There was a group of Mesh designers asked to join a privet forum ( we had to sign a NDA) we saw numerous problems with Fitted Mesh, we commented, offered our help, asked for UV maps, asked for more information, told them all the issues we saw as well as our concerns about future problems.... extremely very little was convey back to us. Even the files that we where suppose to use for fitted mesh are NOT the same as the new avatars even though we where supposedly going to make items for the new fitted mesh avatars.... which would have made rigging to fitted mesh a ton easier. Alot of the current issues with these avatars as well as fitted mesh in general could be fixed rather easily ... I just dont understand why LL will not use some of the suggestions proposed by the community. For one .. the issue with the mesh heads not being able to to use the face sliders such as for the eyes, nose and lips.. there is already Morph target parameters in the avatar_lad.xml etc... why not add a few more lines of code to include the new meshes. The original default avatar is a mesh... I dont understand why they can not include the new ones. (I am not a programmer, I do realize the abovt statement might require more than what I have just said.) Secondly they really need to give out the UV maps of the new avatars so skin and tattoo designers can give people more options. These are just a few examples.