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  1. .:: Welcome to Alan W. Real Estate ::. Alan W. Real Estates founded on 2016™ has rented over 600+ Parcels, we've made happy over 6,000+ Tenants and we've rented over 1,200,000+ Prims during the years. We have one of the most affordable prices in Second Life and we're very flexible when comes to paying your rental, renting a parcels and the amount of prims you're looking for. If we don't have something you're looking for you can always contact us and let us know and we will make sure your wish will be made! Available For Rent SQM:2816; PRIMS: 482; 870 L$/W SQM: 3264; PRIMS: 560; 1000 L$/W SQM: 1408; PRIMS: 241; 430 L$/W SQM: 3120; PRIMS: 536; 1000 L$/W SQM: 4576; PRIMS: 785; 1400 L$/W SQM: 2688; PRIMS: 461; 830 L$/W SQM: 4480; PRIMS: 767; 1380 L$/W Visit our Office Today: Alan W. Real Estates - Office For more of what's available visit: Alan W. Real Estates - Available For Rent
  2. Hello! Please help to combine these two scripts. I am trying to make a script for a linked door without a "hinge". I need to add the closing / opening sensor to the FIRST SCRIPT. Thank's for any help! FIRST SCRIPT (please help to add sensor here) // 2017 Maschinenwerk, Corp. // All Rights Reserved. /* * Define the rotation in degrees, using the door prim's local coordinate * system */ vector ROTATION = <0.0, 0.0, 80.0>; /* * Define the position of the virtual hinge; usually this is half the door * prim's width and thickness */ vector HINGE_POSITION = <-0.8, 0.05, 0.0>; /* * Define how fast the door opens, in seconds */ float SECONDS_TO_ROTATE = 1.0; /* * Define after how much time the door should close automatically, in seconds; * set to 0.0 to disable autolmatic closing */ float AUTO_CLOSE_TIME = 10.0; /* * Define a sound that plays when the door starts to open; set to NULL_KEY * for no sound. */ key SOUND_ON_OPEN = "e5e01091-9c1f-4f8c-8486-46d560ff664f"; /* * Define a sound that plays when the door has closed; set to NULL_KEY * for no sound. */ key SOUND_ON_CLOSE = "88d13f1f-85a8-49da-99f7-6fa2781b2229"; /* * Define the volume of the opening and closing sounds */ float SOUND_VOLUME = 1.0; /* * NORMALLY, THERE IS NO NEED TO CHANGE ANYTHING BELOW THIS COMMENT. IF YOU DO * YOU RISK BREAKING IT. */ integer gClosed; // Door state: TRUE = closed, FALSE = opened rotation gRotationClosed; // Initial rotation of the door (closed) vector gPositionClosed; // Initial position of the door (closed) vector gRotationPerSecond; // The amount to rotate each second doOpenOrClose() { /* * Only perform the rotation if the door isn't root or unlinked */ integer linkNumber = llGetLinkNumber(); if (linkNumber < 2) return; if (gClosed) { /* * Store the initial rotation and position so we can return to it. * * Rotating back purely by calculations can in the longer term cause the door * to be positioned incorrectly because of precision errors * * We determine this everytime before the door is being opened in case it was * moved, assuming the door was closed whilst being manipulated. */ gPositionClosed = llGetLocalPos(); gRotationClosed = llGetLocalRot(); /* * Play the opening sound and preload the closing sound */ if (SOUND_ON_OPEN) llPlaySound(SOUND_ON_OPEN, SOUND_VOLUME); } vector hingePosition = gPositionClosed + HINGE_POSITION * gRotationClosed; /* * Reset the timer and start moving */ llResetTime(); while (llGetTime() < SECONDS_TO_ROTATE) { float time = llGetTime(); if (! gClosed) /* * Invert the timer for closing direction */ time = SECONDS_TO_ROTATE - time; rotation rotationThisStep = llEuler2Rot(gRotationPerSecond * time) * gRotationClosed; vector positionThisStep = hingePosition - HINGE_POSITION * rotationThisStep; llSetLinkPrimitiveParamsFast(linkNumber, [PRIM_ROT_LOCAL, rotationThisStep, PRIM_POS_LOCAL, positionThisStep]); } /* * Set