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Found 23 results

  1. Id like a custom avatar made of my male nekomimi OC that I have a digitally drawn reference of, which is shown below. HE has 2 arms btw...If you are someone I can commission for this or know of someone who could be please respond.
  2. Hello! I'm relatively new to Blender and using it within Second Life but have decided to use this lockdown as an opportunity to learn. I've come into an issue which i'm sure is just me doing something stupid. When assigning different materials to different 'walls' on my Blender models, when importing them into Second Life, I find that the textures on one wall will be correct and on another wall at a 90 degree angle. Is there something i'm doing wrong? Or is it a case of having to use materials wisely to combat this issue. Here's a photo for an example of what I mean... A
  3. Hi, excuse me if this question seems very naive (especially having been a SL user for over ten years) but....is it possiblt to pay professional creators/animators to create 'bespoke' animations and equipment to order? I've often looked for such services but with no luck thus far... Thank you Elizabetha
  4. Hello! I'm an old skool player, of almost 13 years, but I've had a break and have come back this last week to discover mesh is all the rage and bento is a thing and my avatar now looks, well. Old skool. He probably renders quicker tbh? Maybe not with all non mesh sculpty addons... anyways. I've decided it's time to recreate my avatar and weirdly (or not) I'd like to create one that looks more like my RL self (see my profile pic - yes I do have an actual rainbow mohawk in RL) - SO.. I need to find a body that's not ultra ripped (or can be customised - Bento and a less defined skin?)
  5. Somehow I haven't found a tutorial on this. I'd like to design custom shapes to sell in world and on marketplace. Shapes you edit remain no-transfer of course, and i haven't seen which tool or work-around is necessary to use to create your own. thanks for any help or for pointing me in the right direction.
  6. Hello ! Okay so, my name is Alex, i'm 18, i'm from France but speak English and i'm a furry. I'm looking for someone (or more than one person) to guide me into creating my character and make friends with so I can actually get in the furry/erotic (or not) roleplay communit. I joined Second Life because I was pretty curious about the whole character customization, the sex animations and ect but also, as I said, the community. Indeed, i'd really like to meet people to roleplay (Been doing it for a looong time on platforms like Discord or a while ago, Skype.) or generally have fun in any
  7. Hi. Have for a little while now wanted to be a part of a medium scale project that employ agents with different skill setts. I possess good .lsl knowledge to think i would be contributing towards a group. My main curiosity point toward avatar creation, complete with hud for both avatar, avatar apparel and attachments. Maybe in a worn down cyber-steampucky design. And maybe static environmental object such as generator, steam battery, lights. etc. to create items the user can have at home. I have never worked on avatar creation or such, but have made some huds and mini games to think my sk
  8. https://gyazo.com/0355392060f80a7a23cbda3370ef2baa this is a left side view of a mesh body neck and shoulders,, there are these unfilled lines which are not fitting each other, is there a way to fix this ? Thanks in advance...
  9. Bonjour, j'aimerai me lancer dans la création de vêtements sur Second Life, mais je ne trouve pas où télécharger les templates gratuits. Quelqu'un pourrait-m'aider s'il-vous-plait ? Merci d'avance.
  10. Hello! Looking to hire a mesh creator with experience in creating mesh body-parts for the Aesthetic body. I understand with how the creator of the body does their creation kits this is a difficult task. Requirements -item needs to be rigged, or possibly resize-able with multiple sizes -item will need to easily be textured, i can do this part. The item itself im looking to have made i will explain to you via IM in SL. Its a body-part nothing scripted or NSFW.
