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Found 17 results

  1. Come and join us at 1pm here http://maps.secondlife.com/secondlife/White Cap Bay/134/119/513
  2. Summer Street series will draw the best of the best racers in second life. It will be held on a Saturday .12 straight Saturday's running from July 23rd to October 8th. The whole competition it's about how you adjust to adversity different tracks and different times that you must meet. For more information just go to any of the following tracks. Outlaw Motorsports Dark alley Raceway *SMR* Dragstrip &Speed Complex T & G Dragstrip The Underground Watch Me
  3. If you love racing and have wondered about racing in SecondLife let me inform you. There are as many forms of racing in SL as in RL. I have been drag racing for about ten years in SL. It's come a long way over the years and the cars are extremely detailed with smoke from the tires during burnouts, belts and pulleys running and even wheel stands on some classes. There are several drag tracks at this point but I can only speak about the track where I'm race director. Phoenix International Speedway was created a couple of years ago by a couple of dedicated racers. I won't go into details about why but suffice it to say we saw a need for a drag track that was inclusive of anyone and drama free. Phoenix sits on a full sim with now stores or clubs to interfere with the racing experience. We only ask our racers or visitors to limit avatar scripts to 50 or less. Over the years we've leaned of ways to limit lag as the cars race down the track. It's amazing how hard your graphics card has to work to redraw all the pixels of moving objects even though they are standing still but you are moving past them. The cars themselves are varied as well running several different racing scripts. We allow all types of racing scripts but some are more popular than others. In the end it is what script you become used to and are comfortable tuning. Yes, tuning. This is somewhat similar to real life tuning of cars. There are menus with the cars, some in a notecard and some from an onscreen menu. You control two main settings for Power and Acceleration. These two main settings are used to set up the car or Tune it for whatever class the track is running. By using power and acceleration you tune for the class ET or Elapsed Time. These settings allow very fine tuning of your car up to 1/1000th or three decimal places. I know this all sounds Greek to many of you but it's not really that hard once you work with it and there are many veteran racers that are more than willing to help you out if needed. I watched several races before I became brave enough to enter a race. Surprisingly I won that race and was hooked. Drag racing in SL is fun, fast and exciting. We've have many races decided by one one millionth of a second. And yes, just like real life you can red light at the line. At Phoenix we pride our track at keeping almost all races to two hours or less which includes qualifying rounds and the main race. We know everyone has other things to do in SL and keep things moving along and not keeping you waiting. If you'd like to experience drag racing in SL come over to Phoenix International Speedway and watch the fun with a great group of people from all over the world. We race three nights a week, Wed, Sat, and Sunday. Qualifications begin at 6:30 pm SLT when we lock the sim and start our fun. Or contact me inward for more information or a tour of our track. Jaq Seriman
  4. Join us today for our 1st round of the Euro Winter Cup Show up before and practice your laps! Anyone is welcome to join, karts are provided for free, all you need to do is show up before 12 p.m SLT. The sim will be locked from 12 p.m on to ensure sim performance for our competitors. Happy Racing! Taxi Check out our Website for news and info!
  5. Join us today for our 1st round of the Euro Winter Cup Show up before and practice your laps! Anyone is welcome to join, karts are provided for free, all you need to do is show up before 12 p.m SLT. The sim will be locked from 12 p.m on to ensure sim performance for our competitors. Happy Racing! Taxi Check out our Website for news and info!
