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About Me

Found 635 results

  1. Do you have a project that requires custom 3D meshes props or LSL scripts? Let me help you help you create the props or scripts that you need to make your project a reality. Whether you know exactly what you want or need help figuring it out we can work together and I can guide you through the process with 8 years of experience creating mesh props and 2 years of experience with LSL scripting. If you do not know exactly what you want I can help you with my design consulting services. Together we will discuss your project in detail, research as needed, and come up with a solution to, or design for, your project. After you are happy with the results all the collected information will be packaged in a neat and organized system and given to you to continue using with me or to take to another creator that can help you finish the project. If you do know what you need then I can help with that too. There is still a process where we discuss and research as needed similar to a consultation but much shorter. It is so that I can understand what it is that you want created. Once we are on the same page, I will use my years of experience to create high quality meshes and LSL scripts that are optimized for Second Life. You will be updated regularly along the way so you know what is going on and so you have any opportunity to give your input on the results. After anything is considered completed then we will review it and changes will be made accordingly. My clients have always been happy with what we have made together and I hope that I can help you on your project and make you just as happy. If you have a project in mind send me a message and we can make it a reality. Email me at brownboxstudio@gmail.com, an inworld message to BrownBoxStudio, or reply to this thread and I will get back to you shortly. Visit the links below to see my work in and out of Second Life. Projects that I have done in and out of Second Life Literary Lunch Box (Second Life): https://imgur.com/a/OEESeKS? Concrete Art Deco Pier Park and Pier House (Second Life): https://imgur.com/a/TVr08b6 Various Props for Second Life: https://imgur.com/a/oUj6bYm Title Card for Twitch: https://imgur.com/a/XV4TCev Various Props not made for Second Life: https://imgur.com/a/ayXpGtx I also have a handful of scripting projects I have programmed that I can show in world if requested. I have programmed games like skeeball, other carnival games, and even an advanced texture change system described and shown in the Various Props for Second Life project above.
  2. Queeer

    Transparent Back?

    Hello ~ I am new to meshing an I have gotten pretty far but I am stuck on this issue I have of the back of my mesh model being transparent from the outside. I've tried flipping the back side in Marvelous Designer an switching it from triangles to quads but it still hasn't fixed the problem for me.. Maybe I am missing something. Screenshot for example - X X X
  3. I'm new to avastar and I use blender. I messed up the weight on one part of my model and now I'm stuck, long story short I ended up removing all the weight on that bone. My question is pretty obvious, how do I copy the original weight of that bone back to my model, but only that bone while keeping the rest of the weights untouched. I'm desperate for answers, I don't wanna have to redo the whole process. Please help me.
  4. Hello. I apparently have a IQ less than 6 and don't really understand these instructions that came with my mesh. It was about applying textures on a shell mesh (the "clothing mesh" or something like that). It read: " ::Applying textures on the Body Shell(s) (the clothing layer):: 11.) Select the chest of the Body Shell for select the top group of faces. 12.) Locate the upper cloth texture you will use, and drag it to the Texture box of the Edit Tool window. 13.) Repeat steps 6 and 7, but select the forearms instead, and the same for the hands. 14.) Select the leg of the Body Shell for select the top group of faces. 15.) Locate the lower cloth texture you will use, and drag it to the Texture box of the Edit Tool window. You have two shells for apply two different layers of clothing." So I did what the instructions said and when I applied the textures on the chest of the mesh, it came out wrong (I checked the "select face" option). I tried looking up how to texture meshes and all that came up was about mesh clothing and not avatars ☹️. I don't understand clothing layers or applying clothing textures to meshes or what a shell is its all so confusing and literally no where on google explains this stuff. The mesh is a Anthro Anim mesh if that helps, out of all meshes I've seen, his are the only ones I know where a 'shell" exist.
  5. Hey guys is there any one who makes custom avatars here??? i have my avatar custom made but its not upto the mark i wanted it to look like real me and one of my friend tried it..but there is another platform which is called as DAZ studios and one of a creator made it using my real pix which u can see here...but i want the same model here on second life is it possible?? happy to pay too please message me if u can do it thanks https://mega.nz/#F!RnQGSSQR!dNqiVJ_PZ-KP4pPTzhDEUw
  6. I think the server forum is the right place for this… Just now, for the first time ever, and without any action by me, a couple of links with their own sit targets and set to sit on click, have started returning the "No suitable surface to sit on" message, whether directly clicked-to-sit or right-clicked and sit selected from the menu. It's true that neither does have an obvious sitting surface, but they did work properly before. The items, both meshes, are linked to a larger linkset that has a mesh as its root, and includes an assortment of prims and meshes. I've reset the scripts, but to no effect. Is this a known issue? Has anyone else experienced it, and, if so, have they found a cure? Or is it Jira time? Any other suggestions?
  7. HELLO I create custom mesh, my abilities include: Furniture, props, decor, objects, mesh logos and backdrops. --------------------------------------------------------------------------------------------------- POLICY -50% is to be paid up front- -If I am late within the negotiated deadline I will pay back the 50% deposit- -I am allowed to canceled orders at any time, you will get your payment back- --------------------------------------------------------------------------------------------------- PRICING Mesh Logo - 800L Backdrop - 1000L Custom Mesh - 2000L (prices vary) --------------------------------------------------------------------------------------------------- CONTACT Email: roseslphotography@gmail.com Inworld Facebook
  8. Hi AS with everything else I know about LSL, I am self taught by looking at other's work and experimenting from there. In this way I've become 'average to good' with LSL, but every now and then I'm completely stuck, so I hope you guys and girls can help - even if I struggle to find the right way to describe the problem. Here goes. I was examining a mesh animal which when it's script runs, appears to move it's legs through about 8 positions, in a cycle. I have seen it done in the past using multiple meshs, each in turn being switched to visibility on or off, to create the effect, and I understand exactly how to do that. However, what new voodoo is this?! Now these mesh objects consict of only one mesh prim and worse, only 2 faces (0 and 1), and yet they have the shape and textures for 8 changes in leg position! So - how on earth would I address them to switch each on and off in turn, when the limit of apparent addressability is (assuming prim number / face number) is just 0,0 and 0,1? How do I switch any 7 of them off and one on, in turn, to create such animated illusions? Thank you for your insights! Frankie.
  9. I'm looking for a new mesher. Must be able to rig clothing, shoes and jewelry for these bodies : Maitreya, Slink (male and female + hourglass) and Signature (Gianni and Gerlat) Make static and decor items Willing to pay well for excellent work. (Pref around 15 an hour but there is a little wiggle room) Also, must be timely (which is the reason I need a new mesher, I don't wanna wait 3 months for a product) Items must be exclusive to me and my brand.
  10. Scamp Skytower

