Jump to content

Search the Community

Showing results for tags 'avatar'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • People Forum
    • Your Avatar
    • Make Friends
    • Lifestyles and Relationships
    • Role Play
    • General Discussion Forum
    • Forums Feedback
    • Missed Connections
    • Second Life Education and Nonprofits
  • Places and Events Forum
    • Favorite Destinations
    • Upcoming Events and Activities
    • Games in Second Life
  • Official Contests, Events & Challenges
    • Challenges
    • Leap Into Love Snapshot Contest
  • Creation Forum
    • Fashion
    • Art, Music and Photography
    • Animation Forum
    • Bakes on Mesh
    • Environmental Enhancement Project
    • Machinima Forum
    • Building and Texturing Forum
    • Mesh
    • LSL Scripting
    • LSL Library
    • Experience Tools Forum
  • Technology Forum
    • Second Life Server
    • Second Life Viewer
    • Second Life Web
    • General Second Life Tech Discussion
  • Commerce Forum
    • Merchants
    • Inworld Employment
    • Wanted
  • Land Forum
    • General Discussion
    • Mainland
    • Linden Homes
    • Regions for Sale: Full Private Island
    • Region for Rent: Full Private Island
    • Regions for Sale: Homesteads
    • Region Rentals: Homestead
    • Parcels for Sale: Mainland
    • Parcels for Rent: Mainland
    • Wanted: Full Private Island
    • Wanted: Homesteads
    • Wanted: Mainland
  • International Forum
    • Deutsches Forum
    • Foro en español
    • Forum in italiano
    • Forum français
    • 日本語フォーラム
    • 한국어 포럼
    • Fórum em português
    • Forum polskie
    • المنتدى العربي
    • Türkçe Forum
    • Форум по-русски
  • Adult Content Forum
    • Highlight Upcoming Events
    • General Discussion
    • General Announcements
  • Answers
    • Abuse and Griefing
    • Account
    • Avatar
    • Creation
    • Inventory
    • Getting Started
    • Controls
    • Land
    • Linden Dollars (L$)
    • Shopping
    • Technical
    • Viewers
    • Everything Else
    • International Answers

Blogs

  • Commerce
  • Featured News
  • Inworld
  • Tools and Technology
  • Tips and Tricks
  • Land
  • Community News

Categories

  • English
  • Deutsch
  • Français
  • Español
  • Português
  • 日本語
  • Italiano
  • Pусский
  • Türkçe

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


About Me

Found 411 results

  1. HI! so i as trying on some clothes and for some reason and now have two bodies, its like my original avatar is poking through my new body and i have to sets of feet! im so confused, any help would be great! thanks
  2. So, I am someone who loves playing around with different looks on SL. I go above and beyond (at least in my book) to make my avatar look different and spectacular; whether it be (small amounts of) particles, a weird item, etc. I will always incorporate it into my outfit. (I have provided some photos as examples.) The reasoning for me doing this is because I recently came back to SL (just a few months ago) because I was bored and was looking for something to do. Then bam, it hit me...So now I am back on SL making weird outfits for inspiration of making art and other things. Now my questions are to any of you who reply or read this topic on here: If you do make your avatar custom to your appeal, what kind of things or items to you use to help with that? What are your favorite looks you've made? (Feel free to post photos! I'd love to see!!!) If you could make any look with any items provided on SL, what would you envision on that look to be? Do you like to show off those looks? (Personally I do, just for fun!) Feel free to discuss anything of avatar customization within this thread. I'd love to see some ideas flourish and photos if you have any cool, fashionable, weird, etc. looks you've made! Thanks for reading and I look forward to seeing some interesting replies. - Gill
  3. Jeremy Linden