the new state */ gClosed = !gClosed; if (gClosed) { /* * Finalize the closing movement */ llSetLinkPrimitiveParamsFast(linkNumber, [PRIM_ROT_LOCAL, gRotationClosed, PRIM_POS_LOCAL, gPositionClosed]); /* * Play the closing sound and preload the opening sound */ if (SOUND_ON_CLOSE) llPlaySound(SOUND_ON_CLOSE, SOUND_VOLUME); if (SOUND_ON_OPEN) llPreloadSound(SOUND_ON_OPEN); } else { /* * Finalize the opening movement */ rotation rotationOpened = llEuler2Rot(ROTATION * DEG_TO_RAD) * gRotationClosed; vector positionOpened = hingePosition - HINGE_POSITION * rotationOpened; llSetLinkPrimitiveParamsFast(linkNumber, [PRIM_ROT_LOCAL, rotationOpened, PRIM_POS_LOCAL, positionOpened]); /* * Preload the closing sound */ if (SOUND_ON_CLOSE) llPreloadSound(SOUND_ON_CLOSE); /* * Set a timer to automatically close */ llSetTimerEvent(AUTO_CLOSE_TIME); } } default { state_entry() { /* * Assume the door is closed when the script is reset */ gClosed = TRUE; /* * These doesn't change unless the script is changed, calculate them once */ gRotationPerSecond = (ROTATION * DEG_TO_RAD / SECONDS_TO_ROTATE); /* * Preload the opening sound */ if (SOUND_ON_OPEN) llPreloadSound(SOUND_ON_OPEN); } touch_start(integer agentCount) { doOpenOrClose(); } timer() { llSetTimerEvent(0.0); /* * Close the door if it isn't already closed */ if (! gClosed) doOpenOrClose(); } } SECOND SCRIPT (sensor is here) float TIMER_CLOSE = 5.0; integer DIRECTION = -1; // direction door opens in. Either 1 (outwards) or -1 (inwards); integer DOOR_OPEN = 1; integer DOOR_CLOSE = 2; vector originalPos; door(integer what) { rotation rot; rotation delta; vector eul; llSetTimerEvent(0); if (what == DOOR_OPEN) { // llTriggerSound("doorOpen", 1); eul = < 0, 0, 90 * DIRECTION > ; //90 degrees around the z-axis, in Euler form } else if (what == DOOR_CLOSE) { // llTriggerSound("doorClose", 1); eul = < 0, 0, 90 * -DIRECTION > ; //90 degrees around the z-axis, in Euler form } eul *= DEG_TO_RAD; //convert to radians rotation rot = llGetRot(); delta = llEuler2Rot(eul); rot = delta * rot; llSetRot(rot); } default { on_rez(integer start_param) { llResetScript(); } state_entry() { originalPos = llGetPos(); llSensorRepeat("", "", AGENT, 5, PI, 1); } sensor(integer num_detected) { door(DOOR_OPEN); state open_state; } moving_end() { originalPos = llGetPos(); } } state open_state { state_entry() { llSensorRepeat("", "", AGENT, 5, PI, 1); } no_sensor() { door(DOOR_CLOSE); llSetPos(originalPos); state default; } sensor(integer num_detected) {} moving_start() { door(DOOR_CLOSE); state default; } }
  3. 6848 sqm for rent on protected LL ocean right on the Blake Sea. 2351 prims, 5600 a week down to 9800 a month depending on how how long you pay. It's a sliding scale per week. Lower rent rate incentive for long term tenancy after 6 months. No restriction on use besides excessive security orb range or using ban lines. Contact Trista Banx to set up your rental meter, or if you have any questions. Instant Message is preferred. http://maps.secondlife.com/secondlife/Tschotcke/31/197/22
  4. Hey guys, So clearly I don't have many friends on SL since I kind of bounce back and forth between being on here and not. I moved over here from IMVU and I'm getting back into the swing of things. I figured this was a quick way to meet new people if its been a little hard like me. A little about me: I love everyone from all backgrounds though on IMVU I hung out with a more "urban" group of people. I'm pretty outspoken and super easy to get along with. I love meeting new people as well as exploring new areas of second life. So don't be afraid to shoot me a message inworld: deslovely SL Instagram: @tokyonoirr Follow me! Facebook: Destiny Noir Add me!
