inferos takes place after 42 years of inactivity. - Doctor Zweihander disappears with his excavation team. - “Mass Disappearance” takes place. - Feign Empire forms. - Rebel resistance joins up with Feign Legion as Feign Independent Militia. - Feign War begins. 34 ePI - Sageous deserts the UCR. - Titans resurface on Pride. Combat System: Dice Based At the third week of each month an Activity Attendance Report is sent out in a notice via “your character’s faction”. This is done in order to track progress and activity between characters. Each report given to the players will be granted a week before level rewards are given out. At the beginning of each month the level rewards requests will be sent to the GMs for review, and then the Faction Leaders will post the level rewards for that month. Internal faction promotions do not coincide with Combat Rank, though it is a common rule of thumb that most ranks are to be aligned with an average level for each rank. Promotions are granted bi-weekly, whereas combat system ranks are granted monthly. Name: Date: Faction (if any): 1. [Faction Name] (If any) Character: 1. [Character Name] Levels: Base Level Set (Beginner)1- [HP:2] [DEF:11] [MP:1] (+1 Ability Point) [Standard] (Novice)2- [HP:2] [DEF:11] [MP:2] (+1 Ability Point) [ 3 Events Completed or 1 Months Active] (Experienced)3- [HP:3] [DEF:11] [MP:2] (+1 Ability Point) [ 4 Events Completed or 2 Months Active] (Advanced)4- [HP:3] [DEF:12] [MP:2] (+1 Ability Point) [6 Events Completed or 4 Months Active] (Expert)5- [HP:3] [DEF:12] [MP:3] [ATK:+1] (+1 Ability Point) [ 15 Events Completed or 7 Months Active] (Veteran)6- [HP:4] [DEF:12] [MP:3] [ATK:+1] (+1 Ability Point) [25 Events Completed or 11 Months Active] (Legend)7- [HP:4] [DEF:13] [MP:3] [ATK:+2] (+1 Ability Point) [ 35 Events Completed or 15 Months Active] (Champion) {Boss}- [HP:6] [DEF:15] [MP:5] [ATK:+3] {NPC Only} (Ultimate) {Final Boss}- [HP:10] [DEF:15] [MP:5] [ATK:+4] {NPC Only} [HP] Health Points- This determines how many points you can lose during a roll that lands above your DEF score; before your character has been defeated. Once you reach zero, your character has been defeated. --- [DEF] Defense- This determines how high someone must roll in order to beat your defense score, in order to land a successful hit. Ex: If you have a defense score of 12, someone must roll a 12 or above in order to beat your DEF and decrease a point from your HP. --- [ATK] Attack- Your attack determines what modifiers you get towards your roll. Ex: If you have an [ATK:+2] and roll a 13 on a d20, you would instead have rolled a 15 with modifiers applied. --- [MP] Mana Points- Mana Points are special ability points. Each time you use a mana point, it increased your AT by +2 to increase the success of each roll. When you run out of action points, you can no longer use them to enhance your roll with modifiers. Attributes: Each attributed ability can earn up to 3 points/stars in each category. With each level you earn, you also gain an addition ability point to add to any one of the categories below. These stats determine additional success in situations. Strength- This is a measure of your raw physical power. It affects the damage of melee attacks. *Tier1= +1 ATK when using Melee **Tier2= +2 ATK when using Melee *** Tier3= +3 ATK when using Melee Perception- This is your environmental awareness; it affects your weapon accuracy. *Tier1= +1ATK when using Range **Tier2= +2ATK when using Range ***Tier3= +3ATK when using Range Vitality- This is a measure of your overall physical endurance. *Tier1= +1DEF **Tier2= +2DEF ***Tier3= Additional +1HP Charisma- This determines just how much charm you have. Granting bonuses to various stats. *Tier1= +1MP **Tier2= +Additional +1ATK ***Tier3= Additional +1DEF Intelligence- This is a measure of your overall acuity. *Tier1= +1MP **Tier2= +2MP ***Tier3= +3MP Dexterity- This is a measure of your overall finesse. *Tier1= +1ATK Additional when using MP **Tier2= +2ATK Additional when using MP ***Tier3= +3ATK Additional when using MP Luck- This is a measure of your general good fortune. This is a skill which can only be used once per turn. The user may take the re-roll, and chose the best out of their two rolls to go with. *Tier1= +1 Re-Roll **Tier2= +2 Re-Roll ***Tier3= +3 Re-Roll : Needed Staff: Game Masters- Admins- Story Tellers- Builders- Community Support- : Needed Investments: -SIM Main Build -SIM Upkeep/Rent -Faction Weapons/Equipment -Faction Locations/Architectures
  16. The beautiful, multi-sim Chateau de Versailles recreation needs builders to help complete her glory. Builders will be WELL COMPENSATED! Must be proficient in mesh building, need to be able to show proof of skill, and need to be able to work well with other builders. Please contact Shalimar Poliatevska, Beatrice Minotaur, or Ludwikamaria Resident to apply! :))
  17. This is the second fan-fiction roleplay concept that I am interested in working on with a team of other like minded and interested individuals. The big question is, anyone interested in trying to erect a community for a fan-based SAO RP?
