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Showing results for tags 'enviroment'.
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Hello everyone, since the beginning of SL I noticed there aren't many "standard-game-like interactions". I'm going to explain myself better but considering I don't have any experience in animation I have to ask the experts. First one: let's say I'm close to an espresso machine, I touch it and I select "coffee" from the menu. Then a little cup appears already full on the lower part of the machine as irl (avoiding animation of the coffe-like liquid that flows from the machine into the cup and the cup that slowly gets full). Now the avatar automatically reaches for it, grabs it and takes a sip every 40 seconds. After the third time, the cup disappears from his hand. Would be possible to recreate the whole dynamic? Second one: if yes, is it worth doing it? In my opinion this kind of animations would be great for SL, though doing that for many objects on the same scene may impact the game performance(?) Thank you!
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Hello everybody! Thank you in advance for any help provided. I will do my best to explain the issue. Recently I noticed that my sim stopped saving the day cycle I like to select. I have it set to (SS) Atmosphere Daycycle Clear. This gives the atmosphere a haze in the sky and a more golden toned day. The haze part seems to have vanished though and I can't for the life of me understand what is happening, or if this is user error on my part. I don't think I am doing anything differently. I have taken some screen shots to demonstrate what I mean. Sample one here shows the estate environment window and the way the sky should look for this day cycle setting.... however... As soon as I hit "apply" I watch the sun shift on my screen. The haze vanishes, the shadows move to what I assume is the SL default time of day, and it remains as such. Also note on this second sample image, that the selection has replaced itself to say my sims name, rather than my selection of (SS) Atmosphere Daycycle Clear. I have tried a few things such as comparing what the SL default looks like. Doing this shows me that it seems as is the color for (SS) Atmosphere Daycycle Clear remains, as it looks different still from the SL default, but the haze is all gone. I tried to open the (SS) Atmosphere Daycycle Clear in edit mode to name it something different, but the same issue continues. Thank you for any insight. Id love to have my sim haze back
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- day cycles
- enviroment
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Hello all! I'm seeking some work! I am an environmental builder in second life. If anyone out there has a new sim or is in need of a project completed, I specialize in landscaped role play environments, thus far having covered modern urban/steampunk, fantasy medieval and Gorean fantasy sims, as well as personal homesteads and commercial suburb community. Please visit my website for extensive galleries of my work and more information Contact me in world if interested. Seralath Resident http://buildsbysera.weebly.com/
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- sim builder
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Hello all! I'm seeking some work! I am an environmental builder in second life. If anyone out there has a new sim or is in need of a project completed, I specialize in landscaped role play environments, thus far having covered modern urban/steampunk, fantasy medieval and Gorean fantasy sims, as well as personal homesteads and commercial suburb community. Please visit my website for galleries of my work and more information Contact me in world if interested. Seralath Resident http://buildsbysera.weebly.com/
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- sim builder
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Hello I am an environmental builder in second life. If anyone out there has a new sim or is in need of a project completed, I specialize in landscaped role play environments, thus far having covered modern urban/steampunk and medieval and Gorean fantasy sims. Please visit my website for galleries on my work and more information Contact me in world if interested. Seralath Resident http://buildsbysera.weebly.com/
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- sim builder
- builder
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