  6. Welcome Drivers, Pilots, Bikers, Skippers and GTFO Haulers! Our community helps Second Life drivers find all types of vehicles, tools and information utilized in-world including cars, trucks, bicycles, motorcycles, watercraft, hovercraft, aircraft, locomotives and experimental's. https://secondlife.com/destination/drivers-of-second-life Each Saturday we collect a user created navHUD and gather to take a grid wide adventure that usually ends with a sponsored reward. Throughout the year we gather for weekend camping or other special events including GTFO! At the end of each month we collaborate with the Roadward Cruising Club and sometimes meetup on a sim track. Our authors write about their experiences and expertise with driving, flying, exploring and the tools they use to do so. Feel free to check in from time to time to see our progress and let us know if you would like to contribute! To author or have any questions, send us an email using the form in the sidebar. Yes, we respect your privacy. https://www.driversofsecondlife.info
  7. Welcome Drivers, Pilots and GTFO Haulers! Formerly known as the Drivers of Second Life Wiki. After 4 years on Fandom, we decided to move away from Fandom wiki style info pages and make it easier for to YOU to contribute to the project. Our community helps Second Life drivers find all types of vehicles, tools and information utilized in-world including cars, trucks, bicycles, motorcycles, watercraft, hovercraft, aircraft, locomotives and experimental's. Each Saturday we collect a user created navHUD and gather to take a grid wide adventure that usually ends with a sponsored reward. Throughout the year we gather for weekend camping or other special events including GTFO! At the end of each month we collaborate with the Roadward Cruising Club and sometimes meetup on a sim track. Our authors write about their experiences and expertise with driving, flying, exploring and the tools they use to do so. Feel free to check in from time to time to see our progress and let us know if you would like to contribute! To author or have any questions, send us an email using the form in the sidebar. Yes, we respect your privacy. https://www.driversofsecondlife.info
  8. Join us today for our 2nd round of the Academy Karting Series at 2.pm SLT. Show up before and practice your laps! Anyone is welcome to join, karts are provided for free and L$ are up for grabs, all you need to do is show up before 1:30 p.m SLT. The sim will be locked from 2p.m on to ensure sim performance for our competitors. Todays Track - Whilton Mill Taxi Website
  9. I'm looking for a basic to intermediate understanding of how movement in SL works, and what affects it. My current understanding is that it is done by a physics engine, and that movement is the result of forces. Is this correct? I presume pressing a key on the keyboard generates forces, but I have no idea how the standardized maximum velocities of walking and running avatars arise from this process - what exactly happens when you press a key that makes your avatar move, and why is the standard voluntary walking speed a constant 3.2 m/s? If there was a constant force on an avatar, it would accelerate indefinitely, which would be unphysical, and is not what actually happens. I know movement enhancers exist, they seem to use llSetForce and llApplyImpulse commands. And llPushObject can move avatars. Collisions with objects (physical and nonphysical) can also affect movement. Is there anything else that affects movement? On a related note, assuming some of the above is correct, where are the calculations performed? What calculations are done by the client, and what calculations are done by the host? And what mechanism synchronizes the position of the avatar in the client and the position of the avatar in the host? I'm pretty sure the two get out of synch, this results in a "rubberbanding" effect, I've seen in world, but I'm puzzled about the details.
  10. ★ ═══════ Syniss Motorsports Raceway ═══════ ★ presents 7/3/21 ░░░░░ GasserSeries ! ░░░░ 1K starting pot!. 3pm Pratice *On The Short Track* .5 Lights with a Sportman Style System Index 7.0 ★150 Entry Fee ★ TQ 75 3PM Practice 4pm Qualifications Track Record Kristoff Biel:Reaction time:0.043168 ET:7.000108 http://maps.secondlife.com/secondlife/Winterfell%20Mountain/221/79/3901