  5. Alan W. Real Estates was founded in 2016. Since then till now we've grown A LOT. In present we have 60+ Lands including parcels in regions where people can sail and have access to Blake Sea. We terraform, landscape and decorate our lands to make them unique and beautiful. We're not having perfect square parcels, unless they're 1/2 or 1/4 otherwise you'll see them in different shapes and sizes to make them possible and affordable for everyone's pocket! We're here for you 24/7, that means even when we're offline we do get your message and we will get back to you ASAP (unless SL decides to eat our messages - it happens sometimes unfortunately). Do you any wish you want to make it come true when comes choosing your dream land? Say no more! Tell us what you're looking for and we're gonna make it happen: be it a homestead; full sim or parcels, we ensure you we're going to make it happen! Contact: almm1000; amyalka; Visit our Office for more Info or keep on reading! - AVAILABLE FOR RENT - HullaBaloo - 3,647 Prims; 3,647 L$/Week - 7,712 Sqm HullaBaloo - 4,056 Prims; 4,056 L$/Week - 1/8 City of Concord - 1,743 Prims; 1,743 L$/Week - 5,440 Sqm City of Concord - 2,261 Prims; 2,261 L$/Week - 7,056 Sqm Heavenly Hills - 2,500 Prims; 2,500 L$/Week - 1/8 Heavenly Hills - 3,750 Prims; 3,750 L$/Week - 12,288 Sqm Sea Breaze - 2,500 Prims; 2,750 L$/Week - 1/8 Pamlico Atoll - 2,558 Prims; 2,500 L$/Week - 1/8 Diamonds Are Forever - 2,088 Prims; 2,088 L$/Week - 4,416 Sqm Diamonds Are Forever - 1,998 Prims; 1,998 L$/Week - 4,225 Sqm Bay - 2,500 Prims; 2,500 L$/Week - 1/8 Bay - 1,562 Prims; 1,562 L$/Week - 5,120 Sqm Insanity - 2,500 Prims; 2,750 L$/Week - 1/8 Yellow River - 2,500 Prims; 2,750 L$/Week - 1/8 Kangean - 10,000 Prims; 8,000 L$/Week - 1/2 Costa Iberia - 5,165 Prims; 5,000 L$/Week - 1/4 Sea Hurricane - 5,000 Prims; 4,500 L$/Week - 1/4 Contact: almm1000; amyalka;
  6. Alan W. Real Estates was founded in 2016. Since then till now we've grown A LOT. In present we have 60+ Lands including parcels in regions where people can sail and have access to Blake Sea. We terraform, landscape and decorate our lands to make them unique and beautiful. We're not having perfect square parcels, unless they're 1/2 or 1/4 otherwise you'll see them in different shapes and sizes to make them possible and affordable for everyone's pocket! We're here for you 24/7, that means even when we're offline we do get your message and we will get back to you ASAP (unless SL decides to eat our messages - it happens sometimes unfortunately). Do you any wish you want to make it come true when comes choosing your dream land? Say no more! Tell us what you're looking for and we're gonna make it happen: be it a homestead; full sim or parcels, we ensure you we're going to make it happen! Contact: almm1000; amyalka; Visit our Office for more Info or keep on reading! - AVAILABLE FOR RENT - Kindred Spirit 2 - 5,000 Prims; 7,1000 L$/Week - HOMESTEAD Adventure Isle - 2,500 Prims; 3,600 L$/Week - 1/2 Barbuda Bay - 1,745 Prims; 2,500 L$/Week - 1/2 White Bay Cay - 238 Prims; 476 L$/Week - 3,120 Sqm For more info contact: almm1000 or amyalka!
  7. Hello, I need your help. I just created an account and deleted the official viewer for Linux. I log in (login) and up there all right, but in the loading screen the dice connect the region and it closes. I leave a fragment of what is read in the console: 2017-12-08T02: 56: 55Z INFORMATION: print: *************** SURNAME OF CALL END OF LL *************** 2017-12-08T02: 56: 55Z INFO: handleViewerCrash: lock marker file created /home/abraham/.secondlife/logs/SecondLife.error_marker 2017-12-08T02: 56: 55Z INFO: writeDebugInfo: opening debug file /home/abraham/.secondlife/logs/dump-76e39617-a589-409b-a712-485ca525d991//dynamic_debug_info.log ./secondlife: line 138: 1845 Segment violation $ LL_WRAPPER bin / do-not-directly-run-secondlife-bin "$ {ARGS [@]}" *** bad closing ($ LL_RUN_ERR). *** ********************************************** ***** This is a BETA version of the Second Life Linux client. Thanks for trying! Please read README-linux.txt before reporting problems.