  18. Is there anyone interested in possibly forming a Ghost In The Shell Roleplay Community? If so, drop me a message in my IMs so we can have a chat about it. (InfiniteEnigma.Resident)
  19. Makalu County Sheriff Department Online application or peek at us inworld! We're hiring for: ~ Deputy Sheriff's ~ Detectives ~ CSI/Lab Tech ~ Horses (and people who ride horses) ~ K9's (and handlers) If you have no experience being a deputy or to any of the roles above. Don't worry, full training will be given and uniform can be given to! You must: ~ Dedicate at least 1 hour a week or more ~ Qualify your weapon on our range ~ Mature and professional persona Ask any of us for an app or if you have a question: Ⓛσgαη Ⓦσℓƒ (loganwolf357) - Under Sheriff ℓαяα ѕσfια ωσℓf (sweetheartlara) - Major Kyle Hex (kylehex) - Major
  20. I am admittedly a bit new to second life and the roleplaying community on it, but I am very much willing to learn. Basically, I am rping a robot that is gaining and learning about it's sentience. They are a security robot built as a personal bodyguard, but is quite gentle and a bit naive at heart. I would absolutely love an eventual romantic partner (humans are a bonus!) for this robot character, which is why I will ask that my rp partner be over eighteen. Again, I'm a bit new to Second Life and the rp scene as a whole, but I will gladly learn if you're patient with me. Overall I'm just seeking a potential romantic partner for my robot character. Here's a bit of info about them, Created as 'personal defense' or a bodyguard, M0R-1 -affectionately nicknamed 'Mori' by their current owner- was once assigned to protect one of the more prominent employees of ExoNet, before the company's closure in. In order to stave off debt and complete bankruptcy, the company sold some of it's more unnecessary assets in is final years - namely, personal security robots and androids. Standing near seven feet tall with thick durable plating and capable of withstanding and reciprocating tremendous force, Mori is an imposing sight at first glance. They are still able to function perfectly as a bodyguard despite their older age, though it is rare that they are asked to perform such functions. For a machine with enhanced combat capabilities and in many cases is legally authorized to use near-lethal force given provocation, Mori is alarmingly 'innocent' and 'naive'. They have exhibited a rather gentle demeanor and curiosity - eager to learn despite their quietness.
  21. Thank you for your interest in a Giano Properties. We strive to make this community a place that is fun for everyone.  Tired of "Lonely Island Syndrome"? Come check out Giano Properties. We offer family style roleplay in a friendly, modern, New England setting. Whether you are looking for a starter town home, the latest mesh family home or an XL large parcel to rez your own home we even offer homesteads your very own private island; you will find we have something for all family sizes and budgets. The original New England Theme family community. Longest running family community in SL We do own our sims they are not rented Responsive management team. No premium account needed Protected by covenant Child safe and family friendly We have never closed, reopened, split apart, or changed names. Amenities •L I F E 2 store and L I F E equipped amenities. •Quaint shops and restaurants •Daily Community Events •Bowling alley •Movie theater •Stables and horse riding •Parks •Boating (NOW WITH EVEN MORE WATER) •Usable Roads •Car Wash •Drag Racing Role Play •Police Department •Fire Department •Medical Center •Court House •Newsletter •Drag Racing •Bank We added more of latest homes Website Website GianoProperties.com Facebook Facebook
  22. The Anchorage Coast Guard Are you a seeker of Adventure? Do you enjoy saving lives rather than taking them? Are you looking to become something greater than yourself? The Anchorage Coast Guard SL (ACG) is looking for talented individuals just like you to fill many roles within our ranks at numerous locations. All positions open! Contact Lt. Joseph Garcia (JosephTucker.Resident) inworld or apply online: https://goo.gl/OyanmS Paid Openings: [For those who seek opportunity] Yeoman, Cedar Creek Recruiting Station* Yeoman, Liberty Bay Recruiting Station* Yeoman, Blake Sea Recruiting Office* RP Openings: [For those who seek adventure] Boatswain's Mates, All Stations Gunner's Mates, All Stations Operation Specialists, Sector Awenhai and Station Liberty Bay Intelligence Specialist, All Stations Maritime Enforcement Specialists, All Stations Information Systems Technicians, All Stations Public Affairs Specialists, All Stations All Aviation Positions, Sector Awenhai Auxiliary Positions: [For those who seek something a little less] Flotilla Commander, Sector Awenhai Flotilla Flotilla Commander, Cedar Creek Flotilla Flotilla Commander, Liberty Bay Flotilla Auxiliarists, All Flotillas. * Pay is on a commission basis.