    Project Muscadine

    Where to test How to test Known bugs and limitations How to report issues Project Muscadine is a set of new features and bug fixes related to animesh customization. Currently the project has implemented LSL scripting commands that allow customization of animesh objects, similar to the kinds of customizations you can do with your avatar using sliders. In its current state the project will be of interest primarily to content creators who want to experiment with upcoming features for animesh. Behavior will likely change as we add more features and fix bugs. The behavior of any current features may change in future builds. Where to test To take advantage of the new commands, you will need to be in a region that supports them, and will need to be using a supported viewer. Currently some regions of the Aditi test grid have the necessary support, including Animesh1, Animesh2, Animesh3, and Animesh Adult. These regions also have a gift box where you can get test objects that demonstrate various animesh capabilities. Objects rezzed in these areas will be returned after 1 day. The latest muscadine viewer can be found on the alternate viewers page. How to test If you want to see animesh visual params in action, visit one of the animesh test regions listed above, and click on the gift box in the center of the region. This will give you various items, including one with a name starting “Aditya Visual Params Demo”. Rez one of these and right click->touch it. You will see a dialog with various options. “Tall”, “Short” and “Medium” can be used to set the dimensions of the test object. The test object is using new LSL commands to modify its visual param (slider) values. The new scripting commands are llGetAnimatedObjectVisualParams() and llSetAnimatedObjectVisualParams(). These commands can be run in any script contained in an animesh object. llSetAnimatedObjectVisualParams() takes a list of alternating params and values, and has no return value. Parameters are specified by integer id. There are corresponding LSL constants for the parameters that are known to be useful. For any slider listed in the Bento skeleton guide, there is a corresponding constant VP_<name>. For example, slider Hand Size (id 675) corresponds to the LSL constant VP_HAND_SIZE, and slider Height (id 33) corresponds to the constant VP_HEIGHT. Values are floats in the range [0..1]. So you could set the height and hand size of an animesh object to their maximum values using: llSetAnimatedObjectVisualParams([VP_HEIGHT, 1.0, VP_HAND_SIZE, 1.0]); or llSetAnimatedObjectVisualParams([33, 1.0, 675, 1.0]); llGetAnimatedObjectVisualParams() works similarly for querying visual params. It takes a list of visual param IDs (specified as numbers or VP_ constants), and returns a list of values. If you query a visual param that is valid but has never been set, you will get the value -1. For example, after running one of the above commands for llSetAnimatedObjectVisualParams(), you could say: list values = llGetAnimatedObjectVisualParams([VP_HEIGHT, VP_HAND_SIZE, VP_BIG_EARS]); integer i = 0; integer end = llGetListLength(values); llOwnerSay("Got " + (string)end + " values"); for (; i<end; ++i) { llOwnerSay(llList2String(values,i)); } This would fetch and display the values [1.0, 1.0, -1.0]. Speed limit: currently you can only change params for an animesh object every few seconds. If you exceed this rate, you will get an LSL error. This limit is intended to prevent very expensive uses of the feature, such as for real time animation. The exact limit may change in the future. Known bugs and limitations There is currently no constant defined for VP_HOVER. You can use the numeric value 11001. Note that this sets the Hover parameter normally associated with the avatar shape, which is not the same thing as the Hover Height avatar property. Hover Height is not currently supported for animesh objects. Editing the vertical position of an animesh object does not persist correctly. The object tends to return to ground level over a few seconds. This will be fixed in a future build. How to report issues Note that because this is a project viewer, it may not be as stable as a normal release viewer. It is based on the EEP (environment enhancements project) viewer codebase, so it may have any graphics issues that are present in the EEP viewer. Please report any issues you find by filing a JIRA with [Muscadine] in the title.
  4. Amanda Keen So my Original acquired a Stalker whom no Avatar or Linden could defeat. So I made an alt Some say ....”an alt with a stripper name: Amanda Keen” Luckily my partner also made an alt. She’s kinda hawt... I take some pics for Flickr..... I do some club work..... and I’m on these forums a bit too.... ..and so it continues...... Next?
  5. Hello! I am trying to rig a non T-pose character. Its in an "I"-pose actually, arms are down, legs together. So I rig it, everything is fine, but how do I get it back to T-pose before I upload it? Alt+R dont work. And another thing. It seems bones are somehow locked, they dont move 360 degrees, its fine but still curious how to disable it. Any help please?