    Feet

    Hi. Whats going on here. i have an old linden avi because i'm scared of change. whenever i buy shoes they don't fit. or rather, my feet don't fit. this is in any type of shoe (maitreya, etc) If you see the attached picture, my foot is much bigger than the shoe, its clearly been altered by the base but not to fit the shoe. is this a problem with mesh shoes vs old feet or am i doing something wrong? please let me know as i have lots of shoes and future shoes that i'd like to wear but this happens!! why? thanks for your help. Sarah
  11. Hi! so my friend got a mesh body from the same place as mine (but male) from Belleza and we're having some issues. Such as, when the hud first pops up, it wont let us click it to open it and when it does, it doesn't let us change the skin tone, eyes, or even look at the alpha layer to remove parts. It wont let us select anything. We tried on a different computer just to see if it was just his acing up but it was doing the same thing on mine as well. We've read the instructions over and over again and still nothing is working. The body can be applied to his avatar no problem but its just the customization that's having issues.
  12. Why are more and more clothing designers boycotting TMP? There seems to be a hate on for them growing...... I have a TMP mesh body -- should I start looking for a new one from someone else; will I be stranded with no choice of clothes?
  13. Hello, I am in search of a full perm mesh clothing developer for men and women clothing. I would like all faces of items to be separate i.e. (Men suit = face1 jacket face2 shirt, face 3 tie, face 4 belt, face 5 pants)...Also want it where the suit pieces can be worn separate if needed....NO WHOLE PIECE TEMPLATE.......If you are interested in designing custom clothes for me please contact me. Must be experienced and have items to prove they are capable of designing. I have seen mesh templates be heavy in prims, only want items in low prim. Please provide me with pricing for the following items when responding: Men suit (2 & 3 piece suits....each as separate pieces) Jacket, Shirt, Tie, Vest, Belt & Pants Women Suit ( 2 & 3 piece suit....each as separate pieces) Jacket, Skirt, Shirt, Pants Man button up shirt- Long sleeve can wear a tie, Longs sleeve half unbuttoned Ladies Dress - This can be a One piece with different faces for back and front and sleeves Send Notecards ONLY! Get capped a lot.....respond to mzfineazz Resident! Please only serious inquiring only! The sizes needed will be standard m ~l ~xl slink, belleza, astethetic, Gianni, tmp, geralt If I left anything out that you may need to provide a quote, please contact me and I will answer your questions
  14. Hello, I want to create feet accessories for the Maitreya, Slink and Belleza feet. Problem is, that the toes are united in the blend file but seperated in SL InGame. I would like to export the feet of the Maitreya, Slink and Belleza bodies from the game to get the right meshes for positioning but it's not possible. Anyone who knows how to deal with this situation? Regards
  15. As I swim deeper into tutorials and manuals about Bento heads, I am more awed than ever by the artistry and skill that goes into these creations. I'm in the planning stage for animated movies that use Bento-enabled facial expression. Current heads meet many of my needs, but sliders can't quite achieve a particular shape I'm seeking for special applications of projected light. As an animator with crude modeling skills, I could conceivably sculpt and rig this shape on my own. Would that mean weeks of study and $$, or months and $$$$ (for Mudbox or Zbrush)? What about commissioning the shape from a 3D sculptor and paying another artist to Bento-ize it? Could a major creator easily produce a variant, which she could then sell in her store? I realize there may be many possibilities. Before I choose a path, I'm just seeking perspectives from this expert community. Thank you!
  16. Okay so I took Signature Gianni Rigged body and exported it as .dae file , including armature and checked "deformed bones only" , then I imported that dae file in Marvelous designer and when i move the bones the mesh does not move with them, it seems unrigged. Please help me figure out what I'm missing what I'm doing wrong. I checked Forums and Youtube but nop no answers related to this issue
  17. Hello! I am making a small building about 3 x 5 in size and baking AO map in blender render, but for some reason it appears too dark inside, the walls seem gray. How can I make it lighter but not lose the shadow in the corners? (the building has two doors and windows on all walls).
