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About Me

Found 4 results

  1. Hello , Looking to hire a full time Rigg Artist - That's capable of working specifically with 100% mesh clothing , and shoes. If capable of rigging with Bento that would be a major PLUS but not required. This is a paid position , and i'm looking for someone with open availability that can take on bulk/large orders of meshes male and female that need to be rigged by specific deadlines. Contact In-world ( Jacoriiian Resident ) Via Notecard or IM
  2. Hello , Currently opening up custom orders for mesh clothing , and accessories. I design items for both male and female avatars. Included in all orders your items will come with a normal map , uv map , shadow map and of course the rigged sizes for each item. All orders made 50% must be paid up front and the remaining 50% will be paid after the job is complete. You will be updated throughout the order via Skype or Facebook , so that if any revisions are to be made can be done so before items are complete. Please send a detailed note card in world to ( Jacoriiian Resident ) with picture references of the item of your choice. I will then send off a quote , work time frame , and then began your order if all things have been approved / accepted. Body Compatible W/ Female Items : Maitreya , Belleza ( Isis & Freya ) , Slink Hourglass Male Items : Signature Gianni , Belleza Jake , Slink Physique Contact inworld ( Via note card ) - Jacoriiian Resident
  3. Since a while ago i have been working and working and working more to see if i can export a cloth rigged with others build body kits that they offer. I can use the wiki official bento skeletron to rig and make cloth and so one, but when i use other creators skeletron and build kits with weights i get a skinny mesh after upload . Is there any way of export a rigged normal mesh outside of avastar ? - pls IM - or in-world Cyrus Haven if the help is not free. I get the same result with others creators kits not only one. I will post the video with what i did and the results. sorry for a rough video
  4. Any idea why this happen?? SL Preview : Blender :
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