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Lolita Erin

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Everything posted by Lolita Erin

  1. hello i have try to compare 2 rotation variables and no luck can anyone give me avise? both variables has this value <0.00000, 0.00000, 0.38268, 0.92388> i all ready check it using llownersay i am using some code like this rotation myQuatRot = llEuler2Rot(<0.0,0.0,45.0> * DEG_TO_RAD); list temp = llGetLinkPrimitiveParams(1,[ PRIM_ROT_LOCAL ] ); rotation r = llList2Rot( temp,0); if (myQuatRot == r) llOwnerSay(" MATCH"); Thanks for any help
  2. ok thank you i try to make it work thanks again
  3. Hello Rolig Loon, i was able to use this script on my door, thanks for the help, but one big question, is there a way to make the slide smoth? slower? is open too fast ... Thank you for your help
  4. The check_prims() return this and not in Degres how can i conver this? thanks Hello, Avatar! [18:46] Object: Link # 1 Rotation: <0.00000, 0.00000, 0.00000, 1.00000> [18:46] Object: Link # 2 Rotation: <0.00000, 0.00000, 0.00000, 1.00000> [18:46] Object: Link # 3 Rotation: <0.00000, 0.00000, 0.33381, 0.94264> [18:46] Object: Link # 4 Rotation: <0.00000, 0.00000, 0.00000, 1.00000>
  5. thanks i will try this thanks again!
  6. yes i found that but for some reason i can get the rotation like the image https://gyazo.com/d3ecbb2b0771eb388c5fa26a26437e0a z=39 degrees i need some sample script thanks so much
  7. Hello, i have seach but no luck, i need to be able to find in all the links prims the rotation, to fix it in case is move if i have 80 prims linked and some of them the rotation has move i like to seach in all the links which are the one are move so i can fix it (maybe with same script will be great) here is and example of 4 prims and one is move rotation, i need to be able to find using a script https://gyazo.com/638f6598a614dd3d070e78b8ef613d7f Thanks so much for any help
  8. Wow Madelaine, thanks so much for your info that help me a lot to make more easy code, my problem is that my code is very big and not fit on 1 script so i have to make 3 scipts and when something change on each script i have to let the others script to know what happend or change like for example the light. thank so much again great detail
  9. Hello i need to make and anchor efect just drop the rope like the bandits and other boat does, how can i do that? i belive is a particle efect but no idea wher to go thanks for any help
  10. i have to split the script in 2 scipts because i was out of memory is a big script that control a vehicule boat.
  11. Thanks for your comment Qie, and i am aware of the lag, what i did is to turn on the vibration only when the engine door is open when is close i turn it off! i need to learn what you sugest i will google lit thank you
  12. Thanks Roling, i use llSetLinkPrimitiveParamsFast the door was just and example i need to pass on / off varaibles from one script to other basicaly. i do belive that integers are faster but when it comes to code it will be more if''s i belive i have more than 10 on / off variables that i need to pass
  13. Hello people, i like advise. i have from one script many message using llMessageLinked, but i start to generate many messages to others scripts usin a number example llMessageLinked(LINK_ROOT, 95678,"on",""); but here is my question is more recomendable use same number and direrent text or is preferable or faster us only numbers samples: Current llMessageLinked(LINK_ROOT, 9543678,"on",""); //ligth on llMessageLinked(LINK_ROOT, 9543678,"off",""); //ligth on llMessageLinked(LINK_ROOT, 9543679,"on",""); //door open llMessageLinked(LINK_ROOT, 9543679,"off",""); //coor close or use same number and diferennt text? llMessageLinked(LINK_ROOT, 9543678,"lighton",""); //ligth on llMessageLinked(LINK_ROOT, 9543678,"lightoff",""); //ligth on llMessageLinked(LINK_ROOT, 9543678,"dooron",""); //door llMessageLinked(LINK_ROOT, 9543678,"dooroff",""); //door what is fastter or more recomendet consider i have many message to send from one script to another.
  14. nevermind i think i just got it! thank you
  15. i try to make this to work on a Root script and try to move the linked prim but it not move...
  16. can this work on a linked prim? it is posible?
  17. Thank so much this is exacly what i need
  18. thanks for you help is any script available to see a correct way to use the timer and the llSetLinkPrimitiveParamsFast? thanks
  19. Innula, i manage to make the script work and is great but one think is there any way i can open the door sloower? how can i do that? thanks
  20. Hello i have manage to make a prim move side to side give the idea that is vibration but is not realistic, is not fast engouth, becuse the timer can go lower is any way i can make a vibration script realistic and not laggie? thank you
  21. ok thank you i will make test on other prims to find how to do it thanks do much for the help
  22. Thank you Rolig, but after i try the samples scripts on the links none of those has the rotation that i need are more like slides from one side to other and i need to rotate the door from botom to top in a arc or cirlular mode, is there any simple short script that do this? thanks again for you time
  23. Hello, i have search how to rotate a door, and many samples explain using regular prims and need to cut half or some like that, i need to find a way to rotate a door from floor to up and is mesh, like the basements door the main linked is a vehicle so it moves. thanks for any help
  24. wow thank you that is what i need it i was not sure what type of variable to use thank
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