  23. Hi there Second Life! I'm Ovoy, (pronounced "oh-voygh") which is obviously not my real name, but its also not the username i usually use. I'm weirdly trying to remain anonymous on SL or at least keep it separate from my main social media stuff. I don't really know why, but if we get to know eachother I'm sure I will come around to revealing my social media accounts! I joined SL mainly to Rp I think, but that doesnt mean I dont also want to have a normal conversation! Anyways, I'm terrible at introducing myself so here is the info I put on my profile! ?Ovoy - 19 - female - canadian? I'm an illustration student in Canada who joined SL to meet new people, make friends, and occassionally rp! I am a furry, with my fursona sometimes being a Kaiju monster, sometimes being a cat! I'm not sure what else to say about myself. If you're that curious about me feel free to message me! ❤likes❤ Summer, autumn, ghosts, paranormal, drawing, painting, reading, fantasy, history in general, animals, reptiles, swimming, plants, succulents, cacti, watermelon, cherries, chicken, tacos, cheeseburgers, fries, pizza, peanut butter ice cream, vodka, coolers, travelling, camping, thunderstorms, seattle seahawks, video games, folk indie, punk indie, singing, watching netflix, and lots of other stuff! ?dislikes? Winter and spring (thanks to seasonal depression syndrome, which is especially bad in spring!), my sharty mental illnesses, nazis, neonazis, trump (not trump supporters! you can support who you want, but i dont have to like it :P), radical feminism, radical conservativsm/the alt-right, bugs, snow/being cold, and lots of other stuff I can't remember! So thats me! Tell me about yourselves!
  24. Hi there! I'm a fairly new user to SL and have noticed SL seems to be a pretty tight-knit community, especially in the roleplay community. I was wondering if anyone could reccomend some rp groups? I'm looking for anything furry related- urban, fantasy, realistic, non-realistic, any species. Also anything feral related- wolf packs, urban dog packs, fox packs, lion prides, realistic, non realistic. If there are Warrior Cat clan rp groups I'd gladly join! Or if anyone is interested in making one together, I'd be down for that too! I'm a pretty experienced rper, but am new to the secondlife rp format. I can be literate with paragraph, third person style, or informal first person style. I'd prefer a group not focused on sexual themes, but not against 18+ themes. Any reccomendations welcome!
  25. You're just the person we're looking for in Jacques Bay! If you're looking for a young and growing community that actually RPs. That encourages all of it's community to get involved. No cliques...no top jobs for mates, everyone has the opportunity to advance in ranks. If you want to reach your potential and show your skills, then try Jacques Bay Town. We offer a fair promotion policy in our Emergency. Public Services & Management, based on performance and merit. As a young community, we are seeking people across all positions as volunteers and role-players Management We're seeking Real Estate Agents to join our team. Can you multi-task? Are you able to RP? Can you organize yourself? If so we want you! Events Do you love being a host/hostess? How about DJing? Are you great with people and know how to liven up a party or event? Then we're looking for you! 100% tips! We're also seeking specialty session providers...live music, comedy, fortune tellers. We're seeking creative and immersive role-players and talents who can help us shape this young community into something new and unique Minister Jacques Bay Chapel is seeking a full time minister to provide regular church services to our non-denominational church. We've a wonderful young community of RPers who are looking for someone to fill this role for us! Baker Who can RP providing the townsfolk with delicious breads and cakes. Pub Landlord/Barmaids Jacques Bay has a traditional pub, we'd like to be a lively centre of the Town. A place that has it's own personality and adds a layer to the communities personality. Tailor/Dressmaker Love fashion? Want to run a store in town that provides fashion for all ages? Some made to measure? Think of how busy you'll be before an event! This is a RP position in our community. Harbour Master Based in his own office at the harbour. Organizing the ships coming and going. This is a RP position for someone wanting to weave a very prominent role in the community. Mechanic If you have the knowledge to RP as a mechanic, we are looking for you! Contact us today! Doctor The doctor is one of the keystones of keeping a community healthy. They provide services ranging from simple cold & cough remedy to advanced surgeries. This position requires a background in Medical RP, and the ability to manage fast moving and complex emotes. Plus and understanding of Doctor HUDs. Nurse The care providers who ensure that the patient's needs, between operations and consultations with doctors are provided for. They're a welcoming face and a helping hand to the community they take part in. Training available. Police Officer Protecting and serving their community. Exemplary citizens with a law enforcement oriented mind. We will train the right candidates who show motivation, teamwork, the ability to listen, and the desire to be the best RPer they can be. Promotion is available to all. Firefighter Whether it’s fighting a car fire, running into a burning building, or putting on an educational seminar, they are here for the community. We will train the right candidates who show motivation, teamwork, the ability to listen, and the desire to be the best RPer they can. Promotions available to all If you'd like to find out more or apply for the above roles, contact Pixie Aulder http://maps.secondlife.com/secondlife/KOROBA City/58/93/26
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