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Showing results for tags 'flight plan'.
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Before I make adjustments to some of my flight plans, it will be helpful to know if most security orbs have a meter or feet range to fly over. Some of my flights can just barely pass over a security orb, without "triggering" the send home or ejection from land. Some flight plans might as well be called "invalid", when the plane can't make it to the next airport.
I started using a GPS Transponder, to test the accuracy of the flight plan without using a compass. Some flights make good landings, without reporting a NOTAMS about security orb hazards, to send you home. Other flights "catch it", this means the security orb caught the plane in-the-act, to start over. Luckily my backup plan is to start using "beacons" over (water), to steer away from orbs & complete the flight. Question 2: Can waypoints be created over water, as leverage for the GPS Transponder to flight plan around the security orbs?
After repeated plane takeoffs, the airways have a "block" in its path to vanish the plane & flight plan to another airport. I had to test flying my avatar to confirm its blocked airways, when even my personal flying gets blocked to stop dead still. My ratio for completing a flight plan on my laptop is (2) out of (8) attempts. Who's managing the grid for such lousy workmanship? Are the airports on display only?