  6. Hi all! First of all I apologize if this is not the place where i should ask this question. My query is the following one and it is directed mainly to the girls or to those people who know about the subject. I am interested in acquiring intimate (feminine) parts within SL although I am quite confused about the brands, the qualities of each one and its operation. I'm looking for something quite realistic because my avatar is like that.I am wearing a Maitreya body I was state visiting certain stores like Xcite! And Vaw but I'm still pretty confused. Especially because I just went to the Xcite store, i has heard good reviews to other people , and now I'm not sure if it will get an update of the private parts for women soon. My query is the following, according to your experience. Which brands lead the market and offer a better quality and realism? Thank you
  7. Hello! I am trying to create an avatar using machinimatrix workbench and I had to bend the skeleton, I decided to try to set the weight manually and applied the armature with empty weight groups. Weight painted and checked all in pose mode, part of the bones i don't use and deleted them from weight groups window. i applied rotation, location and scale to the skeleton and to the model, created a static pose. but the avatar is distorted when uploading and pose dont work proper. please tell me what was wrong?
  8. I have been creating in SL since 2009, if you are in need of a custom (rigged / unrigged including textures) mesh creator (human & creature avatar, clothing, statue, vehicles, buildings, small items etc..) inworlds via instant message / notecard (in case ims being capped please send a notecard too ). and my full permissions marketplace items here : https://marketplace.secondlife.com/stores/60638
  9. Hello, I'be been looking for a script that would be able to change the color of the avatar idly. like slowly fading throughout the rainbow or a bunch of colors listed inside the script to appear across the body. Been having no luck trying to get it to work myself. I'm not to familiar with coding myself, more so I'm looking for someone to make it for me. I'll pay someone to make the script for me if they'd prefer that instead. If more detail is need, feel free to ask https://gyazo.com/a6a6346f79fba90bbe62a88cd77197ae _ basic visual of what i mean
  10. Hello! I'm trying to figure out the hierarchy of bones names in the SL. Here is the hierarchy of the bones of my model: and SL default model: As you can see on one "branch" I have 4 "branches" (or parent and children - I'm not sure), and on the other there are five. There is no such thing on default SL model. I start with mPelvis as root, but I don’t know what to do next. please, help! What names should I give to my bones so that the download is successful?
  11. I have been creating in SL since 2009, if you are in need of a custom (rigged / unrigged including textures) mesh creator (human & creature avatar, clothing, statue, vehicles, buildings, small items etc..) inworlds via instant message / notecard (in case ims being capped please send a notecard too ). and my full permissions marketplace items here : https://marketplace.secondlife.com/stores/60638
  12. Hello! I'm trying to rig a bento hand for avatar, but every time unsuccessfully. Can someone give a link to a good non - Avastar tutorial or explain in your own words what I'm doing wrong? here is the process i use: -- downloaded bento workbench from this site. -- opened in a blender. -- I create an object (hand). -- I place the object and the skeleton on one layer. -- I select object, then a skeleton. -- I hit control + P. -- I choose the Armature deform -- With automatic weights. -- I check if it works in a Pose Mode. -- I export in a collada format with object and skeleton both selected. -- These are the settings I set when exporting. -- When uploading a model, this is the screen (weights and joints are not displayed). that's all. I do not use Avastar, because I am not familiar with it. can this be done without it? what am I doing wrong? With a regular skeleton rig, everything works out perfectly, the process is the same. How is bento different from normal besides more bones? And do i need to delete unused bones? Please, help!
  13. Hola, tengo hace mucho una duda y no e podido encontrar nada al respecto 😭, quiero crear mis propios shapes y luego ver si venderlos a un no lo sé, pero el cuentos es que soy nueva en SL y no sé mucho sobre esto. Tengo entendido que los debo crear con el visor de SL? pero como lo creo ? Tengo firestorm, espero me puedan ayudar 🙏🏽
  14. hello I have been creating in SL since 2009, if you are in need of a custom (rigged / unrigged including textures) mesh creator (human & creature avatar, clothing, statue, vehicles, buildings, small items etc..) inworlds via instant message / notecard (in case ims being capped please send a notecard too ). and my full permissions marketplace items here : https://marketplace.secondlife.com/stores/60638
