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Whirly Fizzle

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Everything posted by Whirly Fizzle

  1. I filed a JIRA BUG-229235 - [ADITI] Multiple problems on Aditi
  2. There is no way to allow more then 512MB texture memory on the LL viewer. Some TPV viewers allow the texture memory to be set higher. For example, for Firestorm Viewer: Viewer Texture Memory Buffer (MB😞 This is the amount of graphics memory the viewer will use. By default, it is set to the size of your graphics card's memory. 32bit versions only. This setting is hard limited to a maximum of 512MB. Lowering this value may resolve certain texture corruption and performance issues, but under normal circumstances you should not need to alter this setting. 64bit versions only. This setting is hard limited based on the VRAM available with your graphics card. It is recommended you increase the slider to use the maximum available to prevent texture thrashing. GPU 1GB = up to 768MB GPU 2GB+ = up to 1024MB GPU 4GB+ = up to 2048MB
  3. I filed this bug a while ago on the LL JIRA: BUG-228974 - [EEP] EEP settings do not respect texture permissions The bug isn't public because it's a permission issue. To be honest, I'm not actually sure if this is technically a bug, because creating skin assets using no copy to you or no transfer to you textures behaves in the same way - the resulting skins are full perm. The same behaviour happens with eye, hairbase & system clothing assets you create with non-full perm textures you are not the creator of & as far as I can tell, it's always behaved this way. When it comes to textures, permissions are pretty meaningless to be honest.
  4. SCR-133 - Script Info reporting on discontiguous parcels is not working as expected. ..and linked issues.
  5. Already JIRA'd BUG-229181 - [EEP] Reflections incorrectly rotate wrong way when avatar viewpoint tipped (e.g in Mouselook)
  6. I think it's supposed to be fixed in the LoveMeRender RC, but I don't see it listed under resolved issues. Give it a try anyway. https://releasenotes.secondlife.com/viewer/6.4.5.544028.html
  7. Do you mean the ability to disable the transition time when you cycle through environments? If so, Beq has been working on this & in the next FS-EEP update there will be a slider to set a custom transition time, including the ability to disable transitions.
  8. Yep, this bug is already filed: BUG-228431 - [EEP] Water lighting is wrong at certain camera angles
  9. I can imagine Governance are all extra busy now Jumpy is back
  10. Personally I've very much enjoyed reading all your unusual JIRA issues
  11. Franken Viewers have no support 💀
  12. If you contribute code to the LL viewer, Oz posts you an official SL T-shirt & laser pointer.
  13. The RC regions are being rolled back: https://status.secondlifegrid.net/incidents/jlp74trqmqhk?u=0ldtbsfxf2by
  14. IMPORTANT! There is a nasty bug on the RC server: 2020-07-17T18:59:33.545166 This bug will cause any object that has a material property set ( normal map, spec map or diffuse texture set to alpha masking) to lose it's diffuse texture & other settings like colour & glow etc when you shift copy the object (BOTH original object & the object copy will be broken) or when picking up & re-rezzing the object. JIRA issue: https://jira.secondlife.com/browse/BUG-229129 Grid status post: https://twitter.com/SLGridStatus/status/1286155224306999296 The grid status post is for this bug, but the status post isn't very clear what the actual problem is.
  15. Could be this one with a skin mod https://marketplace.secondlife.com/p/C-Canis-Bento-Head-Mesh-Bento-caninecaniddogwolffox-head/17879573
  16. I can't remember the details of what exactly went wrong but the mainland default environment is indeed broken & ugly & LL know about the problem. As far as I know it's not going to be an easy fix because currently the fix will involve some poor Linden manually going to every mainland region to change the environment setting. Ooof.
  17. Are you using an RLV enabled viewer?
  18. There is no list. You already found the only "undocumented" one in Firestorm
  19. The mysterious bad word list includes company & product names that are trademarked or copyrighted, or whatever the correct term is. Kinder = https://www.kinder.com/uk/en/
  20. Actually certain WL or EEP settings can knock your FPS lower. Generally foggy environments will knock you down about 5FPS.
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