  11. Okay so its a slight issue for me since my avi is pretty tall, muscled and wider then the average avi which i know is my own issue but i love the look. The normal Aesthetic tops , wrist, neck stuff fit fine my issue is the lower body most all the lower half items don't fit my avi do to thickness and having digitigrade legs on.. the thighs of the Aesthetic pops through everything i wear luckily the HUD allows me to hide my thigh meshed so shorts are fine on my avi.... but long pants and boots are forever out of my reach musta spent close to $L 800 on digi boots pants only to have my
  12. I never know how to start these posts but maybe I should give you a little background - I am Rhae and this is my first year on Second Life. About three or four of the nine months I've been on SL, I've been away, but I've always been curious about building mesh. Granted, part of the reason I started wanting to do it was because I couldn't always find what I want, but I've finally decided to take the initiative and start by, well, getting Blender. I've looked up tutorials, scrolled through pages, but all of it is too advanced for someone who doesn't even know how to adjust the camera view
  13. Hello everyone, I want to create mesh clothes in "Second Life", but I need basic references about the shape of the body. I understood that for the bodies "SLink", "Maitreya", "Belleza" ... it was necessary that I pay to have their references for an avatar mesh in Blender. So I would need references for a normal body, regarding the sizes that the current magazines use: XXS, XS, S, M, L, XL, XXL. Thank you for your answers.
  14. How to make a mirror surface? I wand add simple cube mirror to my house
  15. We can create clothes, accessoires and objects please fill out this for and you will receive a quote for your item : https://mesh-agency.blogspot.com/p/chargement-en-cours.html Rates will vary depending on the complexity of the items. Rates for rigging depend on item complexity and the numbers of bodys requested. Available Bodys are Female : Maitreya, Slink Hourglass and Physics, Belleza Venus - Isis - Freya Male : Signature, Aesthetic , Slink A deposit will be requested before starting any project. You will receive all details before starting the proje
  16. I am seeking a skilled mesh clothing creator, I pay in US dollars over $120 Dollars per project and typically I would like to have two full outfits (two projects at a base starting price of 240 dollars in total which can reach 400 US dollars in total per month) per month one for men and one for women, plus bonuses for add ons and such that can be 40 - 60 dollars. I own a business and I am looking for someone to work with for a year, this is a monthly income that is steady and contractual. If you are interested in working with me please contact me inworld by saying " Bonjour " so I know wh
  17. Greetings everyone, and thank you for the time. I have been working to prepare a new avatar of mine, my latest and I have rigged up and made a lot of avatars before so while I am not a professional user of Blender, i am familiar with it and in making mesh avatars for Second Life. This time, i have decided to prepare something non-human where the shape I have i made it hunched a bit, however with bi-pedal legs and a hunched stature it makes aligning and working out the template armature really advanced for me. Too advanced so far, I have tried a lot of things but in vain.
  18. I'm sharing a resource that would be helpful, it's not an SL group. Commission Central is a Discord created as a community to share art and link up content creators with clients. https://discord.gg/dbxcqNz If you're into building and texturing you can find others sharing their work and wips in the community and bounce ideas and questions off each other. Please join others in sharing this helpful resource!
  19. Hey all, I recently purchased a mesh head model from a website to work with as a base, for second life creations, & I was wondering what is the best way to go about converting the UV map it came with to match that of the default SL, so it can work with omega appliers and such, I have tried marking seams as closely as possible on the new mesh to correspond with where the seams are on the default head, which got a close result at one point, but I never saved that file & haven't had any luck ever since, i'm just wondering if there is a better way that I am unaware of?Here is a pic of bot
  20. So i started making skins. And i'll keep it short. The texures look great in blender. Then i upload them in secondlife and they come out super blurry. I've seen so many HD looking skins around that i'm thinking there must be something i can do. they're 2048x2048 PNG format Blender SL
  21. Hello everyone, my name is Türkay. This is my first post. ^.^ I hope I am writing it on correct forum. I want to create mesh clothings. I know how to make rigging etc. but I am stuck at one point, which is I need a body to work on it for creating my clothes. So do you know how can I get Second Life bodies? I plan to create clothes and sell them.
  22. In need of a logo or some flyers to pass out in your Second Life? Then look no further! I'm now available for hire to create content and promotional materials for your businesses. Feel free to send Skye Haruki (Demi.Verino) a notecard if you have any questions, want to get a quote or see previous creations.
  23. Hello there. So I want to make skins. I have Photoshop CS and gimp. Now I want to make skins but I have an issue.. when I put the upper body and lower body together, the seam (where the lower body and upper body connects) can be seen. Is there a way to get an updated model I can place my skins on and work with them? Like a "3D photoshop", I guess? I used to have a program like that, but it's very outdated now.
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