  11. 12PM SLT - Saturday, Nov 21 No entry fee! ABOUT THE EVENT Join us at Copper Horse Village for our inaugural Show Jumping competition. This will be a 6-event championship series. Bring your own horse (Teegle, Avatar, or Water Horse) or use a schooling horse available for free at the stables. This 6-month cup series (held the 3rd Saturday of every month) will have unique jump courses for each level of rider, including beginner friendly options. Free registration. Books will close 30 minutes before the event start, so register early! Arena will be open the week of the event for practice. Awards will be handed out at the conclusion of each event. Overall series standings will be tracked for a season championship. Season champions will receive a trophy along with other awards. LINKS Arena SLURL: http://maps.secondlife.com/secondlife/Country Hideaway/53/21/22 Registration: https://tinyurl.com/y6g8yttv Discord: https://discord.gg/VFPr8VUVWs
  12. 🏁Racers Island - Racing & Motorsports invites you to experience the best racing simulation in Second Life for over 10 years!🏁 Do you have what it takes to compete with the best racers in Second Life and triumph at the end of this 10 week long championship for FREE?! Join us on the grid to celebrate the Fall season start of one of our most popular racing series, Stock Cars. Today's racing will be in action at Dover Speedway at Racers Island. Our Stock Car League is held every Friday 6 p.m SLT. Sim will be closed at 5:30pm. If you are new to racing in Second Life, please show up at least an hour early. Our Staff will help you to prepare for the race showdown! Come on down and have some fun showing off your skills Taxi
  13. 🏁Racers Island - Racing & Motorsports invites you to experience the best racing simulation in Second Life for over 10 years!🏁 Do you have what it takes to compete with the best racers in Second Life and triumph at the end of this 10 week long championship for FREE?! Join us on the grid to celebrate the Fall season start of one of our most popular racing series, The Sprint Cars League. Today's racing will be in action at Pellitine Long Speedway at Racers Island. Our Sprint Car League is held every Tuesday 6 p.m SLT. Sim will be closed at 5:30pm. If you are new to racing in Second Life, please show up at least an hour early. Our Staff will help you to prepare for the race showdown! Come on down and have some fun showing off your skills TAXI
  14. Champion Horses is the most realistic horses on the grid. We have Races Sundays at 11am slt, Monday thru Wednesday at 530pm slt. If you are looking for something exciting and fun to do with the whole family. Why not come on over and watch as our Jockey's battle it out for the top spot. These races are so exciting we are sure you will have a blast. So what are you waiting for? Grab the whole family and your friends and come on over. Your ride awaits you below: Grandstands: http://maps.secondlife.com/secondlife/Bast/52/114/1301
  15. Hello! Im a professional scripter with years of experience that offers a unique scripting service for second life, almost everything can be scripted or modified. Vehicles, breedables, RP systems, gambling, clothing , visuals, HUDs, tools, weapons, etc... Also PHP/SQL for external http server communication with databases. Contact me inworld with your request : Hao Zaytsev ( by notecard if possible ) Please do not reply this message or contact me throught the forum, better inworld! Cheers!
  16. *CHAMPION HORSES* *The Arabian Cup* 2018 Come watch all the fun and excitement!! • 5 Laps of Endurance • Open to all certified champion jockeys with qualifying arabians, traiting 95 and above • Minimum of 12 points required for qualifying horse 10 QUALIFYING RACES: TO BE HELD: ◘ October 21, 2018 (Sunday) @ 10am SLT ◘ October 22, 2018 (Monday) @ 5:30pm SLT ◘ October 23, 2018 (Tuesday) @ 5:30pm SLT ◘ October 24, 2018 (Wednesday) @ 5:30pm SLT ◘ October 28, 2018 (Sunday) @ 10am SLT ◘ October 29, 2018 (Monday) @ 5:30pm SLT ◘ October 30, 2018 (Tuesday) @ 5:30pm SLT ◘ November 4, 2018 (Sunday) @ 10am SLT ◘ November 5, 2018 (Monday) @ 5:30pm SLT ◘ November 6, 2018 (Tuesday) @ 5:30pm SLT OFFICIAL RACE DAY: Sunday, November 11, 2018 @ 12noon SLT 10 qualifying horses with a minimum of 12 points will participate in the big race. In the event there are more than 10, then top 10 fastest time qualifiers will be used. Jockeys will be able to choose gate positions in order of highest points earned - first choice, and so on down. Follow the SLurl to find out more information http://maps.secondlife.com/secondlife/Champion Headquarters/73/124/30
  17. Camp Zona is a family-friendly (pg) role play camp experience for SL teens ages 13-19 that will take place on Zona Island. Campers will have access to a full sim of adventures and fun - and our camp counselors are going to be the driving force! We're currently hiring camp counselors to hold events, games, clubs, activities, etc. This is a paid position. Pay will be discussed at the time of the interview Please fill out the application at the following link for consideration! https://www.campzona.com/employment
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