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Danial Guisse

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  1. Thankyou so much You've been so helpful. I'll check it out now. It probably put the word "tardy" in there, cos I imported it into the scene.
  2. Hey, So I made it into a .ma and I uploaded it onto Mediafire which might help, heh I hope it works better. http://www.mediafire.com/?5bqnz7jlns5nbcr I'm looking for the options for the skins and stuff, and I can't find any. I use maya 2010, maybe I should use an older.
  3. Ugh, I must be doing something wrong then! I rigged the skeleton, it's facing X and upright on Z and centred and rigged fine. But it doesn't export the rigging, or something -.- If you'd like to look at it, you can download the file I've been using here im not sure how to attach a file on here. http://rendezvousl.com/download/5
  4. Oh, I'm so osrry! I use Maya Heh, i know how to use 3ds max but I prefer Maya. It just blows up on me though. Grr.
  5. So, I've been reading and I know there's some versions that don't like to work with SL and some that work really well. And I updated mine today, and to check it out I uploaded it inworld and none of the clothing was rigged, and then I opened it up in Blender, and it was blown up all over the place. So I was wondering, What's the best version that WORKS fine? Even if it's older, cos I do believe Autodesk have they're older versions for download. Thanks so much.
  6. Where do you get older viewers from?? And does anyone happen to have a Maya file setup, or a .dae file setup with the correct, er Skeleton or one that definently works. since I've like 3 versions.
  7. really? have you been using Maya? I'll have to try an older mesh viewer, I'm not quite sure how old I should go.
  8. Maybe there's sime kind of problem with Maya, I should try importing my scene into blender and hooking it up in there.
  9. im having the same problem! and i didn't even include the LOD's or the physical box. What program are you using?
  10. Is there anyway to bring this over to maya somehow? As I prefer Maya as my modelling tool.
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