  8. 24 sims of sailing, fun, parties and clothing optional. We have 24 sims linked together which brings you the possibility to sail, swim and enjoy your life completely naked or as you wish. Clothing is optional so you can enjoy your Naturist Lifestyle right here. Every week we have DJ's and parties at the club so come visit us, bring your friends or make new friendships. We rent: mooring boats, lofts, apartments, houses, islands, parcels, homesteads, 1/4, airplanes, hangars and much more! Visit our office: Blue Lagoon Naturist Estate - AVAILABLE FOR RENT - Destiny Islands - PRIMS: 335; RENT: 754 L$/W Destiny Islands - PRIMS: 778; RENT: 1750 L$/W Goldcrest - PRIMS: 549; RENT: 1235 L$/W Goldcrest - PRIMS: 603; RENT: 1356 L$/W Ivory Isle - PRIMS: 1074; RENT: 2416 L$/W Ivory Isle - PRIMS: 1152; RENT: 2592 L$/W Neko Isle - PRIMS: 657; RENT: 1478 L$/W Neko Isle - PRIMS: 2658; RENT: 5980 L$/W Shimmering Shores - *HOMESTEAD* PRIMS: 5000; RENT: 8000 L$/W Woodland Cove - *HOMESTEAD* PRIMS: 5000; RENT: 8000 L$/W
  9. Alan W. Real Estates has been established in 2016 and since then we've grown A LOT. In present we own over 70 Sims from parcels to Full Sims. We terraform, design and decorate the sims as you want or just the basic terraforming. We've rented parcels or 1/4 for parties, weddings and much more. We're NOT just another Real Estate, we try to build hopes and dreams of every single person who come through our doors. We offer Customer Service 24/7 and Assistance 1/1 to help you find out what you're looking for and how we can help you out. If our prices don't match with you necessities we can find a middle ground for both parties involved and make it happen. We're renting: parcels; 1/4; 1/2; Homesteads; Full Sims; Small Parcels; Big Parcels; Interested in what we have available? Keep scrolling or visit our office: Alan W. Real Estates Estate Managers: almm1000 (Owner); tzooki; amyalka; shelleyserenity - AVAILABLE FOR RENT - Rubys Roadhouse - SQM: 9,216; PRIMS: 2,812; RENT: 3,093 L$/W Sea Hurricane - SQM: 10,240; PRIMS: 3,120; RENT: 3,437 L$/W Sea Hurricane - SQM: 1/8; PRIMS: 2,500; RENT: 3,750 L$/W Guinevere Island - SQM: 1/4; PRIMS: 5,000; RENT: 4,500 L$/W Guinevere Island - SQM: 1/4; PRIMS: 5,000; RENT: 4,500 L$/W Diamonds Are Forever - SQM: 7,856; PRIMS: 3,715; RENT: 3,700 L$/W Diamonds Are Forever - SQM: 2,736; PRIMS: 1,293; RENT: 1,293 L$/W HullaBaloo - SQM: 7,712; PRIMS: 3,647; RENT: 3,467 L$/W Sea Escape - SQM: 12,928; PRIMS: 3,945; RENT: 4,500 L$/W Barbuda Bay - SQM: 1/2; PRIMS: 1,524; RENT: 2,200 L$/W City of Concord - SQM: 3,536; PRIMS: 1,133; RENT: 1,133 L$/W City of Concord - SQM: 10,368; PRIMS: 3,322; RENT: 3,322 L$/W RideOn - SQM: 1,808; PRIMS: 551; RENT: 551 L$/W RideOn - SQM: 2,048; PRIMS: 625; RENT: 625 L$/W Slapdoogle - SQM: 6,608; PRIMS: 2,267; RENT: 3,000 L$/W Port Blair - SQM: 1/4; PRIMS: 5,000; RENT: 4,500 L$/W Shenzhen - SQM: 1/4; PRIMS: 5,000; RENT: 4,500 L$/W Golden Place - SQM: 1/2; PRIMS: 2,500; RENT: 3,600 L$/W Bay - SQM: 1/8; PRIMS: 2,500; RENT: 2,500 L$/W Bay - SQM: 1/4; PRIMS: 5,000; RENT: 4,500 L$/W Nightfire Boardwalk - SQM: HOMESTEAD; PRIMS: 5,000; RENT: 7,200 L$/W ======================================
  10. Sunbleached

    Openstage Script for DJ

    Hello! Anyone know where to get Openstage Script for DJ with full permission? Please, help!
