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Found 6 results

  1. Hello! I'm trying to rig a bento hand for avatar, but every time unsuccessfully. Can someone give a link to a good non - Avastar tutorial or explain in your own words what I'm doing wrong? here is the process i use: -- downloaded bento workbench from this site. -- opened in a blender. -- I create an object (hand). -- I place the object and the skeleton on one layer. -- I select object, then a skeleton. -- I hit control + P. -- I choose the Armature deform -- With automatic weights. -- I check if it works in a Pose Mode. -- I export in a collada format with object and skeleton both selected. -- These are the settings I set when exporting. -- When uploading a model, this is the screen (weights and joints are not displayed). that's all. I do not use Avastar, because I am not familiar with it. can this be done without it? what am I doing wrong? With a regular skeleton rig, everything works out perfectly, the process is the same. How is bento different from normal besides more bones? And do i need to delete unused bones? Please, help!
  2. Hi, As the title said, having trouble with snap to base function or store join edits with avastar. I'm currently working on the Kemono bento base file and I've made wings that use the bento fingers but when ever I've made the edits and select the bones to press "snap to base", it either reverts the fingers back to default or pushes the skeleton back and keeps doing so. Was wondering if there was a reason for this. Thanks, Mimaah
  3. Hello! I'm trying to create a script that allows you to simulate tossing the ball in your avatar's hand. the ball must be attached on the avatar, the hand holding the ball is animated, and a tossing animation is triggered through the timer, the ball moves up and down. Are there any suggestions how to do this?
  4. I'd love to have some of this type of jewelry. But, I don't know who all sells them besides the few vendors I've found. Any help would be greatly appreciated! I wear Maitreya Bento and Vista Bento.
  5. MSTRPLN

    Handheld items

    How would one attack this problem on handheld items? Making the hands "grab" something. Is this dont by partly-aniamtion where you only override the hand & finger bones? That's my first thought really. I've heard someone mention "Bento hands" would this be different or same technique?
  6. I have noticed that some water sims in Second Life have been terraformed so that the large Second Life hand logo appears on the Map. Does it mean something that some sims and not others show this logo? Is there a list of such sims?
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