  15. For example, my avatar is my GF.
  16. Hello! In the Open Sim in one of the landing points (Lani Mall) there is a kind of path that pushes the avatar forward. You don't even have to move or go, it delivers you to the mall. a kind of "horizontal escalator". How is this done? using a script? and how to repeat this effect?
  17. Hello! I want to create a teleport effect script. you know such an attached particle emitter is triggered when you teleport the avatar to a new place. I do not know from what event to start it. is it also possible to make it not work when simcrossing?
  18. Hi I have been creating in SL since 2009, if you are in need of a custom (rigged / unrigged including textures) mesh creator (human & creature avatar, clothing, statue, vehicles, buildings, small items etc..) inworlds via instant message / notecard (in case ims being capped please send a notecard too ). and my full permissions marketplace items here : https://marketplace.secondlife.com/stores/60638
  19. Hi I have been creating in SL since 2009, if you are in need of a custom (rigged / unrigged including textures) mesh creator (human & creature avatar, clothing, statue, vehicles, buildings, small items etc..) inworlds via instant message / notecard (in case ims being capped please send a notecard too ). and my full permissions marketplace items here : https://marketplace.secondlife.com/stores/60638
  20. Hi I have been creating in SL since 2009, if you are in need of a custom (rigged / unrigged including textures) mesh creator (human & creature avatar, clothing, statue, vehicles, buildings, small items etc..) inworlds via instant message / notecard (in case ims being capped please send a notecard too ). and my full permissions marketplace items here : https://marketplace.secondlife.com/stores/60638
  21. Hi I have been creating in SL since 2009, if you are in need of a custom (rigged / unrigged including textures) mesh creator (human & creature avatar, clothing, statue, vehicles, buildings, small items etc..) inworlds via instant message / notecard (in case ims being capped please send a notecard too ). and my full permissions marketplace items here : https://marketplace.secondlife.com/stores/60638
  22. Hi I have been creating in SL since 2009, if you are in need of a custom (rigged / unrigged including textures) mesh creator (human & creature avatar, clothing, statue, vehicles, buildings, small items etc..) inworlds via instant message / notecard (in case ims being capped please send a notecard too ). and my full permissions marketplace items here : https://marketplace.secondlife.com/stores/60638
  23. Hi I have been creating in SL since 2009, if you are in need of a custom (rigged / unrigged including textures) mesh creator (human & creature avatar, clothing, statue, vehicles, buildings, small items etc..) inworlds via instant message / notecard (in case ims being capped please send a notecard too ). and my full permissions marketplace items here : https://marketplace.secondlife.com/stores/60638
  24. Are there any talented individuals one or professinal services that provide paid help with making a high quality avatar look? I have one i created that i love but am bored of the look and haven't been able to make anything else I really love. I'd like to pay a talented person to help me create another beautiful high quality head/face/skin combo. I've tried numerous shapes they sell on the MP and in world but those never look as advertised to me. I prefer to use lelutka unless there's a way past a certain look with catwa that i dont find appealing. Please reach out if you can help :) Thank you
  25. Hello. I apparently have a IQ less than 6 and don't really understand these instructions that came with my mesh. It was about applying textures on a shell mesh (the "clothing mesh" or something like that). It read: " ::Applying textures on the Body Shell(s) (the clothing layer):: 11.) Select the chest of the Body Shell for select the top group of faces. 12.) Locate the upper cloth texture you will use, and drag it to the Texture box of the Edit Tool window. 13.) Repeat steps 6 and 7, but select the forearms instead, and the same for the hands. 14.) Select the leg of the Body Shell for select the top group of faces. 15.) Locate the lower cloth texture you will use, and drag it to the Texture box of the Edit Tool window. You have two shells for apply two different layers of clothing." So I did what the instructions said and when I applied the textures on the chest of the mesh, it came out wrong (I checked the "select face" option). I tried looking up how to texture meshes and all that came up was about mesh clothing and not avatars ☹️. I don't understand clothing layers or applying clothing textures to meshes or what a shell is its all so confusing and literally no where on google explains this stuff. The mesh is a Anthro Anim mesh if that helps, out of all meshes I've seen, his are the only ones I know where a 'shell" exist.
×
×
  • Create New...