  11. mediavatar

    Problem open a menu

    Good morning everyone! Recently I have a problem ... I can not open menus of objects placed directly on a sim. What happens ... I press the object to open it, but it stays with my name engraved in it and without opening the menu that allows me to perform actions with the object; only lights up with my name and ... well it stays stuck without doing absolutely nothing. Has this happened to anyone? What solution did you find to bring up the menu of the object placed in the sim? Greetings and waiting for an answer, I pay attention to your comments.
  12. Available For Rent @ Alan W. Real Estates & Blue Lagoon Marina Available For Rent @ Blue Lagoon Marina 4 Homesteads connected to 20 Sims (Sailing, Boating, Flying & Driving Allowed) 4700 Prims @ 8000 L$/Week CONTACT: Marcy (123marceline); lace (lacegoddess); Shelley (shelleyserenity); Alan WEST (almm1000) =========================================================== Available For Rent @ Alan W. Real Estates -AVAILABLE- Rubys Roadhouse - 2812 Prims @ 3100 L$/Week Insanity - 537 Prims @ 537 L$/Week Guinevere Island - 5000 Prims @ 4500 L$/Week Barbuda West - 1250 Prims @ 1850 L$/Week Sea Breaze - 605 Prims @ 605 L$/Week Sea Escape - 9936 Prims @ 8000 L$/Week
  13. 1/4's Available for Rent @ Alan W. Real Estates 1. Guinevere Island Sqm: 1/4 Prims: 5000 Price: 4500 L$/Week TELEPORT 2. Nuernberg North Sqm: 1/4 Prims: 5000 Price: 4500 L$/Week TELEPORT 3.Luquillo Beach Sqm: 1/4 Prims: 5000 Price: 4500 L$/Week TELEPORT 4.Yellow River Sqm: 1/4 Prims: 5000 Price: 4500 L$/Week TELEPORT 5.Shenzhen Sqm: 1/4 Prims: 5000 Price: 4500 L$/Week TELEPORT 6.Port Blair Sqm: 1/4 Prims: 5000 Price: 4500 L$/Week TELEPORT MIXED 1/4's. With us you don't need to worry if your breedables, hangouts, stores or clubs are acceptable. We're offering you the freedom of choice! Stop by @ Alan W. Real Estates and make your dream of owning a space of yours come true!
  14. babygirl's touch,voice,cute,little,bbg,shops,addboards 50l weekly,hiring all staff,events,auctions,OPENS now. WE ARE HIRING ALL STAFF FOR MY NEW WONDERFULL FAMILY AND TEAM OF DANCE'S ELITE THEY ARE CUTE SMALL BUBBLEY SWEET SEXY ADORABLE GIRLS SOME COME ONE COME ALL I GIVE EVERYONE A CHANCE TO COME TRY IT HERE SEND ME A NOTECARD OR IM empiresmist OR GOTO THE CLUB babygirl's touch and goto the owner's add board n get in touch that way the application is in the front door off to the right of the inside stairs at the top the application group joiner is there as well drop the app into the laptop screen owner empiresmist the bug cuddle bucket hit me up anytime ill reply asap see yous soon xxoo be safe and enjoy SL
  15. New available for rent @ Alan W. Real Estates Parcels; 1/4; 1/2; 1/8; Full Sim Homestead Sailable Parcels with opening to Blake Access Interested? Pay us a visit to the office: Alan W. Real Estates *Office*
  16. achaiah1

    recherche de famille

    Salut, A la recherche d'une famille (rp) SL... Cëol a 18 ans ,vient d'apprendre qu'il est gay.Mis à la porte par ses parents, il recherche des parents d'adoption.(Rien de sexuel) Merci pour vos réponses... ^^ Cëol.
  17. KristaHarrelson

    Suburban Roleplay Community for Adults

    Are you looking for a suburban neighborhood without the restrictions of a family community? Do you like the ability to be yourself with no judgement? This is the place for you! Imagination is a brand new community for adults. Come join in creating a brand new community. It's your *.:Imagination:.* Who will you be? We need: Firefighters Medical Workers Police Officers Other roles! You name it! Available Rentals
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