  18. I'm looking to pay someone who can make a underwear mesh for the kemono body. Preferably unrigged and rigged versions (one that fits perfect and one that can have it's size change.) Would need one version for default kemono body and one for kemono busty fitted torso. I have references to send for how the mesh should look, just send me a message or reply to this thread if this seems like something you'd tackle.
  19. proud to call my services affordable for all, little thoughts offer new ways to get the mesh content you want into second life (TOS of linden labs pending of course!!) offering two versions of business to try meet your needs!! I am a keen creator of all, toys, buildings, furniture, poses, accessories, animations and now started clothing too! prices starting as low as 500L!!!! contact secondlife:///app/agent/47f37397-9596-41cb-8713-96c36ea2b685/inspect (sophy7777) inworld or comment below for more information!
  20. I won't name-and-shame anyone, including their brand. But I am seeing this consistently with this particular brand, and also seems to be prevalent among other specific "brands" along with a mish-mash of likewise all over the grid. Here is what it is supposed to look like: But cam away only a few meters and it crumbles to bits (compare it to the other boats nearby): Yes, yes, I know: "Set LOD to 4, you dim-wit!" Ummm, NO. I shouldn't have to adjust my setting just so your lazy work looks "normal" because, to me, the *default* is "normal" (and people complain about rezzing and frame-rate performance and things - go figure). There is a reason that there are multiple LODs when you upload your mesh, folks. Stop trying to cut the LI of your beasts by cheating with zero mid-LOD and zero low-LOD. Seriously? And you are charging L$4500+ for this stuff? I shop vehicles all the time. There is this set of tires that a lot of creators are using that turn to garbage at, ready for this?: 15 Meters! I'm with the impression that too many creators are creating LOD-LOL. This is one reason I never buy anything without a demo (not only how it looks, but also how it fits or drives, etc.) The sad thing is people forget to alt-cam *away* from the demo to see how well it holds up at a distance. I badly wanted to let one woman know, that I saw at a place, that she was Naked in a G-rated location. When I cammed into her the dress appeared. (!) I didn't have the heart to tell her that she was stark-naked to everyone outside of 15 meters of her. 😕 So, I suppose this is a rant-post (not, rage-post - because I usually laugh when I see it) - I'm curious if I'm just unlucky and seeing these more often than others, or if it happens a lot and people just don't care... or... So, without being rude or anyone taking anything personally, what's your feedback on this apparently growing phenomenon (well, it seems that way to me, anyway)? I'm really curious what mesh-uploaders have to say.
  21. So I am looking for a customized mesh avatar body part maker. Its for this avatar: https://marketplace.secondlife.com/p/RB-Adult-Wyvern-Avatar-v15/6697089 I need custom: Skin Head Tail [maybe] Horns [maybe] Shape We're looking at possibly making the avatar larger than it is, maybe 1.5x. I know this account looks new, but I am not new to SL. Please either message me through here or drop me a notecard. I think the website has everything that you might need. http://www.roarbeast.com/Avatars/Wyvern I am also open to suggestions for other avatars, but they have to be wyvern.
  22. I want to ask about alpha texture on mesh object. About a phenomenon to be seen in HAIR in particular. It becomes transparent when I stack the object which set up alpha texture → image① but there is the object which does not become transparent even if stack alpha texture → mage② image : https://prnt.sc/nabztj What are these two differences? Is it not alpha texture? Is it a problem of texture? Is any setting necessary before/after uploading it? Please instruct me on what I should do.
  23. Hello! Sometimes I encounter such a problem on a firestorm when uploading a mesh and textures made in a blender. everything seems to be done correctly, but it turns out an absolutely black surface in the game. The texture looks fine, baked in a blender. reworked several times. reassigned materials. checked the amount of materials. really do not want to redo everything again. What can be wrong?
  24. I compiled a little list with shops (220+ shops so far) with content for the Tonic bodies, it is on google share: https://docs.google.com/spreadsheets/d/1IIeUVcj2nMeo5x4csz4UGPsvBfjks5iAlMX1Z9dFYNc/edit?usp=sharing
  25. Hello! I recently (about two weeks) have been experiencing constant difficulties in trying to upload textures and mesh in a beta grid firestorm. not shown balance, permanent errors and feils. On main grid problems too. something is wrong with the sky and the stars, then all black is unclear what. what is happening? Who else has such problems? what is the reason?
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